
GeForce GTX 645
Popular choices:

GeForce GTX 1650
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 645
2010Why buy it
- ✅Measures 147mm instead of 229mm, a 82mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 7,869).
- ❌Less VRAM, with 1 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌0.7% HIGHER MSRP$150 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 12.5 vs 52.8 G3D/$ ($150 MSRP vs $149 MSRP).
GeForce GTX 1650
2019Why buy it
- ✅+318.6% higher PassMark G3D performance.
- ✅Costs $1 less on MSRP ($149 MSRP vs $150 MSRP).
- ✅Delivers 321.4% more G3D Mark for each dollar spent, at 52.8 vs 12.5 G3D/$ ($149 MSRP vs $150 MSRP).
- ✅300% more VRAM for high-resolution textures and newer games (4 GB vs 1 GB).
- ✅Less risky long-term buy than GeForce GTX 645: it remains the more sensible modern option while GeForce GTX 645 is already obsolete for modern gaming.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌55.8% longer card at 229mm vs 147mm.
GeForce GTX 645
2010GeForce GTX 1650
2019Why buy it
- ✅Measures 147mm instead of 229mm, a 82mm shorter card that is more SFF-friendly.
Why buy it
- ✅+318.6% higher PassMark G3D performance.
- ✅Costs $1 less on MSRP ($149 MSRP vs $150 MSRP).
- ✅Delivers 321.4% more G3D Mark for each dollar spent, at 52.8 vs 12.5 G3D/$ ($149 MSRP vs $150 MSRP).
- ✅300% more VRAM for high-resolution textures and newer games (4 GB vs 1 GB).
- ✅Less risky long-term buy than GeForce GTX 645: it remains the more sensible modern option while GeForce GTX 645 is already obsolete for modern gaming.
Trade-offs
- ❌Lower PassMark G3D performance (1,880 vs 7,869).
- ❌Less VRAM, with 1 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2010-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌0.7% HIGHER MSRP$150 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 12.5 vs 52.8 G3D/$ ($150 MSRP vs $149 MSRP).
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌55.8% longer card at 229mm vs 147mm.
Quick Answers
So, is GeForce GTX 1650 better than GeForce GTX 645?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 645 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 66 FPS | 94 FPS |
| medium | 54 FPS | 83 FPS |
| high | 38 FPS | 70 FPS |
| ultra | 26 FPS | 58 FPS |
| 1440p | ||
| low | 52 FPS | 87 FPS |
| medium | 43 FPS | 74 FPS |
| high | 27 FPS | 60 FPS |
| ultra | 18 FPS | 50 FPS |
| 4K | ||
| low | 20 FPS | 41 FPS |
| medium | 19 FPS | 39 FPS |
| high | 12 FPS | 27 FPS |
| ultra | 10 FPS | 24 FPS |

Counter-Strike 2
| Preset | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 136 FPS |
| medium | 62 FPS | 113 FPS |
| high | 50 FPS | 94 FPS |
| ultra | 38 FPS | 71 FPS |
| 1440p | ||
| low | 49 FPS | 79 FPS |
| medium | 33 FPS | 62 FPS |
| high | 23 FPS | 44 FPS |
| ultra | 18 FPS | 35 FPS |
| 4K | ||
| low | 23 FPS | 36 FPS |
| medium | 16 FPS | 27 FPS |
| high | 12 FPS | 21 FPS |
| ultra | 9 FPS | 15 FPS |

League of Legends
| Preset | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 323 FPS |
| medium | 68 FPS | 283 FPS |
| high | 56 FPS | 205 FPS |
| ultra | 42 FPS | 169 FPS |
| 1440p | ||
| low | 63 FPS | 225 FPS |
| medium | 51 FPS | 202 FPS |
| high | 42 FPS | 151 FPS |
| ultra | 32 FPS | 117 FPS |
| 4K | ||
| low | 42 FPS | 130 FPS |
| medium | 34 FPS | 117 FPS |
| high | 28 FPS | 79 FPS |
| ultra | 21 FPS | 50 FPS |

