
GeForce MX450
Popular choices:

Radeon RX 560
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce MX450
2020Why buy it
- ✅Less risky long-term buy than Radeon RX 560: it remains the more sensible modern option while Radeon RX 560 is already legacy-tier future-proofing.
- ✅Draws 25W instead of 75W, a 50W reduction.
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Limited future-proofing: older hardware, 2 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌152.5% HIGHER MSRP$250 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 14.9 vs 37.2 G3D/$ ($250 MSRP vs $99 MSRP).
Radeon RX 560
2017Why buy it
- ✅Costs $151 less on MSRP ($99 MSRP vs $250 MSRP).
- ✅Delivers 149.9% more G3D Mark for each dollar spent, at 37.2 vs 14.9 G3D/$ ($99 MSRP vs $250 MSRP).
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
Trade-offs
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌200% higher power demand at 75W vs 25W.
GeForce MX450
2020Radeon RX 560
2017Why buy it
- ✅Less risky long-term buy than Radeon RX 560: it remains the more sensible modern option while Radeon RX 560 is already legacy-tier future-proofing.
- ✅Draws 25W instead of 75W, a 50W reduction.
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
Why buy it
- ✅Costs $151 less on MSRP ($99 MSRP vs $250 MSRP).
- ✅Delivers 149.9% more G3D Mark for each dollar spent, at 37.2 vs 14.9 G3D/$ ($99 MSRP vs $250 MSRP).
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅100% more VRAM for high-resolution textures and newer games (4 GB vs 2 GB).
Trade-offs
- ❌Less VRAM, with 2 GB vs 4 GB for high-resolution textures and newer games.
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Limited future-proofing: older hardware, 2 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌152.5% HIGHER MSRP$250 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 14.9 vs 37.2 G3D/$ ($250 MSRP vs $99 MSRP).
Trade-offs
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌200% higher power demand at 75W vs 25W.
Quick Answers
So, is GeForce MX450 better than Radeon RX 560?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Radeon RX 560 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 90 FPS | 41 FPS |
| medium | 80 FPS | 26 FPS |
| high | 63 FPS | 20 FPS |
| ultra | 53 FPS | 11 FPS |
| 1440p | ||
| low | 80 FPS | 28 FPS |
| medium | 68 FPS | 17 FPS |
| high | 52 FPS | 10 FPS |
| ultra | 44 FPS | 5 FPS |
| 4K | ||
| low | 39 FPS | 10 FPS |
| medium | 37 FPS | 7 FPS |
| high | 25 FPS | 4 FPS |
| ultra | 22 FPS | 3 FPS |

Counter-Strike 2
| Preset | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 125 FPS | 88 FPS |
| medium | 92 FPS | 58 FPS |
| high | 65 FPS | 43 FPS |
| ultra | 42 FPS | 25 FPS |
| 1440p | ||
| low | 82 FPS | 42 FPS |
| medium | 56 FPS | 31 FPS |
| high | 41 FPS | 22 FPS |
| ultra | 29 FPS | 15 FPS |
| 4K | ||
| low | 36 FPS | 11 FPS |
| medium | 27 FPS | 9 FPS |
| high | 21 FPS | 8 FPS |
| ultra | 15 FPS | 5 FPS |

League of Legends
| Preset | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 167 FPS | 166 FPS |
| medium | 134 FPS | 133 FPS |
| high | 112 FPS | 110 FPS |
| ultra | 84 FPS | 83 FPS |
| 1440p | ||
| low | 126 FPS | 124 FPS |
| medium | 100 FPS | 99 FPS |
| high | 84 FPS | 83 FPS |
| ultra | 63 FPS | 62 FPS |
| 4K | ||
| low | 84 FPS | 83 FPS |
| medium | 67 FPS | 66 FPS |
| high | 56 FPS | 55 FPS |
| ultra | 42 FPS | 41 FPS |

