
GeForce GTX 650 Ti BOOST
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GeForce GTX 960M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 650 Ti BOOST
2013Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 20.2 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌78.7% higher power demand at 134W vs 75W.
GeForce GTX 960M
2015Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 75W instead of 134W, a 59W reduction.
- ✅More future proof: Maxwell (2014−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2015-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 20.2 G3D/$ (Unknown MSRP vs $169 MSRP).
GeForce GTX 650 Ti BOOST
2013GeForce GTX 960M
2015Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 20.2 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 75W instead of 134W, a 59W reduction.
- ✅More future proof: Maxwell (2014−2017) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌78.7% higher power demand at 134W vs 75W.
Trade-offs
- ❌Very weak future-proofing: 2015-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 20.2 G3D/$ (Unknown MSRP vs $169 MSRP).
Quick Answers
So, is GeForce GTX 650 Ti BOOST better than GeForce GTX 960M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 960M make more sense than GeForce GTX 650 Ti BOOST?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| 1080p | ||
| low | 31 FPS | 27 FPS |
| medium | 20 FPS | 17 FPS |
| high | 14 FPS | 11 FPS |
| ultra | 8 FPS | 6 FPS |
| 1440p | ||
| low | 24 FPS | 13 FPS |
| medium | 14 FPS | 7 FPS |
| high | 7 FPS | 4 FPS |
| ultra | 4 FPS | 2 FPS |
| 4K | ||
| low | 9 FPS | 5 FPS |
| medium | 6 FPS | 3 FPS |
| high | 3 FPS | 2 FPS |
| ultra | 2 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| 1080p | ||
| low | 43 FPS | 79 FPS |
| medium | 20 FPS | 49 FPS |
| high | 15 FPS | 37 FPS |
| ultra | 10 FPS | 22 FPS |
| 1440p | ||
| low | 22 FPS | 37 FPS |
| medium | 9 FPS | 27 FPS |
| high | 7 FPS | 17 FPS |
| ultra | 5 FPS | 12 FPS |
| 4K | ||
| low | 7 FPS | 12 FPS |
| medium | 4 FPS | 10 FPS |
| high | 3 FPS | 8 FPS |
| ultra | 2 FPS | 5 FPS |

League of Legends
| Preset | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| 1080p | ||
| low | 154 FPS | 152 FPS |
| medium | 123 FPS | 122 FPS |
| high | 102 FPS | 101 FPS |
| ultra | 77 FPS | 76 FPS |
| 1440p | ||
| low | 115 FPS | 114 FPS |
| medium | 92 FPS | 91 FPS |
| high | 77 FPS | 76 FPS |
| ultra | 58 FPS | 57 FPS |
| 4K | ||
| low | 77 FPS | 76 FPS |
| medium | 61 FPS | 61 FPS |
| high | 51 FPS | 51 FPS |
| ultra | 38 FPS | 38 FPS |

Valorant
| Preset | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| 1080p | ||
| low | 133 FPS | 152 FPS |
| medium | 96 FPS | 121 FPS |
| high | 75 FPS | 101 FPS |
| ultra | 56 FPS | 76 FPS |
| 1440p | ||
| low | 78 FPS | 111 FPS |
| medium | 57 FPS | 91 FPS |
| high | 48 FPS | 76 FPS |
| ultra | 34 FPS | 57 FPS |
| 4K | ||
| low | 42 FPS | 63 FPS |
| medium | 29 FPS | 49 FPS |
| high | 24 FPS | 38 FPS |
| ultra | 16 FPS | 30 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 650 Ti BOOST and GeForce GTX 960M

GeForce GTX 650 Ti BOOST
GeForce GTX 650 Ti BOOST
The GeForce GTX 650 Ti BOOST is manufactured by NVIDIA. It was released in March 26 2013. It features the Kepler architecture. The core clock ranges from 980 MHz to 1033 MHz. It has 768 shading units. The thermal design power (TDP) is 134W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,415 points. Launch price was $169.

GeForce GTX 960M
GeForce GTX 960M
The GeForce GTX 960M is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 1096 MHz to 1176 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,375 points.
Graphics Performance
The GeForce GTX 650 Ti BOOST scores 3,415 and the GeForce GTX 960M reaches 3,375 in the G3D Mark benchmark — just a 1.2% difference, making them near-identical in rasterization performance. The GeForce GTX 650 Ti BOOST is built on Kepler while the GeForce GTX 960M uses Maxwell, both on a 28 nm process. Shader units: 768 (GeForce GTX 650 Ti BOOST) vs 640 (GeForce GTX 960M). Raw compute: 1.585 TFLOPS (GeForce GTX 650 Ti BOOST) vs 1.505 TFLOPS (GeForce GTX 960M). Boost clocks: 1033 MHz vs 1176 MHz.
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| G3D Mark Score | 3,415+1% | 3,375 |
| Architecture | Kepler | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 768+20% | 640 |
| Compute (TFLOPS) | 1.585 TFLOPS+5% | 1.505 TFLOPS |
| Boost Clock | 1033 MHz | 1176 MHz+14% |
| ROPs | 24+50% | 16 |
| TMUs | 64+60% | 40 |
| L1 Cache | 64 KB | 320 KB+400% |
| L2 Cache | 0.38 MB | 2 MB+426% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 650 Ti BOOST comes with 2 GB of VRAM, while the GeForce GTX 960M has 4 GB. The GeForce GTX 960M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 0.38 MB (GeForce GTX 650 Ti BOOST) vs 2 MB (GeForce GTX 960M) — the GeForce GTX 960M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 0.38 MB | 2 MB+426% |
Display & API Support
DirectX support: 12 (FL 11_0) (GeForce GTX 650 Ti BOOST) vs 12 (11_0) (GeForce GTX 960M). Vulkan: 1.1 vs 1.3. OpenGL: 4.4 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| DirectX | 12 (FL 11_0) | 12 (11_0) |
| Vulkan | 1.1 | 1.3+18% |
| OpenGL | 4.4 | 4.6+5% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 1st gen (GeForce GTX 650 Ti BOOST) vs NVENC (4th Gen) (GeForce GTX 960M). Decoder: PureVideo VP5 vs NVDEC (1st Gen). Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 650 Ti BOOST) vs MPEG-2,VC-1,H.264,H.265 (GeForce GTX 960M).
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| Encoder | NVENC 1st gen | NVENC (4th Gen) |
| Decoder | PureVideo VP5 | NVDEC (1st Gen) |
| Codecs | H.264,VC-1,MPEG-2 | MPEG-2,VC-1,H.264,H.265 |
Power & Dimensions
The GeForce GTX 650 Ti BOOST draws 134W versus the GeForce GTX 960M's 75W — a 56.5% difference. The GeForce GTX 960M is more power-efficient. Recommended PSU: 450W (GeForce GTX 650 Ti BOOST) vs 350W (GeForce GTX 960M). Power connectors: 1x 6-pin vs 1x 6-pin. Card length: 241mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 97°C vs 82.
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| TDP | 134W | 75W-44% |
| Recommended PSU | 450W | 350W-22% |
| Power Connector | 1x 6-pin | 1x 6-pin |
| Length | 241mm | 0mm |
| Height | 111mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 97°C | 82-15% |
| Perf/Watt | 25.5 | 45.0+76% |
Value Analysis
The GeForce GTX 960M is the newer GPU (2015 vs 2013).
| Feature | GeForce GTX 650 Ti BOOST | GeForce GTX 960M |
|---|---|---|
| MSRP | $169 | — |
| Codename | GK106 | GM107 |
| Release | March 26 2013 | March 13 2015 |
| Ranking | #551 | #552 |
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