Valorant
| Preset | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 261 FPS |
| medium | 68 FPS | 211 FPS |
| high | 56 FPS | 191 FPS |
| ultra | 42 FPS | 166 FPS |
| 1440p | ||
| low | 63 FPS | 201 FPS |
| medium | 51 FPS | 158 FPS |
| high | 42 FPS | 135 FPS |
| ultra | 32 FPS | 113 FPS |
| 4K | ||
| low | 42 FPS | 99 FPS |
| medium | 34 FPS | 74 FPS |
| high | 28 FPS | 65 FPS |
| ultra | 21 FPS | 51 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 645 and GeForce GTX 1650

GeForce GTX 645
GeForce GTX 645
The GeForce GTX 645 is manufactured by NVIDIA. It was released in May 31 2010. It features the Fermi architecture. The core clock speed is 607 MHz. It has 352 shading units. The thermal design power (TDP) is 200W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,880 points. Launch price was $279.

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the GeForce GTX 645 scores 1,880 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 318.6%. The GeForce GTX 645 is built on Fermi while the GeForce GTX 1650 uses Turing, both on 40 nm vs 12 nm. Shader units: 352 (GeForce GTX 645) vs 896 (GeForce GTX 1650). Raw compute: 0.8554 TFLOPS (GeForce GTX 645) vs 2.984 TFLOPS (GeForce GTX 1650).
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 1,880 | 7,869+319% |
| Architecture | Fermi | Turing |
| Process Node | 40 nm | 12 nm |
| Shading Units | 352 | 896+155% |
| Compute (TFLOPS) | 0.8554 TFLOPS | 2.984 TFLOPS+249% |
| ROPs | 32 | 32 |
| TMUs | 44 | 56+27% |
| L1 Cache | 704 KB | 896 KB+27% |
| L2 Cache | 0.5 MB | 1 MB+100% |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 645 comes with 1 GB of VRAM, while the GeForce GTX 1650 has 4 GB. The GeForce GTX 1650 offers 300% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 0.5 MB (GeForce GTX 645) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 1650 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 1 GB | 4 GB+300% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | 128 GB/s |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 0.5 MB | 1 MB+100% |
Display & API Support
DirectX support: 11.0 (GeForce GTX 645) vs 12 (GeForce GTX 1650). Vulkan: 1.2 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 3.
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| DirectX | 11.0 | 12+9% |
| Vulkan | 1.2 | 1.4+17% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 3 |
Media & Encoding
Hardware encoder: NVENC (1st Gen) (GeForce GTX 645) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: PureVideo VP5 vs NVDEC 4th gen. Supported codecs: MPEG-2,VC-1,H.264,MPEG-4 (GeForce GTX 645) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| Encoder | NVENC (1st Gen) | NVENC 5th gen (Volta) |
| Decoder | PureVideo VP5 | NVDEC 4th gen |
| Codecs | MPEG-2,VC-1,H.264,MPEG-4 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The GeForce GTX 645 draws 200W versus the GeForce GTX 1650's 75W — a 90.9% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 645) vs 300W (GeForce GTX 1650). Power connectors: None vs None. Card length: 147mm vs 229mm, occupying 1 vs 2 slots. Typical load temperature: 80 vs 70°C.
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| TDP | 200W | 75W-63% |
| Recommended PSU | 300W | 300W |
| Power Connector | None | None |
| Length | 147mm | 229mm |
| Height | 111mm | 111mm |
| Slots | 1-50% | 2 |
| Temp (Load) | 80 | 70°C-13% |
| Perf/Watt | 9.4 | 104.9+1016% |
Value Analysis
The GeForce GTX 645 launched at $150 MSRP, while the GeForce GTX 1650 launched at $149. The GeForce GTX 1650 costs 0.7% less ($1 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 12.5 (GeForce GTX 645) vs 52.8 (GeForce GTX 1650) — the GeForce GTX 1650 offers 322.4% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2010).
| Feature | GeForce GTX 645 | GeForce GTX 1650 |
|---|---|---|
| MSRP | $150 | $149 |
| Performance per Dollar | 12.5 | 52.8+322% |
| Codename | GF100 | TU117 |
| Release | May 31 2010 | April 23 2019 |
| Ranking | #618 | #323 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.













