
GeForce GTX 1650 Ti
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Radeon Pro 580X
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 Ti
2012Why buy it
- ✅Costs $450 less on MSRP ($150 MSRP vs $600 MSRP).
- ✅Delivers 299.2% more G3D Mark for each dollar spent, at 50.2 vs 12.6 G3D/$ ($150 MSRP vs $600 MSRP).
- ✅Draws 50W instead of 150W, a 100W reduction.
Trade-offs
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Radeon Pro 580X
2019Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅Less risky long-term buy than GeForce GTX 1650 Ti: it remains the more sensible modern option while GeForce GTX 1650 Ti is already legacy-tier future-proofing.
- ✅More future proof: GCN 4.0 (2016−2020) on 14nm with a newer platform for upcoming games.
Trade-offs
- ❌Limited future-proofing: older hardware, 8 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌300% HIGHER MSRP$600 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 12.6 vs 50.2 G3D/$ ($600 MSRP vs $150 MSRP).
- ❌200% higher power demand at 150W vs 50W.
GeForce GTX 1650 Ti
2012Radeon Pro 580X
2019Why buy it
- ✅Costs $450 less on MSRP ($150 MSRP vs $600 MSRP).
- ✅Delivers 299.2% more G3D Mark for each dollar spent, at 50.2 vs 12.6 G3D/$ ($150 MSRP vs $600 MSRP).
- ✅Draws 50W instead of 150W, a 100W reduction.
Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅Less risky long-term buy than GeForce GTX 1650 Ti: it remains the more sensible modern option while GeForce GTX 1650 Ti is already legacy-tier future-proofing.
- ✅More future proof: GCN 4.0 (2016−2020) on 14nm with a newer platform for upcoming games.
Trade-offs
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2012-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Trade-offs
- ❌Limited future-proofing: older hardware, 8 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌300% HIGHER MSRP$600 MSRPvs$150 MSRP
- ❌Lower G3D Mark per dollar, at 12.6 vs 50.2 G3D/$ ($600 MSRP vs $150 MSRP).
- ❌200% higher power demand at 150W vs 50W.
Quick Answers
So, is Radeon Pro 580X better than GeForce GTX 1650 Ti?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 Ti still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| 1080p | ||
| low | 45 FPS | 104 FPS |
| medium | 31 FPS | 88 FPS |
| high | 22 FPS | 75 FPS |
| ultra | 11 FPS | 50 FPS |
| 1440p | ||
| low | 36 FPS | 90 FPS |
| medium | 22 FPS | 75 FPS |
| high | 12 FPS | 57 FPS |
| ultra | 6 FPS | 37 FPS |
| 4K | ||
| low | 11 FPS | 36 FPS |
| medium | 8 FPS | 32 FPS |
| high | 4 FPS | 21 FPS |
| ultra | 3 FPS | 17 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| 1080p | ||
| low | 99 FPS | 195 FPS |
| medium | 62 FPS | 169 FPS |
| high | 42 FPS | 134 FPS |
| ultra | 30 FPS | 107 FPS |
| 1440p | ||
| low | 69 FPS | 137 FPS |
| medium | 35 FPS | 111 FPS |
| high | 25 FPS | 90 FPS |
| ultra | 20 FPS | 71 FPS |
| 4K | ||
| low | 32 FPS | 74 FPS |
| medium | 18 FPS | 62 FPS |
| high | 14 FPS | 51 FPS |
| ultra | 11 FPS | 38 FPS |

League of Legends
| Preset | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| 1080p | ||
| low | 339 FPS | 339 FPS |
| medium | 271 FPS | 271 FPS |
| high | 226 FPS | 226 FPS |
| ultra | 169 FPS | 170 FPS |
| 1440p | ||
| low | 254 FPS | 254 FPS |
| medium | 203 FPS | 204 FPS |
| high | 169 FPS | 170 FPS |
| ultra | 127 FPS | 127 FPS |
| 4K | ||
| low | 169 FPS | 170 FPS |
| medium | 135 FPS | 136 FPS |
| high | 113 FPS | 113 FPS |
| ultra | 85 FPS | 85 FPS |

Valorant
| Preset | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| 1080p | ||
| low | 157 FPS | 240 FPS |
| medium | 118 FPS | 208 FPS |
| high | 95 FPS | 169 FPS |
| ultra | 67 FPS | 143 FPS |
| 1440p | ||
| low | 90 FPS | 186 FPS |
| medium | 68 FPS | 163 FPS |
| high | 58 FPS | 128 FPS |
| ultra | 39 FPS | 105 FPS |
| 4K | ||
| low | 48 FPS | 100 FPS |
| medium | 34 FPS | 81 FPS |
| high | 29 FPS | 63 FPS |
| ultra | 19 FPS | 50 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 Ti and Radeon Pro 580X

GeForce GTX 1650 Ti
GeForce GTX 1650 Ti
The GeForce GTX 1650 Ti is manufactured by NVIDIA. It was released in October 9 2012. It features the Kepler architecture. The core clock speed is 928 MHz. It has 768 shading units. The thermal design power (TDP) is 50W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,525 points. Launch price was $149.

