
GeForce GTX 1650 Ti
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Radeon Pro W5500X
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 Ti
2012Why buy it
- ✅Costs $449 less on MSRP ($150 MSRP vs $599 MSRP).
- ✅Delivers 308.8% more G3D Mark for each dollar spent, at 50.2 vs 12.3 G3D/$ ($150 MSRP vs $599 MSRP).
- ✅Draws 50W instead of 125W, a 75W reduction.
Trade-offs
- ❌Lower average FPS than Radeon Pro W5500X across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Radeon Pro W5500X
2019Why buy it
- ✅127.5% more average FPS across 50 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
Trade-offs
- ❌299.3% HIGHER MSRP$599 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 12.3 vs 50.2 G3D/$ ($599 MSRP vs $150 MSRP).
- ❌150% higher power demand at 125W vs 50W.
GeForce GTX 1650 Ti
2012Radeon Pro W5500X
2019Why buy it
- ✅Costs $449 less on MSRP ($150 MSRP vs $599 MSRP).
- ✅Delivers 308.8% more G3D Mark for each dollar spent, at 50.2 vs 12.3 G3D/$ ($150 MSRP vs $599 MSRP).
- ✅Draws 50W instead of 125W, a 75W reduction.
Why buy it
- ✅127.5% more average FPS across 50 tracked games in our benchmark data.
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: RDNA 1.0 (2019−2020) on 7nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Radeon Pro W5500X across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌299.3% HIGHER MSRP$599 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 12.3 vs 50.2 G3D/$ ($599 MSRP vs $150 MSRP).
- ❌150% higher power demand at 125W vs 50W.
Quick Answers
So, is Radeon Pro W5500X better than GeForce GTX 1650 Ti?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 Ti still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| 1080p | ||
| low | 35 FPS | 107 FPS |
| medium | 24 FPS | 91 FPS |
| high | 17 FPS | 79 FPS |
| ultra | 9 FPS | 52 FPS |
| 1440p | ||
| low | 28 FPS | 94 FPS |
| medium | 17 FPS | 78 FPS |
| high | 9 FPS | 61 FPS |
| ultra | 5 FPS | 39 FPS |
| 4K | ||
| low | 10 FPS | 39 FPS |
| medium | 7 FPS | 35 FPS |
| high | 4 FPS | 22 FPS |
| ultra | 3 FPS | 19 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| 1080p | ||
| low | 92 FPS | 137 FPS |
| medium | 59 FPS | 105 FPS |
| high | 39 FPS | 75 FPS |
| ultra | 28 FPS | 51 FPS |
| 1440p | ||
| low | 64 FPS | 92 FPS |
| medium | 33 FPS | 63 FPS |
| high | 24 FPS | 47 FPS |
| ultra | 19 FPS | 34 FPS |
| 4K | ||
| low | 30 FPS | 43 FPS |
| medium | 17 FPS | 32 FPS |
| high | 13 FPS | 26 FPS |
| ultra | 10 FPS | 19 FPS |

League of Legends
| Preset | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| 1080p | ||
| low | 339 FPS | 331 FPS |
| medium | 271 FPS | 265 FPS |
| high | 226 FPS | 221 FPS |
| ultra | 169 FPS | 165 FPS |
| 1440p | ||
| low | 254 FPS | 248 FPS |
| medium | 203 FPS | 198 FPS |
| high | 169 FPS | 165 FPS |
| ultra | 127 FPS | 124 FPS |
| 4K | ||
| low | 169 FPS | 165 FPS |
| medium | 135 FPS | 132 FPS |
| high | 113 FPS | 110 FPS |
| ultra | 76 FPS | 83 FPS |

Valorant
| Preset | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| 1080p | ||
| low | 129 FPS | 231 FPS |
| medium | 95 FPS | 197 FPS |
| high | 73 FPS | 163 FPS |
| ultra | 55 FPS | 136 FPS |
| 1440p | ||
| low | 76 FPS | 178 FPS |
| medium | 56 FPS | 155 FPS |
| high | 47 FPS | 123 FPS |
| ultra | 33 FPS | 100 FPS |
| 4K | ||
| low | 41 FPS | 94 FPS |
| medium | 29 FPS | 76 FPS |
| high | 23 FPS | 61 FPS |
| ultra | 16 FPS | 48 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 Ti and Radeon Pro W5500X

GeForce GTX 1650 Ti
GeForce GTX 1650 Ti
The GeForce GTX 1650 Ti is manufactured by NVIDIA. It was released in October 9 2012. It features the Kepler architecture. The core clock speed is 928 MHz. It has 768 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,525 points. Launch price was $149.

