
GeForce GTX 1650 Ti
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Quadro P4000 Max-Q
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 Ti
2012Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.2 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
- ✅Draws 50W instead of 100W, a 50W reduction.
Trade-offs
- ❌Lower average FPS than Quadro P4000 Max-Q across 50 tracked games in our benchmark data.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Quadro P4000 Max-Q
2017Why buy it
- ✅132.1% more average FPS across 50 tracked games in our benchmark data.
- ✅More future proof: Pascal (2016−2021) on 16nm with a newer platform for upcoming games.
Trade-offs
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 50.2 G3D/$ (Unknown MSRP vs $150 MSRP).
- ❌100% higher power demand at 100W vs 50W.
GeForce GTX 1650 Ti
2012Quadro P4000 Max-Q
2017Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 50.2 vs 0 G3D/$ ($150 MSRP vs Unknown MSRP).
- ✅Draws 50W instead of 100W, a 50W reduction.
Why buy it
- ✅132.1% more average FPS across 50 tracked games in our benchmark data.
- ✅More future proof: Pascal (2016−2021) on 16nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Quadro P4000 Max-Q across 50 tracked games in our benchmark data.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌Lower G3D Mark per dollar, at 0 vs 50.2 G3D/$ (Unknown MSRP vs $150 MSRP).
- ❌100% higher power demand at 100W vs 50W.
Quick Answers
So, is Quadro P4000 Max-Q better than GeForce GTX 1650 Ti?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 1650 Ti make more sense than Quadro P4000 Max-Q?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| 1080p | ||
| low | 35 FPS | 82 FPS |
| medium | 24 FPS | 71 FPS |
| high | 17 FPS | 60 FPS |
| ultra | 9 FPS | 40 FPS |
| 1440p | ||
| low | 28 FPS | 72 FPS |
| medium | 17 FPS | 63 FPS |
| high | 9 FPS | 47 FPS |
| ultra | 5 FPS | 30 FPS |
| 4K | ||
| low | 10 FPS | 26 FPS |
| medium | 7 FPS | 24 FPS |
| high | 4 FPS | 17 FPS |
| ultra | 3 FPS | 14 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| 1080p | ||
| low | 92 FPS | 210 FPS |
| medium | 59 FPS | 180 FPS |
| high | 39 FPS | 137 FPS |
| ultra | 28 FPS | 110 FPS |
| 1440p | ||
| low | 64 FPS | 160 FPS |
| medium | 33 FPS | 134 FPS |
| high | 24 FPS | 107 FPS |
| ultra | 19 FPS | 85 FPS |
| 4K | ||
| low | 30 FPS | 94 FPS |
| medium | 17 FPS | 77 FPS |
| high | 13 FPS | 64 FPS |
| ultra | 10 FPS | 49 FPS |

League of Legends
| Preset | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| 1080p | ||
| low | 339 FPS | 338 FPS |
| medium | 271 FPS | 270 FPS |
| high | 226 FPS | 225 FPS |
| ultra | 169 FPS | 169 FPS |
| 1440p | ||
| low | 254 FPS | 253 FPS |
| medium | 203 FPS | 202 FPS |
| high | 169 FPS | 169 FPS |
| ultra | 127 FPS | 127 FPS |
| 4K | ||
| low | 169 FPS | 169 FPS |
| medium | 135 FPS | 135 FPS |
| high | 113 FPS | 112 FPS |
| ultra | 76 FPS | 84 FPS |

Valorant
| Preset | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| 1080p | ||
| low | 129 FPS | 162 FPS |
| medium | 95 FPS | 133 FPS |
| high | 73 FPS | 116 FPS |
| ultra | 55 FPS | 98 FPS |
| 1440p | ||
| low | 76 FPS | 118 FPS |
| medium | 56 FPS | 99 FPS |
| high | 47 FPS | 87 FPS |
| ultra | 33 FPS | 73 FPS |
| 4K | ||
| low | 41 FPS | 67 FPS |
| medium | 29 FPS | 54 FPS |
| high | 23 FPS | 42 FPS |
| ultra | 16 FPS | 32 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 Ti and Quadro P4000 Max-Q

GeForce GTX 1650 Ti
GeForce GTX 1650 Ti
The GeForce GTX 1650 Ti is manufactured by NVIDIA. It was released in October 9 2012. It features the Kepler architecture. The core clock speed is 928 MHz. It has 768 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,525 points. Launch price was $149.

