
GeForce GTX 645
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GeForce RTX 2060
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 645
2010Why buy it
- ✅Costs $199 less on MSRP ($150 MSRP vs $349 MSRP).
- ✅Measures 147mm instead of 229mm, a 82mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 14,114).
- ❌Less VRAM, with 1 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 12.5 vs 40.4 G3D/$ ($150 MSRP vs $349 MSRP).
GeForce RTX 2060
2019Why buy it
- ✅+650.7% higher PassMark G3D performance.
- ✅Delivers 222.7% more G3D Mark for each dollar spent, at 40.4 vs 12.5 G3D/$ ($349 MSRP vs $150 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅500% more VRAM for high-resolution textures and newer games (6 GB vs 1 GB).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Trade-offs
- ❌55.8% longer card at 229mm vs 147mm.
GeForce GTX 645
2010GeForce RTX 2060
2019Why buy it
- ✅Costs $199 less on MSRP ($150 MSRP vs $349 MSRP).
- ✅Measures 147mm instead of 229mm, a 82mm shorter card that is more SFF-friendly.
Why buy it
- ✅+650.7% higher PassMark G3D performance.
- ✅Delivers 222.7% more G3D Mark for each dollar spent, at 40.4 vs 12.5 G3D/$ ($349 MSRP vs $150 MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅500% more VRAM for high-resolution textures and newer games (6 GB vs 1 GB).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 14,114).
- ❌Less VRAM, with 1 GB vs 6 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 12.5 vs 40.4 G3D/$ ($150 MSRP vs $349 MSRP).
Trade-offs
- ❌55.8% longer card at 229mm vs 147mm.
Quick Answers
So, is GeForce RTX 2060 better than GeForce GTX 645?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 645 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| 1080p | ||
| low | 66 FPS | 108 FPS |
| medium | 54 FPS | 98 FPS |
| high | 38 FPS | 82 FPS |
| ultra | 26 FPS | 69 FPS |
| 1440p | ||
| low | 52 FPS | 95 FPS |
| medium | 43 FPS | 83 FPS |
| high | 27 FPS | 69 FPS |
| ultra | 18 FPS | 60 FPS |
| 4K | ||
| low | 20 FPS | 47 FPS |
| medium | 19 FPS | 43 FPS |
| high | 12 FPS | 31 FPS |
| ultra | 10 FPS | 27 FPS |

Counter-Strike 2
| Preset | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 290 FPS |
| medium | 62 FPS | 247 FPS |
| high | 50 FPS | 197 FPS |
| ultra | 38 FPS | 155 FPS |
| 1440p | ||
| low | 49 FPS | 192 FPS |
| medium | 33 FPS | 164 FPS |
| high | 23 FPS | 131 FPS |
| ultra | 18 FPS | 104 FPS |
| 4K | ||
| low | 23 FPS | 108 FPS |
| medium | 16 FPS | 91 FPS |
| high | 12 FPS | 75 FPS |
| ultra | 9 FPS | 57 FPS |

League of Legends
| Preset | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 635 FPS |
| medium | 68 FPS | 508 FPS |
| high | 56 FPS | 423 FPS |
| ultra | 42 FPS | 318 FPS |
| 1440p | ||
| low | 63 FPS | 476 FPS |
| medium | 51 FPS | 381 FPS |
| high | 42 FPS | 318 FPS |
| ultra | 32 FPS | 238 FPS |
| 4K | ||
| low | 42 FPS | 318 FPS |
| medium | 34 FPS | 254 FPS |
| high | 28 FPS | 212 FPS |
| ultra | 21 FPS | 159 FPS |

Valorant
| Preset | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 428 FPS |
| medium | 68 FPS | 354 FPS |
| high | 56 FPS | 286 FPS |
| ultra | 42 FPS | 244 FPS |
| 1440p | ||
| low | 63 FPS | 357 FPS |
| medium | 51 FPS | 302 FPS |
| high | 42 FPS | 235 FPS |
| ultra | 32 FPS | 193 FPS |
| 4K | ||
| low | 42 FPS | 204 FPS |
| medium | 34 FPS | 166 FPS |
| high | 28 FPS | 154 FPS |
| ultra | 21 FPS | 119 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 645 and GeForce RTX 2060

GeForce GTX 645
GeForce GTX 645
The GeForce GTX 645 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,880 points. Launch price was $279.

