
GeForce GTX 980M
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GeForce GTX 1650
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 980M
2014Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 50 tracked games in our benchmark data.
- ❌Poor future-proofing: 2014-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌33.3% higher power demand at 100W vs 75W.
GeForce GTX 1650
2019Why buy it
- ✅6.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than GeForce GTX 980M: it remains the more sensible modern option while GeForce GTX 980M is already legacy-tier future-proofing.
- ✅Draws 75W instead of 100W, a 25W reduction.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
GeForce GTX 980M
2014GeForce GTX 1650
2019Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅6.6% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than GeForce GTX 980M: it remains the more sensible modern option while GeForce GTX 980M is already legacy-tier future-proofing.
- ✅Draws 75W instead of 100W, a 25W reduction.
Trade-offs
- ❌Lower average FPS than GeForce GTX 1650 across 50 tracked games in our benchmark data.
- ❌Poor future-proofing: 2014-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌33.3% higher power demand at 100W vs 75W.
Trade-offs
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Quick Answers
So, is GeForce GTX 1650 better than GeForce GTX 980M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 980M still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 81 FPS | 94 FPS |
| medium | 69 FPS | 83 FPS |
| high | 58 FPS | 70 FPS |
| ultra | 38 FPS | 58 FPS |
| 1440p | ||
| low | 71 FPS | 87 FPS |
| medium | 62 FPS | 74 FPS |
| high | 46 FPS | 60 FPS |
| ultra | 29 FPS | 50 FPS |
| 4K | ||
| low | 25 FPS | 41 FPS |
| medium | 24 FPS | 39 FPS |
| high | 16 FPS | 27 FPS |
| ultra | 14 FPS | 24 FPS |

Counter-Strike 2
| Preset | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 162 FPS | 136 FPS |
| medium | 136 FPS | 113 FPS |
| high | 112 FPS | 94 FPS |
| ultra | 82 FPS | 71 FPS |
| 1440p | ||
| low | 114 FPS | 79 FPS |
| medium | 89 FPS | 62 FPS |
| high | 71 FPS | 44 FPS |
| ultra | 50 FPS | 35 FPS |
| 4K | ||
| low | 49 FPS | 36 FPS |
| medium | 41 FPS | 27 FPS |
| high | 38 FPS | 21 FPS |
| ultra | 29 FPS | 15 FPS |

League of Legends
| Preset | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 331 FPS | 323 FPS |
| medium | 265 FPS | 283 FPS |
| high | 221 FPS | 205 FPS |
| ultra | 165 FPS | 169 FPS |
| 1440p | ||
| low | 248 FPS | 225 FPS |
| medium | 199 FPS | 202 FPS |
| high | 165 FPS | 151 FPS |
| ultra | 124 FPS | 117 FPS |
| 4K | ||
| low | 165 FPS | 130 FPS |
| medium | 132 FPS | 117 FPS |
| high | 105 FPS | 79 FPS |
| ultra | 75 FPS | 50 FPS |

Valorant
| Preset | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 148 FPS | 261 FPS |
| medium | 123 FPS | 211 FPS |
| high | 108 FPS | 191 FPS |
| ultra | 93 FPS | 166 FPS |
| 1440p | ||
| low | 111 FPS | 201 FPS |
| medium | 94 FPS | 158 FPS |
| high | 83 FPS | 135 FPS |
| ultra | 70 FPS | 113 FPS |
| 4K | ||
| low | 64 FPS | 99 FPS |
| medium | 52 FPS | 74 FPS |
| high | 40 FPS | 65 FPS |
| ultra | 31 FPS | 51 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 980M and GeForce GTX 1650

GeForce GTX 980M
GeForce GTX 980M
The GeForce GTX 980M is manufactured by NVIDIA. It was released in October 7 2014. It features the Maxwell 2.0 architecture. The core clock ranges from 1038 MHz to 1127 MHz. It has 1536 shading units. The thermal design power (TDP) is 100W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,353 points.

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the GeForce GTX 980M scores 7,353 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 1650 leads by 7%. The GeForce GTX 980M is built on Maxwell 2.0 while the GeForce GTX 1650 uses Turing, both on 28 nm vs 12 nm. Shader units: 1,536 (GeForce GTX 980M) vs 896 (GeForce GTX 1650). Raw compute: 1.659 TFLOPS (GeForce GTX 980M) vs 2.984 TFLOPS (GeForce GTX 1650). Boost clocks: 1127 MHz vs 1665 MHz.
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 7,353 | 7,869+7% |
| Architecture | Maxwell 2.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 1536+71% | 896 |
| Compute (TFLOPS) | 1.659 TFLOPS | 2.984 TFLOPS+80% |
| Boost Clock | 1127 MHz | 1665 MHz+48% |
| ROPs | 64+100% | 32 |
| TMUs | 96+71% | 56 |
| L1 Cache | 576 KB | 896 KB+56% |
| L2 Cache | 2 MB+100% | 1 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Memory bandwidth: 160 GB/s (GeForce GTX 980M) vs 128 GB/s (GeForce GTX 1650) — a 25% advantage for the GeForce GTX 980M. Bus width: 256-bit vs 128-bit. L2 Cache: 2 MB (GeForce GTX 980M) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 980M has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 160 GB/s+25% | 128 GB/s |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 2 MB+100% | 1 MB |
Display & API Support
DirectX support: 12.1 (GeForce GTX 980M) vs 12 (GeForce GTX 1650). Vulkan: 1.1 vs 1.4. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| DirectX | 12.1 | 12 |
| Vulkan | 1.1 | 1.4+27% |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC 2.0 (GeForce GTX 980M) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: PureVideo HD VP6 vs NVDEC 4th gen. Supported codecs: MPEG-2,H.264 (GeForce GTX 980M) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| Encoder | NVENC 2.0 | NVENC 5th gen (Volta) |
| Decoder | PureVideo HD VP6 | NVDEC 4th gen |
| Codecs | MPEG-2,H.264 | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The GeForce GTX 980M draws 100W versus the GeForce GTX 1650's 75W — a 28.6% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 350W (GeForce GTX 980M) vs 300W (GeForce GTX 1650). Power connectors: 1x 6-pin vs None. Card length: 0mm vs 229mm, occupying 0 vs 2 slots.
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| TDP | 100W | 75W-25% |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | 1x 6-pin | None |
| Length | 0mm | 229mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | — | 70°C |
| Perf/Watt | 73.5 | 104.9+43% |
Value Analysis
The GeForce GTX 1650 is the newer GPU (2019 vs 2014).
| Feature | GeForce GTX 980M | GeForce GTX 1650 |
|---|---|---|
| MSRP | — | $149 |
| Codename | GM204 | TU117 |
| Release | October 7 2014 | April 23 2019 |
| Ranking | #344 | #323 |
Top Performing GPUs
The most powerful gpus ranked by G3D Mark benchmark scores.












