
GeForce RTX 3050 A Mobile
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Radeon Pro Vega 48
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3050 A Mobile
2024Why buy it
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅100+% more VRAM for high-resolution textures and newer games (8 GB vs Unknown).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than Radeon Pro Vega 48 across 49 tracked games in our benchmark data.
- ❌Lower G3D Mark per dollar, at 0 vs 25.0 G3D/$ (Unknown MSRP vs $450 MSRP).
- ❌50% higher power demand at 45W vs 30W.
Radeon Pro Vega 48
2019Why buy it
- ✅1.1% more average FPS across 49 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 25.0 vs 0 G3D/$ ($450 MSRP vs Unknown MSRP).
- ✅Draws 30W instead of 45W, a 15W reduction.
Trade-offs
- ❌Less VRAM, with Unknown vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on FSR Upscaling / FSR 4 (2025) instead.
- ❌Very weak future-proofing: 2019-era hardware with Unknown of VRAM is already obsolete for modern gaming and is hard to recommend today.
GeForce RTX 3050 A Mobile
2024Radeon Pro Vega 48
2019Why buy it
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅100+% more VRAM for high-resolution textures and newer games (8 GB vs Unknown).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Why buy it
- ✅1.1% more average FPS across 49 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 25.0 vs 0 G3D/$ ($450 MSRP vs Unknown MSRP).
- ✅Draws 30W instead of 45W, a 15W reduction.
Trade-offs
- ❌Lower average FPS than Radeon Pro Vega 48 across 49 tracked games in our benchmark data.
- ❌Lower G3D Mark per dollar, at 0 vs 25.0 G3D/$ (Unknown MSRP vs $450 MSRP).
- ❌50% higher power demand at 45W vs 30W.
Trade-offs
- ❌Less VRAM, with Unknown vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on FSR Upscaling / FSR 4 (2025) instead.
- ❌Very weak future-proofing: 2019-era hardware with Unknown of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is Radeon Pro Vega 48 better than GeForce RTX 3050 A Mobile?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce RTX 3050 A Mobile make more sense than Radeon Pro Vega 48?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| 1080p | ||
| low | 107 FPS | 94 FPS |
| medium | 89 FPS | 82 FPS |
| high | 77 FPS | 70 FPS |
| ultra | 51 FPS | 48 FPS |
| 1440p | ||
| low | 92 FPS | 78 FPS |
| medium | 76 FPS | 68 FPS |
| high | 57 FPS | 52 FPS |
| ultra | 37 FPS | 36 FPS |
| 4K | ||
| low | 37 FPS | 31 FPS |
| medium | 33 FPS | 28 FPS |
| high | 21 FPS | 22 FPS |
| ultra | 18 FPS | 19 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| 1080p | ||
| low | 164 FPS | 226 FPS |
| medium | 141 FPS | 192 FPS |
| high | 112 FPS | 152 FPS |
| ultra | 88 FPS | 122 FPS |
| 1440p | ||
| low | 120 FPS | 162 FPS |
| medium | 99 FPS | 138 FPS |
| high | 76 FPS | 113 FPS |
| ultra | 59 FPS | 90 FPS |
| 4K | ||
| low | 72 FPS | 96 FPS |
| medium | 60 FPS | 79 FPS |
| high | 46 FPS | 67 FPS |
| ultra | 32 FPS | 51 FPS |

League of Legends
| Preset | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| 1080p | ||
| low | 500 FPS | 453 FPS |
| medium | 406 FPS | 392 FPS |
| high | 338 FPS | 331 FPS |
| ultra | 254 FPS | 254 FPS |
| 1440p | ||
| low | 349 FPS | 323 FPS |
| medium | 297 FPS | 281 FPS |
| high | 240 FPS | 244 FPS |
| ultra | 190 FPS | 190 FPS |
| 4K | ||
| low | 227 FPS | 217 FPS |
| medium | 195 FPS | 181 FPS |
| high | 145 FPS | 140 FPS |
| ultra | 106 FPS | 104 FPS |

Valorant
| Preset | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| 1080p | ||
| low | 238 FPS | 176 FPS |
| medium | 208 FPS | 142 FPS |
| high | 171 FPS | 120 FPS |
| ultra | 143 FPS | 102 FPS |
| 1440p | ||
| low | 184 FPS | 126 FPS |
| medium | 164 FPS | 105 FPS |
| high | 130 FPS | 90 FPS |
| ultra | 106 FPS | 76 FPS |
| 4K | ||
| low | 100 FPS | 72 FPS |
| medium | 83 FPS | 60 FPS |
| high | 66 FPS | 47 FPS |
| ultra | 52 FPS | 37 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3050 A Mobile and Radeon Pro Vega 48

GeForce RTX 3050 A Mobile
GeForce RTX 3050 A Mobile
The GeForce RTX 3050 A Mobile is manufactured by NVIDIA. It was released in 2024. It features the Ampere architecture. The core clock ranges from 1065 MHz to 1343 MHz. It has 1792 shading units. The thermal design power (TDP) is 45W. Manufactured using 8 nm process technology. It features 14 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,269 points.