Valorant
| Preset | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 167 FPS | 154 FPS |
| medium | 134 FPS | 119 FPS |
| high | 112 FPS | 97 FPS |
| ultra | 84 FPS | 81 FPS |
| 1440p | ||
| low | 126 FPS | 110 FPS |
| medium | 100 FPS | 87 FPS |
| high | 84 FPS | 72 FPS |
| ultra | 63 FPS | 58 FPS |
| 4K | ||
| low | 84 FPS | 62 FPS |
| medium | 67 FPS | 47 FPS |
| high | 56 FPS | 36 FPS |
| ultra | 42 FPS | 27 FPS |
Technical Specifications
Side-by-side comparison of GeForce MX450 and Radeon RX 560

GeForce MX450
GeForce MX450
The GeForce MX450 is manufactured by NVIDIA. It was released in August 1 2020. It features the Turing architecture. The core clock ranges from 1395 MHz to 1575 MHz. It has 896 shading units. The thermal design power (TDP) is 25W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 3,720 points.

Radeon RX 560
Radeon RX 560
The Radeon RX 560 is manufactured by AMD. It was released in April 18 2017. It features the GCN 4.0 architecture. The core clock ranges from 1175 MHz to 1275 MHz. It has 1024 shading units. The thermal design power (TDP) is 75W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 3,682 points. Launch price was $99.
Graphics Performance
The GeForce MX450 scores 3,720 and the Radeon RX 560 reaches 3,682 in the G3D Mark benchmark — just a 1% difference, making them near-identical in rasterization performance. The GeForce MX450 is built on Turing while the Radeon RX 560 uses GCN 4.0, both on 12 nm vs 14 nm. Shader units: 896 (GeForce MX450) vs 1,024 (Radeon RX 560). Raw compute: 3.226 TFLOPS (GeForce MX450) vs 2.611 TFLOPS (Radeon RX 560). Boost clocks: 1575 MHz vs 1275 MHz.
| Feature | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| G3D Mark Score | 3,720+1% | 3,682 |
| Architecture | Turing | GCN 4.0 |
| Process Node | 12 nm | 14 nm |
| Shading Units | 896 | 1024+14% |
| Compute (TFLOPS) | 3.226 TFLOPS+24% | 2.611 TFLOPS |
| Boost Clock | 1575 MHz+24% | 1275 MHz |
| ROPs | 32+100% | 16 |
| TMUs | 64 | 64 |
Advanced Features (DLSS/FSR)
A critical advantage for the Radeon RX 560 is support for FSR Frame Generation. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce MX450 lacks specific hardware/driver support for this native frame generation tier.The GeForce MX450 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon RX 560 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | FSR Frame Generation |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce MX450 comes with 2 GB of VRAM, while the Radeon RX 560 has 4 GB. The Radeon RX 560 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 256-bit.
| Feature | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| VRAM Capacity | 2 GB | 4 GB+100% |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bandwidth | 80 GB/s | Unknown |
| Bus Width | 64-bit | 256-bit+300% |
Power & Dimensions
The GeForce MX450 draws 25W versus the Radeon RX 560's 75W — a 100% difference. The GeForce MX450 is more power-efficient. Recommended PSU: 350W (GeForce MX450) vs 450W (Radeon RX 560). Power connectors: Mobile vs None.
| Feature | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| TDP | 25W-67% | 75W |
| Recommended PSU | 350W-22% | 450W |
| Power Connector | Mobile | None |
| Length | — | 170mm |
| Height | — | 112mm |
| Slots | — | 2 |
| Temp (Load) | — | 70 C |
| Perf/Watt | 148.8+203% | 49.1 |
Value Analysis
The GeForce MX450 launched at $250 MSRP, while the Radeon RX 560 launched at $99. The Radeon RX 560 costs 60.4% less ($151 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 14.9 (GeForce MX450) vs 37.2 (Radeon RX 560) — the Radeon RX 560 offers 149.7% better value. The GeForce MX450 is the newer GPU (2020 vs 2017).
| Feature | GeForce MX450 | Radeon RX 560 |
|---|---|---|
| MSRP | $250 | $99-60% |
| Performance per Dollar | 14.9 | 37.2+150% |
| Codename | N17S-G5 / GP107-670-A1 | Polaris 21 |
| Release | August 1 2020 | April 18 2017 |
| Ranking | #523 | #527 |
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