
GeForce GTX 645
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GeForce RTX 3060
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 645
2010Why buy it
- ✅Costs $179 less on MSRP ($150 MSRP vs $329 MSRP).
- ✅Measures 147mm instead of 242mm, a 95mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 16,995).
- ❌Less VRAM, with 1 GB vs 12 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 12.5 vs 51.7 G3D/$ ($150 MSRP vs $329 MSRP).
GeForce RTX 3060
2021Why buy it
- ✅+804% higher PassMark G3D performance.
- ✅Delivers 312.2% more G3D Mark for each dollar spent, at 51.7 vs 12.5 G3D/$ ($329 MSRP vs $150 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅1100% more VRAM for high-resolution textures and newer games (12 GB vs 1 GB).
- ✅More future proof: Ampere on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌64.6% longer card at 242mm vs 147mm.
GeForce GTX 645
2010GeForce RTX 3060
2021Why buy it
- ✅Costs $179 less on MSRP ($150 MSRP vs $329 MSRP).
- ✅Measures 147mm instead of 242mm, a 95mm shorter card that is more SFF-friendly.
Why buy it
- ✅+804% higher PassMark G3D performance.
- ✅Delivers 312.2% more G3D Mark for each dollar spent, at 51.7 vs 12.5 G3D/$ ($329 MSRP vs $150 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅1100% more VRAM for high-resolution textures and newer games (12 GB vs 1 GB).
- ✅More future proof: Ampere on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 16,995).
- ❌Less VRAM, with 1 GB vs 12 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 12.5 vs 51.7 G3D/$ ($150 MSRP vs $329 MSRP).
Trade-offs
- ❌64.6% longer card at 242mm vs 147mm.
Quick Answers
So, is GeForce RTX 3060 better than GeForce GTX 645?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 645 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| 1080p | ||
| low | 66 FPS | 149 FPS |
| medium | 54 FPS | 131 FPS |
| high | 38 FPS | 118 FPS |
| ultra | 26 FPS | 99 FPS |
| 1440p | ||
| low | 52 FPS | 126 FPS |
| medium | 43 FPS | 104 FPS |
| high | 27 FPS | 92 FPS |
| ultra | 18 FPS | 80 FPS |
| 4K | ||
| low | 20 FPS | 67 FPS |
| medium | 19 FPS | 58 FPS |
| high | 12 FPS | 39 FPS |
| ultra | 10 FPS | 32 FPS |

Counter-Strike 2
| Preset | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 354 FPS |
| medium | 62 FPS | 310 FPS |
| high | 50 FPS | 249 FPS |
| ultra | 38 FPS | 195 FPS |
| 1440p | ||
| low | 49 FPS | 222 FPS |
| medium | 33 FPS | 196 FPS |
| high | 23 FPS | 160 FPS |
| ultra | 18 FPS | 128 FPS |
| 4K | ||
| low | 23 FPS | 110 FPS |
| medium | 16 FPS | 94 FPS |
| high | 12 FPS | 77 FPS |
| ultra | 9 FPS | 60 FPS |

League of Legends
| Preset | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 765 FPS |
| medium | 68 FPS | 612 FPS |
| high | 56 FPS | 510 FPS |
| ultra | 42 FPS | 382 FPS |
| 1440p | ||
| low | 63 FPS | 535 FPS |
| medium | 51 FPS | 432 FPS |
| high | 42 FPS | 366 FPS |
| ultra | 32 FPS | 287 FPS |
| 4K | ||
| low | 42 FPS | 367 FPS |
| medium | 34 FPS | 298 FPS |
| high | 28 FPS | 221 FPS |
| ultra | 21 FPS | 176 FPS |

Valorant
| Preset | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 523 FPS |
| medium | 68 FPS | 452 FPS |
| high | 56 FPS | 383 FPS |
| ultra | 42 FPS | 319 FPS |
| 1440p | ||
| low | 63 FPS | 428 FPS |
| medium | 51 FPS | 371 FPS |
| high | 42 FPS | 298 FPS |
| ultra | 32 FPS | 245 FPS |
| 4K | ||
| low | 42 FPS | 279 FPS |
| medium | 34 FPS | 259 FPS |
| high | 28 FPS | 225 FPS |
| ultra | 21 FPS | 186 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 645 and GeForce RTX 3060

GeForce GTX 645
GeForce GTX 645
The GeForce GTX 645 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,880 points. Launch price was $279.

