
GeForce GTX 650 Ti BOOST
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Quadro M2000M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 650 Ti BOOST
2013Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 20.2 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
Trade-offs
- ❌Lower average FPS than Quadro M2000M across 43 tracked games in our benchmark data.
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌143.6% higher power demand at 134W vs 55W.
Quadro M2000M
2015Why buy it
- ✅13.8% more average FPS across 43 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 55W instead of 134W, a 79W reduction.
Trade-offs
- ❌Very weak future-proofing: 2015-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 20.2 G3D/$ (Unknown MSRP vs $169 MSRP).
GeForce GTX 650 Ti BOOST
2013Quadro M2000M
2015Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 20.2 vs 0 G3D/$ ($169 MSRP vs Unknown MSRP).
Why buy it
- ✅13.8% more average FPS across 43 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
- ✅Draws 55W instead of 134W, a 79W reduction.
Trade-offs
- ❌Lower average FPS than Quadro M2000M across 43 tracked games in our benchmark data.
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌143.6% higher power demand at 134W vs 55W.
Trade-offs
- ❌Very weak future-proofing: 2015-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 20.2 G3D/$ (Unknown MSRP vs $169 MSRP).
Quick Answers
So, is Quadro M2000M better than GeForce GTX 650 Ti BOOST?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 650 Ti BOOST make more sense than Quadro M2000M?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| 1080p | ||
| low | 31 FPS | 26 FPS |
| medium | 20 FPS | 16 FPS |
| high | 14 FPS | 10 FPS |
| ultra | 8 FPS | 5 FPS |
| 1440p | ||
| low | 24 FPS | 13 FPS |
| medium | 14 FPS | 7 FPS |
| high | 7 FPS | 3 FPS |
| ultra | 4 FPS | 2 FPS |
| 4K | ||
| low | 9 FPS | 4 FPS |
| medium | 6 FPS | 3 FPS |
| high | 3 FPS | 1 FPS |
| ultra | 2 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| 1080p | ||
| low | 43 FPS | 76 FPS |
| medium | 20 FPS | 47 FPS |
| high | 15 FPS | 35 FPS |
| ultra | 10 FPS | 20 FPS |
| 1440p | ||
| low | 22 FPS | 35 FPS |
| medium | 9 FPS | 26 FPS |
| high | 7 FPS | 16 FPS |
| ultra | 5 FPS | 11 FPS |
| 4K | ||
| low | 7 FPS | 11 FPS |
| medium | 4 FPS | 9 FPS |
| high | 3 FPS | 8 FPS |
| ultra | 2 FPS | 4 FPS |

League of Legends
| Preset | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| 1080p | ||
| low | 154 FPS | 153 FPS |
| medium | 123 FPS | 123 FPS |
| high | 102 FPS | 102 FPS |
| ultra | 77 FPS | 77 FPS |
| 1440p | ||
| low | 115 FPS | 115 FPS |
| medium | 92 FPS | 92 FPS |
| high | 77 FPS | 77 FPS |
| ultra | 58 FPS | 58 FPS |
| 4K | ||
| low | 77 FPS | 77 FPS |
| medium | 61 FPS | 61 FPS |
| high | 51 FPS | 51 FPS |
| ultra | 38 FPS | 38 FPS |

Valorant
| Preset | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| 1080p | ||
| low | 133 FPS | 151 FPS |
| medium | 96 FPS | 119 FPS |
| high | 75 FPS | 102 FPS |
| ultra | 56 FPS | 77 FPS |
| 1440p | ||
| low | 78 FPS | 110 FPS |
| medium | 57 FPS | 90 FPS |
| high | 48 FPS | 77 FPS |
| ultra | 34 FPS | 58 FPS |
| 4K | ||
| low | 42 FPS | 63 FPS |
| medium | 29 FPS | 49 FPS |
| high | 24 FPS | 38 FPS |
| ultra | 16 FPS | 30 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 650 Ti BOOST and Quadro M2000M

GeForce GTX 650 Ti BOOST
GeForce GTX 650 Ti BOOST
The GeForce GTX 650 Ti BOOST is manufactured by NVIDIA. It was released in March 26 2013. It features the Kepler architecture. The core clock ranges from 980 MHz to 1033 MHz. It has 768 shading units. The thermal design power (TDP) is 134W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,415 points. Launch price was $169.