Radeon Pro W5500X
Radeon Pro W5500X
The Radeon Pro W5500X is manufactured by AMD. It was released in December 11 2019. It features the RDNA 1.0 architecture. The core clock ranges from 1187 MHz to 1757 MHz. It has 1536 shading units. The thermal design power (TDP) is 125W. Manufactured using 7 nm process technology. G3D Mark benchmark score: 7,351 points. Launch price was $599.
Graphics Performance
The GeForce GTX 1650 Ti scores 7,525 and the Radeon Pro W5500X reaches 7,351 in the G3D Mark benchmark — just a 2.4% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 Ti is built on Kepler while the Radeon Pro W5500X uses RDNA 1.0, both on 28 nm vs 7 nm. Shader units: 768 (GeForce GTX 1650 Ti) vs 1,536 (Radeon Pro W5500X). Raw compute: 1.425 TFLOPS (GeForce GTX 1650 Ti) vs 5.398 TFLOPS (Radeon Pro W5500X).
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| G3D Mark Score | 7,525+2% | 7,351 |
| Architecture | Kepler | RDNA 1.0 |
| Process Node | 28 nm | 7 nm |
| Shading Units | 768 | 1536+100% |
| Compute (TFLOPS) | 1.425 TFLOPS | 5.398 TFLOPS+279% |
| ROPs | 16 | 32+100% |
| TMUs | 64 | 96+50% |
| L2 Cache | 0.25 MB | 2 MB+700% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro W5500X relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GTX 1650 Ti comes with 4 GB of VRAM, while the Radeon Pro W5500X has 8 GB. The Radeon Pro W5500X offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 0.25 MB (GeForce GTX 1650 Ti) vs 2 MB (Radeon Pro W5500X) — the Radeon Pro W5500X has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 0.25 MB | 2 MB+700% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 Ti) vs 12.0 (Radeon Pro W5500X). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 5.
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| DirectX | 12 (12_1) | 12.0 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 5+67% |
Media & Encoding
Hardware encoder: NVENC 6 (Volta) (GeForce GTX 1650 Ti) vs VCN 2.0 (Radeon Pro W5500X). Decoder: NVDEC 4 vs VCN 2.0. Supported codecs: H.264,H.265,VP9,AV1 (GeForce GTX 1650 Ti) vs H.264,H.265 (Radeon Pro W5500X).
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| Encoder | NVENC 6 (Volta) | VCN 2.0 |
| Decoder | NVDEC 4 | VCN 2.0 |
| Codecs | H.264,H.265,VP9,AV1 | H.264,H.265 |
Power & Dimensions
The GeForce GTX 1650 Ti draws 50W versus the Radeon Pro W5500X's 125W — a 85.7% difference. The GeForce GTX 1650 Ti is more power-efficient. Recommended PSU: 0W (GeForce GTX 1650 Ti) vs 350W (Radeon Pro W5500X). Power connectors: None vs PCIe-powered.
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| TDP | 50W-60% | 125W |
| Recommended PSU | 0W-100% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0-100% | 2 |
| Temp (Load) | 75 | — |
| Perf/Watt | 150.5+156% | 58.8 |
Value Analysis
The GeForce GTX 1650 Ti launched at $150 MSRP, while the Radeon Pro W5500X launched at $599. The GeForce GTX 1650 Ti costs 75% less ($449 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 50.2 (GeForce GTX 1650 Ti) vs 12.3 (Radeon Pro W5500X) — the GeForce GTX 1650 Ti offers 308.1% better value. The Radeon Pro W5500X is the newer GPU (2019 vs 2012).
| Feature | GeForce GTX 1650 Ti | Radeon Pro W5500X |
|---|---|---|
| MSRP | $150-75% | $599 |
| Performance per Dollar | 50.2+308% | 12.3 |
| Codename | GK106 | Navi 14 |
| Release | October 9 2012 | December 11 2019 |
| Ranking | #633 | #345 |
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