GeForce RTX 3060
GeForce RTX 3060
The GeForce RTX 3060 is manufactured by NVIDIA. It was released in January 12 2021. It features the Ampere architecture. The core clock ranges from 1320 MHz to 1777 MHz. It has 3584 shading units. The thermal design power (TDP) is 170W. Manufactured using 8 nm process technology. It features 28 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 16,995 points. Launch price was $329.
Graphics Performance
In G3D Mark, the GeForce GTX 645 scores 1,880 versus the GeForce RTX 3060's 16,995 — the GeForce RTX 3060 leads by 804%. The GeForce GTX 645 is built on Fermi while the GeForce RTX 3060 uses Ampere, both on 40 nm vs 8 nm. Shader units: 352 (GeForce GTX 645) vs 3,584 (GeForce RTX 3060). Raw compute: 0.8554 TFLOPS (GeForce GTX 645) vs 12.74 TFLOPS (GeForce RTX 3060).
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| G3D Mark Score | 1,880 | 16,995+804% |
| Architecture | Fermi | Ampere |
| Process Node | 40 nm | 8 nm |
| Shading Units | 352 | 3584+918% |
| Compute (TFLOPS) | 0.8554 TFLOPS | 12.74 TFLOPS+1389% |
| ROPs | 32 | 48+50% |
| TMUs | 44 | 112+155% |
| L1 Cache | 0.69 MB | 3.5 MB+407% |
| L2 Cache | 0.5 MB | 3 MB+500% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3060 supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 645 is capped at Upscaling support.
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 645 comes with 1 GB of VRAM, while the GeForce RTX 3060 has 12 GB. The GeForce RTX 3060 offers 1100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 192-bit. L2 Cache: 0.5 MB (GeForce GTX 645) vs 3 MB (GeForce RTX 3060) — the GeForce RTX 3060 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| VRAM Capacity | 1 GB | 12 GB+1100% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | Unknown | 360 GB/s |
| Bus Width | 128-bit | 192-bit+50% |
| L2 Cache | 0.5 MB | 3 MB+500% |
Display & API Support
DirectX support: 11.0 (GeForce GTX 645) vs 12 Ultimate (GeForce RTX 3060). Vulkan: 1.2 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| DirectX | 11.0 | 12 Ultimate+9% |
| Vulkan | 1.2 | 1.3+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC (1st Gen) (GeForce GTX 645) vs NVENC 7th Gen (GeForce RTX 3060). Decoder: PureVideo VP5 vs NVDEC 5th Gen. Supported codecs: MPEG-2,VC-1,H.264,MPEG-4 (GeForce GTX 645) vs AV1,H.265,H.264,VP9 (GeForce RTX 3060).
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| Encoder | NVENC (1st Gen) | NVENC 7th Gen |
| Decoder | PureVideo VP5 | NVDEC 5th Gen |
| Codecs | MPEG-2,VC-1,H.264,MPEG-4 | AV1,H.265,H.264,VP9 |
Power & Dimensions
The GeForce GTX 645 draws 200W versus the GeForce RTX 3060's 170W — a 16.2% difference. The GeForce RTX 3060 is more power-efficient. Recommended PSU: 300W (GeForce GTX 645) vs 550W (GeForce RTX 3060). Power connectors: None vs 8-pin. Card length: 147mm vs 242mm, occupying 1 vs 2 slots. Typical load temperature: 80 vs 75.
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| TDP | 200W | 170W-15% |
| Recommended PSU | 300W-45% | 550W |
| Power Connector | None | 8-pin |
| Length | 147mm | 242mm |
| Height | 111mm | 112mm |
| Slots | 1-50% | 2 |
| Temp (Load) | 80 | 75-6% |
| Perf/Watt | 9.4 | 100.0+964% |
Value Analysis
The GeForce GTX 645 launched at $150 MSRP, while the GeForce RTX 3060 launched at $329. The GeForce GTX 645 costs 54.4% less ($179 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 12.5 (GeForce GTX 645) vs 51.7 (GeForce RTX 3060) — the GeForce RTX 3060 offers 313.6% better value. The GeForce RTX 3060 is the newer GPU (2021 vs 2010).
| Feature | GeForce GTX 645 | GeForce RTX 3060 |
|---|---|---|
| MSRP | $150-54% | $329 |
| Performance per Dollar | 12.5 | 51.7+314% |
| Codename | GF100 | GA106 |
| Release | May 31 2010 | January 12 2021 |
| Ranking | #618 | #114 |
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