Radeon Pro 580X
Radeon Pro 580X
The Radeon Pro 580X is manufactured by AMD. It was released in March 18 2019. It features the GCN 4.0 architecture. The core clock ranges from 1100 MHz to 1200 MHz. It has 2304 shading units. The thermal design power (TDP) is 150W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 7,540 points.
Graphics Performance
The GeForce GTX 1650 Ti scores 7,525 and the Radeon Pro 580X reaches 7,540 in the G3D Mark benchmark — just a 0.2% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 Ti is built on Kepler while the Radeon Pro 580X uses GCN 4.0, both on 28 nm vs 14 nm. Shader units: 768 (GeForce GTX 1650 Ti) vs 2,304 (Radeon Pro 580X). Raw compute: 1.425 TFLOPS (GeForce GTX 1650 Ti) vs 5.53 TFLOPS (Radeon Pro 580X).
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| G3D Mark Score | 7,525 | 7,540 |
| Architecture | Kepler | GCN 4.0 |
| Process Node | 28 nm | 14 nm |
| Shading Units | 768 | 2304+200% |
| Compute (TFLOPS) | 1.425 TFLOPS | 5.53 TFLOPS+288% |
| ROPs | 16 | 32+100% |
| TMUs | 64 | 144+125% |
| L1 Cache | 64 KB | 576 KB+800% |
| L2 Cache | 0.25 MB | 2 MB+700% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 Ti gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro 580X relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GTX 1650 Ti comes with 4 GB of VRAM, while the Radeon Pro 580X has 8 GB. The Radeon Pro 580X offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 0.25 MB (GeForce GTX 1650 Ti) vs 2 MB (Radeon Pro 580X) — the Radeon Pro 580X has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 0.25 MB | 2 MB+700% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 Ti) vs 12.0 (Radeon Pro 580X). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| DirectX | 12 (12_1) | 12.0 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 6 (Volta) (GeForce GTX 1650 Ti) vs VCE 3.4 (Radeon Pro 580X). Decoder: NVDEC 4 vs UVD 6.3. Supported codecs: H.264,H.265,VP9,AV1 (GeForce GTX 1650 Ti) vs MPEG-2,H.264,HEVC (Radeon Pro 580X).
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| Encoder | NVENC 6 (Volta) | VCE 3.4 |
| Decoder | NVDEC 4 | UVD 6.3 |
| Codecs | H.264,H.265,VP9,AV1 | MPEG-2,H.264,HEVC |
Power & Dimensions
The GeForce GTX 1650 Ti draws 50W versus the Radeon Pro 580X's 150W — a 100% difference. The GeForce GTX 1650 Ti is more power-efficient. Recommended PSU: 0W (GeForce GTX 1650 Ti) vs 350W (Radeon Pro 580X). Power connectors: None vs PCIe-powered. Card length: 0mm vs 0mm, occupying 0 vs 0 slots. Typical load temperature: 75 vs 85°C.
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| TDP | 50W-67% | 150W |
| Recommended PSU | 0W-100% | 350W |
| Power Connector | None | PCIe-powered |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 75-12% | 85°C |
| Perf/Watt | 150.5+199% | 50.3 |
Value Analysis
The GeForce GTX 1650 Ti launched at $150 MSRP, while the Radeon Pro 580X launched at $600. The GeForce GTX 1650 Ti costs 75% less ($450 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 50.2 (GeForce GTX 1650 Ti) vs 12.6 (Radeon Pro 580X) — the GeForce GTX 1650 Ti offers 298.4% better value. The Radeon Pro 580X is the newer GPU (2019 vs 2012).
| Feature | GeForce GTX 1650 Ti | Radeon Pro 580X |
|---|---|---|
| MSRP | $150-75% | $600 |
| Performance per Dollar | 50.2+298% | 12.6 |
| Codename | GK106 | Polaris 20 |
| Release | October 9 2012 | March 18 2019 |
| Ranking | #633 | #339 |
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