
GeForce GTX 950M
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Moore Threads MTT S80
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 950M
2015Why buy it
- ✅Draws 75W instead of 255W, a 180W reduction.
Trade-offs
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 9.7 G3D/$ (Unknown MSRP vs $260 MSRP).
Moore Threads MTT S80
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 9.7 vs 0 G3D/$ ($260 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than GeForce GTX 950M: it remains the more sensible modern option while GeForce GTX 950M is already obsolete for modern gaming.
Trade-offs
- ❌Poor future-proofing: older-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
- ❌240% higher power demand at 255W vs 75W.
GeForce GTX 950M
2015Moore Threads MTT S80
Why buy it
- ✅Draws 75W instead of 255W, a 180W reduction.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 9.7 vs 0 G3D/$ ($260 MSRP vs Unknown MSRP).
- ✅Less risky long-term buy than GeForce GTX 950M: it remains the more sensible modern option while GeForce GTX 950M is already obsolete for modern gaming.
Trade-offs
- ❌Very weak future-proofing: 2015-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 9.7 G3D/$ (Unknown MSRP vs $260 MSRP).
Trade-offs
- ❌Poor future-proofing: older-era hardware with 2 GB of VRAM is already a legacy-tier option for modern games.
- ❌240% higher power demand at 255W vs 75W.
Quick Answers
So, is GeForce GTX 950M better than Moore Threads MTT S80?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Moore Threads MTT S80 make more sense than GeForce GTX 950M?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| 1080p | ||
| low | 23 FPS | 113 FPS |
| medium | 13 FPS | 90 FPS |
| high | 8 FPS | 75 FPS |
| ultra | 4 FPS | 57 FPS |
| 1440p | ||
| low | 11 FPS | 85 FPS |
| medium | 6 FPS | 68 FPS |
| high | 3 FPS | 57 FPS |
| ultra | 1 FPS | 42 FPS |
| 4K | ||
| low | 4 FPS | 57 FPS |
| medium | 2 FPS | 45 FPS |
| high | 1 FPS | 38 FPS |
| ultra | 1 FPS | 28 FPS |

Counter-Strike 2
| Preset | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| 1080p | ||
| low | 64 FPS | 113 FPS |
| medium | 36 FPS | 90 FPS |
| high | 26 FPS | 75 FPS |
| ultra | 16 FPS | 57 FPS |
| 1440p | ||
| low | 29 FPS | 85 FPS |
| medium | 18 FPS | 68 FPS |
| high | 12 FPS | 57 FPS |
| ultra | 9 FPS | 42 FPS |
| 4K | ||
| low | 10 FPS | 47 FPS |
| medium | 7 FPS | 39 FPS |
| high | 6 FPS | 36 FPS |
| ultra | 4 FPS | 28 FPS |

League of Legends
| Preset | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| 1080p | ||
| low | 116 FPS | 113 FPS |
| medium | 93 FPS | 90 FPS |
| high | 77 FPS | 75 FPS |
| ultra | 58 FPS | 57 FPS |
| 1440p | ||
| low | 87 FPS | 85 FPS |
| medium | 70 FPS | 68 FPS |
| high | 58 FPS | 57 FPS |
| ultra | 43 FPS | 42 FPS |
| 4K | ||
| low | 58 FPS | 57 FPS |
| medium | 46 FPS | 45 FPS |
| high | 39 FPS | 38 FPS |
| ultra | 29 FPS | 28 FPS |

Valorant
| Preset | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| 1080p | ||
| low | 116 FPS | 113 FPS |
| medium | 93 FPS | 90 FPS |
| high | 77 FPS | 75 FPS |
| ultra | 58 FPS | 57 FPS |
| 1440p | ||
| low | 87 FPS | 85 FPS |
| medium | 70 FPS | 68 FPS |
| high | 58 FPS | 57 FPS |
| ultra | 43 FPS | 42 FPS |
| 4K | ||
| low | 58 FPS | 57 FPS |
| medium | 46 FPS | 45 FPS |
| high | 37 FPS | 38 FPS |
| ultra | 29 FPS | 28 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 950M and Moore Threads MTT S80

GeForce GTX 950M
GeForce GTX 950M
The GeForce GTX 950M is manufactured by NVIDIA. It was released in March 13 2015. It features the Maxwell architecture. The core clock ranges from 914 MHz to 1124 MHz. It has 640 shading units. The thermal design power (TDP) is 75W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 2,575 points.
Moore Threads MTT S80
Moore Threads MTT S80
The Moore Threads MTT S80 is manufactured by an unknown manufacturer. It was released in sem dados. It features the MUSA architecture. The core clock speed is 1800 MHz. It has 4096 shading units. The thermal design power (TDP) is 255W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 2,513 points.
Graphics Performance
The GeForce GTX 950M scores 2,575 and the Moore Threads MTT S80 reaches 2,513 in the G3D Mark benchmark — just a 2.5% difference, making them near-identical in rasterization performance. The GeForce GTX 950M is built on Maxwell while the Moore Threads MTT S80 uses MUSA, both on 28 nm vs 12 nm. Shader units: 640 (GeForce GTX 950M) vs 4,096 (Moore Threads MTT S80). Raw compute: 1.439 TFLOPS (GeForce GTX 950M) vs 14.75 TFLOPS (Moore Threads MTT S80).
| Feature | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| G3D Mark Score | 2,575+2% | 2,513 |
| Architecture | Maxwell | MUSA |
| Process Node | 28 nm | 12 nm |
| Shading Units | 640 | 4096+540% |
| Compute (TFLOPS) | 1.439 TFLOPS | 14.75 TFLOPS+925% |
| ROPs | 16 | 256+1500% |
| TMUs | 40 | 256+540% |
| L2 Cache | 2 MB | 4 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce GTX 950M gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Moore Threads MTT S80 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 2 GB of GDDR5. Bus width: 128-bit vs 64-bit. L2 Cache: 2 MB (GeForce GTX 950M) vs 4 MB (Moore Threads MTT S80) — the Moore Threads MTT S80 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
| L2 Cache | 2 MB | 4 MB+100% |
Power & Dimensions
The GeForce GTX 950M draws 75W versus the Moore Threads MTT S80's 255W — a 109.1% difference. The GeForce GTX 950M is more power-efficient. Recommended PSU: 350W (GeForce GTX 950M) vs 550W (Moore Threads MTT S80). Power connectors: 1x 6-pin vs 1x 8-pin.
| Feature | GeForce GTX 950M | Moore Threads MTT S80 |
|---|---|---|
| TDP | 75W-71% | 255W |
| Recommended PSU | 350W-36% | 550W |
| Power Connector | 1x 6-pin | 1x 8-pin |
| Length | — | 285mm |
| Height | — | 112mm |
| Slots | — | 2 |
| Perf/Watt | 34.3+246% | 9.9 |
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