
GeForce GTX 960M
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GeForce RTX 3060 Ti
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 960M
2015Why buy it
- ✅Draws 75W instead of 200W, a 125W reduction.
Trade-offs
- ❌Lower PassMark G3D performance (3,375 vs 20,312).
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2015-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
GeForce RTX 3060 Ti
2020Why buy it
- ✅+501.8% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌166.7% higher power demand at 200W vs 75W.
GeForce GTX 960M
2015GeForce RTX 3060 Ti
2020Why buy it
- ✅Draws 75W instead of 200W, a 125W reduction.
Why buy it
- ✅+501.8% higher PassMark G3D performance.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.9 vs 0 G3D/$ ($399 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower PassMark G3D performance (3,375 vs 20,312).
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2015-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 50.9 G3D/$ (Unknown MSRP vs $399 MSRP).
Trade-offs
- ❌166.7% higher power demand at 200W vs 75W.
Quick Answers
So, is GeForce RTX 3060 Ti better than GeForce GTX 960M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 960M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| 1080p | ||
| low | 27 FPS | 152 FPS |
| medium | 17 FPS | 137 FPS |
| high | 11 FPS | 118 FPS |
| ultra | 6 FPS | 100 FPS |
| 1440p | ||
| low | 13 FPS | 131 FPS |
| medium | 7 FPS | 107 FPS |
| high | 4 FPS | 91 FPS |
| ultra | 2 FPS | 82 FPS |
| 4K | ||
| low | 5 FPS | 77 FPS |
| medium | 3 FPS | 65 FPS |
| high | 2 FPS | 50 FPS |
| ultra | 1 FPS | 43 FPS |

Counter-Strike 2
| Preset | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| 1080p | ||
| low | 79 FPS | 425 FPS |
| medium | 49 FPS | 366 FPS |
| high | 37 FPS | 296 FPS |
| ultra | 22 FPS | 248 FPS |
| 1440p | ||
| low | 37 FPS | 272 FPS |
| medium | 27 FPS | 229 FPS |
| high | 17 FPS | 190 FPS |
| ultra | 12 FPS | 156 FPS |
| 4K | ||
| low | 12 FPS | 133 FPS |
| medium | 10 FPS | 114 FPS |
| high | 8 FPS | 96 FPS |
| ultra | 5 FPS | 73 FPS |

League of Legends
| Preset | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| 1080p | ||
| low | 152 FPS | 859 FPS |
| medium | 122 FPS | 693 FPS |
| high | 101 FPS | 602 FPS |
| ultra | 76 FPS | 457 FPS |
| 1440p | ||
| low | 114 FPS | 658 FPS |
| medium | 91 FPS | 529 FPS |
| high | 76 FPS | 452 FPS |
| ultra | 57 FPS | 343 FPS |
| 4K | ||
| low | 76 FPS | 434 FPS |
| medium | 61 FPS | 346 FPS |
| high | 51 FPS | 275 FPS |
| ultra | 38 FPS | 221 FPS |

Valorant
| Preset | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| 1080p | ||
| low | 152 FPS | 580 FPS |
| medium | 121 FPS | 514 FPS |
| high | 101 FPS | 424 FPS |
| ultra | 76 FPS | 373 FPS |
| 1440p | ||
| low | 111 FPS | 478 FPS |
| medium | 91 FPS | 427 FPS |
| high | 76 FPS | 335 FPS |
| ultra | 57 FPS | 290 FPS |
| 4K | ||
| low | 63 FPS | 285 FPS |
| medium | 49 FPS | 266 FPS |
| high | 38 FPS | 234 FPS |
| ultra | 30 FPS | 195 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 960M and GeForce RTX 3060 Ti

GeForce GTX 960M
GeForce GTX 960M
The GeForce GTX 960M is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 1096 MHz to 1176 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,375 points.