Radeon Pro Vega 48
Radeon Pro Vega 48
The Radeon Pro Vega 48 is manufactured by AMD. It was released in March 19 2019. It features the GCN 5.0 architecture. The core clock ranges from 1200 MHz to 1300 MHz. It has 3072 shading units. The thermal design power (TDP) is 30W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 11,270 points.
Graphics Performance
The GeForce RTX 3050 A Mobile scores 11,269 and the Radeon Pro Vega 48 reaches 11,270 in the G3D Mark benchmark — just a 0% difference, making them near-identical in rasterization performance. The GeForce RTX 3050 A Mobile is built on Ampere while the Radeon Pro Vega 48 uses GCN 5.0, both on 8 nm vs 14 nm. Shader units: 1,792 (GeForce RTX 3050 A Mobile) vs 3,072 (Radeon Pro Vega 48). Raw compute: 4.813 TFLOPS (GeForce RTX 3050 A Mobile) vs 7.987 TFLOPS (Radeon Pro Vega 48). Boost clocks: 1343 MHz vs 1300 MHz.
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| G3D Mark Score | 11,269 | 11,270 |
| Architecture | Ampere | GCN 5.0 |
| Process Node | 8 nm | 14 nm |
| Shading Units | 1792 | 3072+71% |
| Compute (TFLOPS) | 4.813 TFLOPS | 7.987 TFLOPS+66% |
| Boost Clock | 1343 MHz+3% | 1300 MHz |
| ROPs | 32 | 64+100% |
| TMUs | 56 | 192+243% |
| L1 Cache | 1.8 MB+140% | 0.75 MB |
| L2 Cache | 2 MB | 4 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3050 A Mobile gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro Vega 48 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce RTX 3050 A Mobile comes with 8 GB of VRAM, while the Radeon Pro Vega 48 has 0 MB. The GeForce RTX 3050 A Mobile offers 100+% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit. L2 Cache: 2 MB (GeForce RTX 3050 A Mobile) vs 4 MB (Radeon Pro Vega 48) — the Radeon Pro Vega 48 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| VRAM Capacity | 8 GB | Shared System RAM |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 2 MB | 4 MB+100% |
Display & API Support
DirectX support: 12.2 (GeForce RTX 3050 A Mobile) vs 12.1 (Radeon Pro Vega 48). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: 8th Gen NVENC (GeForce RTX 3050 A Mobile) vs VCE 4.0 (Radeon Pro Vega 48). Decoder: 5th Gen NVDEC vs UVD 7.0. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (GeForce RTX 3050 A Mobile) vs MPEG-2,H.264,HEVC,VP9 (Radeon Pro Vega 48).
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| Encoder | 8th Gen NVENC | VCE 4.0 |
| Decoder | 5th Gen NVDEC | UVD 7.0 |
| Codecs | MPEG-2,H.264,HEVC,VP9,AV1 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce RTX 3050 A Mobile draws 45W versus the Radeon Pro Vega 48's 30W — a 40% difference. The Radeon Pro Vega 48 is more power-efficient. Recommended PSU: 500W (GeForce RTX 3050 A Mobile) vs 1W (Radeon Pro Vega 48). Power connectors: PCIe-powered vs Integrated. Card length: 0mm vs 0mm, occupying 0 vs 0 slots. Typical load temperature: 75°C vs 85°C.
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| TDP | 45W | 30W-33% |
| Recommended PSU | 500W | 1W-100% |
| Power Connector | PCIe-powered | Integrated |
| Length | 0mm | 0mm |
| Height | 0mm | 0mm |
| Slots | 0 | 0 |
| Temp (Load) | 75°C-12% | 85°C |
| Perf/Watt | 250.4 | 375.7+50% |
Value Analysis
The GeForce RTX 3050 A Mobile is the newer GPU (2024 vs 2019).
| Feature | GeForce RTX 3050 A Mobile | Radeon Pro Vega 48 |
|---|---|---|
| MSRP | — | $450 |
| Codename | GA106 | Vega 10 |
| Release | 2024 | March 19 2019 |
| Ranking | #242 | #241 |
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