Quadro M2000M
Quadro M2000M
The Quadro M2000M is manufactured by NVIDIA. It was released in December 3 2015. It features the Maxwell architecture. The core clock ranges from 1029 MHz to 1098 MHz. It has 640 shading units. The thermal design power (TDP) is 55W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,410 points.
Graphics Performance
The GeForce GTX 650 Ti BOOST scores 3,415 and the Quadro M2000M reaches 3,410 in the G3D Mark benchmark — just a 0.1% difference, making them near-identical in rasterization performance. The GeForce GTX 650 Ti BOOST is built on Kepler while the Quadro M2000M uses Maxwell, both on a 28 nm process. Shader units: 768 (GeForce GTX 650 Ti BOOST) vs 640 (Quadro M2000M). Raw compute: 1.585 TFLOPS (GeForce GTX 650 Ti BOOST) vs 1.405 TFLOPS (Quadro M2000M). Boost clocks: 1033 MHz vs 1098 MHz.
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| G3D Mark Score | 3,415 | 3,410 |
| Architecture | Kepler | Maxwell |
| Process Node | 28 nm | 28 nm |
| Shading Units | 768+20% | 640 |
| Compute (TFLOPS) | 1.585 TFLOPS+13% | 1.405 TFLOPS |
| Boost Clock | 1033 MHz | 1098 MHz+6% |
| ROPs | 24+50% | 16 |
| TMUs | 64+60% | 40 |
| L1 Cache | 64 KB | 320 KB+400% |
| L2 Cache | 0.38 MB | 2 MB+426% |
Advanced Features (DLSS/FSR)
The GeForce GTX 650 Ti BOOST gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M2000M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 650 Ti BOOST comes with 2 GB of VRAM, while the Quadro M2000M has 4 GB. The Quadro M2000M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 64-bit. L2 Cache: 0.38 MB (GeForce GTX 650 Ti BOOST) vs 2 MB (Quadro M2000M) — the Quadro M2000M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 0.38 MB | 2 MB+426% |
Display & API Support
DirectX support: 12 (FL 11_0) (GeForce GTX 650 Ti BOOST) vs 12 (11_0) (Quadro M2000M). Vulkan: 1.1 vs 1.4. OpenGL: 4.4 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| DirectX | 12 (FL 11_0) | 12 (11_0) |
| Vulkan | 1.1 | 1.4+27% |
| OpenGL | 4.4 | 4.6+5% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 1st gen (GeForce GTX 650 Ti BOOST) vs 4th Gen NVENC (Maxwell) (Quadro M2000M). Decoder: PureVideo VP5 vs PureVideo HD VP6. Supported codecs: H.264,VC-1,MPEG-2 (GeForce GTX 650 Ti BOOST) vs H.264,HEVC (Quadro M2000M).
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| Encoder | NVENC 1st gen | 4th Gen NVENC (Maxwell) |
| Decoder | PureVideo VP5 | PureVideo HD VP6 |
| Codecs | H.264,VC-1,MPEG-2 | H.264,HEVC |
Power & Dimensions
The GeForce GTX 650 Ti BOOST draws 134W versus the Quadro M2000M's 55W — a 83.6% difference. The Quadro M2000M is more power-efficient. Recommended PSU: 450W (GeForce GTX 650 Ti BOOST) vs 350W (Quadro M2000M). Power connectors: 1x 6-pin vs PCIe-powered. Typical load temperature: 97°C vs 80°C.
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| TDP | 134W | 55W-59% |
| Recommended PSU | 450W | 350W-22% |
| Power Connector | 1x 6-pin | PCIe-powered |
| Length | 241mm | — |
| Height | 111mm | — |
| Slots | 2 | 0-100% |
| Temp (Load) | 97°C | 80°C-18% |
| Perf/Watt | 25.5 | 62.0+143% |
Value Analysis
The Quadro M2000M is the newer GPU (2015 vs 2013).
| Feature | GeForce GTX 650 Ti BOOST | Quadro M2000M |
|---|---|---|
| MSRP | $169 | — |
| Codename | GK106 | GM107 |
| Release | March 26 2013 | December 3 2015 |
| Ranking | #551 | #550 |
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