Quadro P4000 Max-Q
Quadro P4000 Max-Q
The Quadro P4000 Max-Q is manufactured by NVIDIA. It was released in January 11 2017. It features the Pascal architecture. The core clock ranges from 1114 MHz to 1228 MHz. It has 1792 shading units. The thermal design power (TDP) is 100W. Manufactured using 16 nm process technology. G3D Mark benchmark score: 7,500 points.
Graphics Performance
The GeForce GTX 1650 Ti scores 7,525 and the Quadro P4000 Max-Q reaches 7,500 in the G3D Mark benchmark — just a 0.3% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 Ti is built on Kepler while the Quadro P4000 Max-Q uses Pascal, both on 28 nm vs 16 nm. Shader units: 768 (GeForce GTX 1650 Ti) vs 1,792 (Quadro P4000 Max-Q). Raw compute: 1.425 TFLOPS (GeForce GTX 1650 Ti) vs 4.401 TFLOPS (Quadro P4000 Max-Q).
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| G3D Mark Score | 7,525 | 7,500 |
| Architecture | Kepler | Pascal |
| Process Node | 28 nm | 16 nm |
| Shading Units | 768 | 1792+133% |
| Compute (TFLOPS) | 1.425 TFLOPS | 4.401 TFLOPS+209% |
| ROPs | 16 | 64+300% |
| TMUs | 64 | 112+75% |
| L1 Cache | 64 KB | 672 KB+950% |
| L2 Cache | 0.25 MB | 2 MB+700% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro P4000 Max-Q relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR6. Bus width: 128-bit vs 256-bit. L2 Cache: 0.25 MB (GeForce GTX 1650 Ti) vs 2 MB (Quadro P4000 Max-Q) — the Quadro P4000 Max-Q has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 256-bit+100% |
| L2 Cache | 0.25 MB | 2 MB+700% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 Ti) vs 12.1 (Quadro P4000 Max-Q). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| DirectX | 12 (12_1) | 12.1 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 6 (Volta) (GeForce GTX 1650 Ti) vs NVENC 6.0 (Quadro P4000 Max-Q). Decoder: NVDEC 4 vs PureVideo HD VP8. Supported codecs: H.264,H.265,VP9,AV1 (GeForce GTX 1650 Ti) vs MPEG-2,H.264,HEVC,VP9 (Quadro P4000 Max-Q).
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| Encoder | NVENC 6 (Volta) | NVENC 6.0 |
| Decoder | NVDEC 4 | PureVideo HD VP8 |
| Codecs | H.264,H.265,VP9,AV1 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce GTX 1650 Ti draws 50W versus the Quadro P4000 Max-Q's 100W — a 66.7% difference. The GeForce GTX 1650 Ti is more power-efficient. Recommended PSU: 0W (GeForce GTX 1650 Ti) vs 350W (Quadro P4000 Max-Q). Power connectors: None vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots.
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| TDP | 50W-50% | 100W |
| Recommended PSU | 0W-100% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 75 | — |
| Perf/Watt | 150.5+101% | 75.0 |
Value Analysis
The Quadro P4000 Max-Q is the newer GPU (2017 vs 2012).
| Feature | GeForce GTX 1650 Ti | Quadro P4000 Max-Q |
|---|---|---|
| MSRP | $150 | — |
| Codename | GK106 | GP104 |
| Release | October 9 2012 | January 11 2017 |
| Ranking | #633 | #298 |
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