GeForce RTX 3060 Ti
GeForce RTX 3060 Ti
The GeForce RTX 3060 Ti is manufactured by NVIDIA. It was released in December 1 2020. It features the Ampere architecture. The core clock ranges from 1410 MHz to 1665 MHz. It has 4864 shading units. The thermal design power (TDP) is 200W. Manufactured using 8 nm process technology. It features 38 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 20,312 points. Launch price was $399.
Graphics Performance
In G3D Mark, the GeForce GTX 960M scores 3,375 versus the GeForce RTX 3060 Ti's 20,312 — the GeForce RTX 3060 Ti leads by 501.8%. The GeForce GTX 960M is built on Maxwell while the GeForce RTX 3060 Ti uses Ampere, both on 28 nm vs 8 nm. Shader units: 640 (GeForce GTX 960M) vs 4,864 (GeForce RTX 3060 Ti). Raw compute: 1.505 TFLOPS (GeForce GTX 960M) vs 16.2 TFLOPS (GeForce RTX 3060 Ti). Boost clocks: 1176 MHz vs 1665 MHz.
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| G3D Mark Score | 3,375 | 20,312+502% |
| Architecture | Maxwell | Ampere |
| Process Node | 28 nm | 8 nm |
| Shading Units | 640 | 4864+660% |
| Compute (TFLOPS) | 1.505 TFLOPS | 16.2 TFLOPS+976% |
| Boost Clock | 1176 MHz | 1665 MHz+42% |
| ROPs | 16 | 80+400% |
| TMUs | 40 | 152+280% |
| L1 Cache | 0.31 MB | 4.8 MB+1448% |
| L2 Cache | 2 MB | 4 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 Ti supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 960M is capped at Upscaling support.
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 960M comes with 4 GB of VRAM, while the GeForce RTX 3060 Ti has 8 GB. The GeForce RTX 3060 Ti offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 256-bit. L2 Cache: 2 MB (GeForce GTX 960M) vs 4 MB (GeForce RTX 3060 Ti) — the GeForce RTX 3060 Ti has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | Unknown | 448 GB/s |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 2 MB | 4 MB+100% |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 960M) vs 12 Ultimate (12_2) (GeForce RTX 3060 Ti). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| DirectX | 12 (11_0) | 12 Ultimate (12_2) |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC (4th Gen) (GeForce GTX 960M) vs NVENC (Ampere) (GeForce RTX 3060 Ti). Decoder: NVDEC (1st Gen) vs NVDEC (Ampere). Supported codecs: MPEG-2,VC-1,H.264,H.265 (GeForce GTX 960M) vs H.264,H.265,VP9,AV1 (GeForce RTX 3060 Ti).
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| Encoder | NVENC (4th Gen) | NVENC (Ampere) |
| Decoder | NVDEC (1st Gen) | NVDEC (Ampere) |
| Codecs | MPEG-2,VC-1,H.264,H.265 | H.264,H.265,VP9,AV1 |
Power & Dimensions
The GeForce GTX 960M draws 75W versus the GeForce RTX 3060 Ti's 200W — a 90.9% difference. The GeForce GTX 960M is more power-efficient. Recommended PSU: 350W (GeForce GTX 960M) vs 600W (GeForce RTX 3060 Ti). Power connectors: 1x 6-pin vs 8-pin. Card length: 0mm vs 242mm, occupying 0 vs 2 slots. Typical load temperature: 82 vs 75.
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| TDP | 75W-63% | 200W |
| Recommended PSU | 350W-42% | 600W |
| Power Connector | 1x 6-pin | 8-pin |
| Length | 0mm | 242mm |
| Height | 0mm | 112mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 82 | 75-9% |
| Perf/Watt | 45.0 | 101.6+126% |
Value Analysis
The GeForce RTX 3060 Ti is the newer GPU (2020 vs 2015).
| Feature | GeForce GTX 960M | GeForce RTX 3060 Ti |
|---|---|---|
| MSRP | — | $399 |
| Codename | GM107 | GA104 |
| Release | March 13 2015 | December 1 2020 |
| Ranking | #552 | #73 |
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The most powerful gpus ranked by G3D Mark benchmark scores.