GeForce RTX 2060
GeForce RTX 2060
The GeForce RTX 2060 is manufactured by NVIDIA. It was released in January 7 2019. It features the Turing architecture. The core clock ranges from 1365 MHz to 1680 MHz. It has 1920 shading units. The thermal design power (TDP) is 160W. Manufactured using 12 nm process technology. It features 30 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 14,114 points. Launch price was $349.
Graphics Performance
In G3D Mark, the GeForce GTX 645 scores 1,880 versus the GeForce RTX 2060's 14,114 — the GeForce RTX 2060 leads by 650.7%. The GeForce GTX 645 is built on Fermi while the GeForce RTX 2060 uses Turing, both on 40 nm vs 12 nm. Shader units: 352 (GeForce GTX 645) vs 1,920 (GeForce RTX 2060). Raw compute: 0.8554 TFLOPS (GeForce GTX 645) vs 6.451 TFLOPS (GeForce RTX 2060).
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| G3D Mark Score | 1,880 | 14,114+651% |
| Architecture | Fermi | Turing |
| Process Node | 40 nm | 12 nm |
| Shading Units | 352 | 1920+445% |
| Compute (TFLOPS) | 0.8554 TFLOPS | 6.451 TFLOPS+654% |
| ROPs | 32 | 48+50% |
| TMUs | 44 | 120+173% |
| L1 Cache | 0.69 MB | 1.9 MB+175% |
| L2 Cache | 0.5 MB | 3 MB+500% |
Advanced Features (DLSS/FSR)
The GeForce RTX 2060 supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 645 is capped at Upscaling support.
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 645 comes with 1 GB of VRAM, while the GeForce RTX 2060 has 6 GB. The GeForce RTX 2060 offers 500% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 192-bit. L2 Cache: 0.5 MB (GeForce GTX 645) vs 3 MB (GeForce RTX 2060) — the GeForce RTX 2060 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| VRAM Capacity | 1 GB | 6 GB+500% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | Unknown | 336 GB/s |
| Bus Width | 128-bit | 192-bit+50% |
| L2 Cache | 0.5 MB | 3 MB+500% |
Display & API Support
DirectX support: 11.0 (GeForce GTX 645) vs 12 Ultimate (12_2) (GeForce RTX 2060). Vulkan: 1.2 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| DirectX | 11.0 | 12 Ultimate (12_2)+9% |
| Vulkan | 1.2 | 1.3+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC (1st Gen) (GeForce GTX 645) vs NVENC (Turing) (GeForce RTX 2060). Decoder: PureVideo VP5 vs NVDEC (Turing). Supported codecs: MPEG-2,VC-1,H.264,MPEG-4 (GeForce GTX 645) vs H.264,H.265,VP9,VP8,MPEG-2,VC-1 (GeForce RTX 2060).
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| Encoder | NVENC (1st Gen) | NVENC (Turing) |
| Decoder | PureVideo VP5 | NVDEC (Turing) |
| Codecs | MPEG-2,VC-1,H.264,MPEG-4 | H.264,H.265,VP9,VP8,MPEG-2,VC-1 |
Power & Dimensions
The GeForce GTX 645 draws 200W versus the GeForce RTX 2060's 160W — a 22.2% difference. The GeForce RTX 2060 is more power-efficient. Recommended PSU: 300W (GeForce GTX 645) vs 500W (GeForce RTX 2060). Power connectors: None vs 8-pin. Card length: 147mm vs 229mm, occupying 1 vs 2 slots. Typical load temperature: 80 vs 72.
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| TDP | 200W | 160W-20% |
| Recommended PSU | 300W-40% | 500W |
| Power Connector | None | 8-pin |
| Length | 147mm | 229mm |
| Height | 111mm | 113mm |
| Slots | 1-50% | 2 |
| Temp (Load) | 80 | 72-10% |
| Perf/Watt | 9.4 | 88.2+838% |
Value Analysis
The GeForce GTX 645 launched at $150 MSRP, while the GeForce RTX 2060 launched at $349. The GeForce GTX 645 costs 57% less ($199 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 12.5 (GeForce GTX 645) vs 40.4 (GeForce RTX 2060) — the GeForce RTX 2060 offers 223.2% better value. The GeForce RTX 2060 is the newer GPU (2019 vs 2010).
| Feature | GeForce GTX 645 | GeForce RTX 2060 |
|---|---|---|
| MSRP | $150-57% | $349 |
| Performance per Dollar | 12.5 | 40.4+223% |
| Codename | GF100 | TU106 |
| Release | May 31 2010 | January 7 2019 |
| Ranking | #618 | #168 |
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