
GeForce MX450
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Radeon Pro 560X
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce MX450
2020Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 14.9 vs 0 G3D/$ ($250 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than Radeon Pro 560X: it remains the more sensible modern option while Radeon Pro 560X is already legacy-tier future-proofing.
- ✅Draws 25W instead of 75W, a 50W reduction.
Trade-offs
- ❌Limited future-proofing: older hardware, 2 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Radeon Pro 560X
2018Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Poor future-proofing: 2018-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 14.9 G3D/$ (Unknown MSRP vs $250 MSRP).
- ❌200% higher power demand at 75W vs 25W.
GeForce MX450
2020Radeon Pro 560X
2018Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 14.9 vs 0 G3D/$ ($250 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than Radeon Pro 560X: it remains the more sensible modern option while Radeon Pro 560X is already legacy-tier future-proofing.
- ✅Draws 25W instead of 75W, a 50W reduction.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Limited future-proofing: older hardware, 2 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌Poor future-proofing: 2018-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 14.9 G3D/$ (Unknown MSRP vs $250 MSRP).
- ❌200% higher power demand at 75W vs 25W.
Quick Answers
So, is GeForce MX450 better than Radeon Pro 560X?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Radeon Pro 560X still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| 1080p | ||
| low | 90 FPS | 48 FPS |
| medium | 80 FPS | 29 FPS |
| high | 63 FPS | 21 FPS |
| ultra | 53 FPS | 10 FPS |
| 1440p | ||
| low | 80 FPS | 32 FPS |
| medium | 68 FPS | 19 FPS |
| high | 52 FPS | 10 FPS |
| ultra | 44 FPS | 5 FPS |
| 4K | ||
| low | 39 FPS | 11 FPS |
| medium | 37 FPS | 7 FPS |
| high | 25 FPS | 4 FPS |
| ultra | 22 FPS | 3 FPS |

Counter-Strike 2
| Preset | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| 1080p | ||
| low | 131 FPS | 79 FPS |
| medium | 96 FPS | 49 FPS |
| high | 68 FPS | 35 FPS |
| ultra | 44 FPS | 21 FPS |
| 1440p | ||
| low | 85 FPS | 38 FPS |
| medium | 57 FPS | 25 FPS |
| high | 42 FPS | 17 FPS |
| ultra | 30 FPS | 12 FPS |
| 4K | ||
| low | 37 FPS | 10 FPS |
| medium | 27 FPS | 7 FPS |
| high | 22 FPS | 6 FPS |
| ultra | 15 FPS | 4 FPS |

League of Legends
| Preset | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| 1080p | ||
| low | 167 FPS | 166 FPS |
| medium | 134 FPS | 132 FPS |
| high | 112 FPS | 110 FPS |
| ultra | 84 FPS | 83 FPS |
| 1440p | ||
| low | 126 FPS | 124 FPS |
| medium | 100 FPS | 99 FPS |
| high | 84 FPS | 83 FPS |
| ultra | 63 FPS | 62 FPS |
| 4K | ||
| low | 84 FPS | 83 FPS |
| medium | 67 FPS | 66 FPS |
| high | 56 FPS | 55 FPS |
| ultra | 42 FPS | 41 FPS |

Valorant
| Preset | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| 1080p | ||
| low | 167 FPS | 142 FPS |
| medium | 134 FPS | 110 FPS |
| high | 112 FPS | 92 FPS |
| ultra | 84 FPS | 76 FPS |
| 1440p | ||
| low | 126 FPS | 102 FPS |
| medium | 100 FPS | 81 FPS |
| high | 84 FPS | 68 FPS |
| ultra | 63 FPS | 54 FPS |
| 4K | ||
| low | 84 FPS | 60 FPS |
| medium | 67 FPS | 46 FPS |
| high | 56 FPS | 36 FPS |
| ultra | 42 FPS | 26 FPS |
Technical Specifications
Side-by-side comparison of GeForce MX450 and Radeon Pro 560X

GeForce MX450
GeForce MX450
The GeForce MX450 is manufactured by NVIDIA. It was released in August 1 2020. It features the Turing architecture. The core clock ranges from 1395 MHz to 1575 MHz. It has 896 shading units. The thermal design power (TDP) is 25W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 3,720 points.

Radeon Pro 560X
Radeon Pro 560X
The Radeon Pro 560X is manufactured by AMD. It was released in July 16 2018. It features the GCN 4.0 architecture. The core clock speed is 1004 MHz. It has 1024 shading units. The thermal design power (TDP) is 75W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 3,678 points.
Graphics Performance
The GeForce MX450 scores 3,720 and the Radeon Pro 560X reaches 3,678 in the G3D Mark benchmark — just a 1.1% difference, making them near-identical in rasterization performance. The GeForce MX450 is built on Turing while the Radeon Pro 560X uses GCN 4.0, both on 12 nm vs 14 nm. Shader units: 896 (GeForce MX450) vs 1,024 (Radeon Pro 560X). Raw compute: 3.226 TFLOPS (GeForce MX450) vs 2.056 TFLOPS (Radeon Pro 560X).
| Feature | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| G3D Mark Score | 3,720+1% | 3,678 |
| Architecture | Turing | GCN 4.0 |
| Process Node | 12 nm | 14 nm |
| Shading Units | 896 | 1024+14% |
| Compute (TFLOPS) | 3.226 TFLOPS+57% | 2.056 TFLOPS |
| ROPs | 32+100% | 16 |
| TMUs | 64 | 64 |
Advanced Features (DLSS/FSR)
The GeForce MX450 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro 560X relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 2 GB of video memory. Bus width: 64-bit vs 64-bit.
| Feature | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR6 | GDDR5 |
| Bus Width | 64-bit | 64-bit |
Power & Dimensions
The GeForce MX450 draws 25W versus the Radeon Pro 560X's 75W — a 100% difference. The GeForce MX450 is more power-efficient. Recommended PSU: 350W (GeForce MX450) vs 350W (Radeon Pro 560X). Power connectors: Mobile vs PCIe-powered.
| Feature | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| TDP | 25W-67% | 75W |
| Recommended PSU | 350W | 350W |
| Power Connector | Mobile | PCIe-powered |
| Length | — | 0mm |
| Height | — | 0mm |
| Slots | — | 0 |
| Temp (Load) | — | 75 |
| Perf/Watt | 148.8+204% | 49.0 |
Value Analysis
The GeForce MX450 launched at $250 MSRP, while the Radeon Pro 560X launched at $0. The Radeon Pro 560X costs 100+% less ($250 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 14.9 (GeForce MX450) vs Infinity (Radeon Pro 560X) — the Radeon Pro 560X offers Infinity% better value. The GeForce MX450 is the newer GPU (2020 vs 2018).
| Feature | GeForce MX450 | Radeon Pro 560X |
|---|---|---|
| MSRP | $250 | $0-100% |
| Performance per Dollar | 14.9 | Infinity |
| Codename | N17S-G5 / GP107-670-A1 | Polaris 21 |
| Release | August 1 2020 | July 16 2018 |
| Ranking | #523 | #528 |
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