
GeForce RTX 3050 A Mobile
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Quadro M6000 24GB
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3050 A Mobile
2024Why buy it
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
- ✅Draws 45W instead of 250W, a 205W reduction.
Trade-offs
- ❌Less VRAM, with 8 GB vs 24 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 2.3 G3D/$ (Unknown MSRP vs $4,999 MSRP).
Quadro M6000 24GB
2016Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.3 vs 0 G3D/$ ($4,999 MSRP vs Unknown MSRP).
- ✅200% more VRAM for high-resolution textures and newer games (24 GB vs 8 GB).
Trade-offs
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2016-era hardware with 24 GB of VRAM is already a legacy-tier option for modern games.
- ❌455.6% higher power demand at 250W vs 45W.
GeForce RTX 3050 A Mobile
2024Quadro M6000 24GB
2016Why buy it
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
- ✅Draws 45W instead of 250W, a 205W reduction.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 2.3 vs 0 G3D/$ ($4,999 MSRP vs Unknown MSRP).
- ✅200% more VRAM for high-resolution textures and newer games (24 GB vs 8 GB).
Trade-offs
- ❌Less VRAM, with 8 GB vs 24 GB for high-resolution textures and newer games.
- ❌Lower G3D Mark per dollar, at 0 vs 2.3 G3D/$ (Unknown MSRP vs $4,999 MSRP).
Trade-offs
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Poor future-proofing: 2016-era hardware with 24 GB of VRAM is already a legacy-tier option for modern games.
- ❌455.6% higher power demand at 250W vs 45W.
Quick Answers
So, is Quadro M6000 24GB better than GeForce RTX 3050 A Mobile?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce RTX 3050 A Mobile make more sense than Quadro M6000 24GB?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| 1080p | ||
| low | 107 FPS | 160 FPS |
| medium | 89 FPS | 142 FPS |
| high | 77 FPS | 119 FPS |
| ultra | 51 FPS | 86 FPS |
| 1440p | ||
| low | 92 FPS | 140 FPS |
| medium | 76 FPS | 120 FPS |
| high | 57 FPS | 86 FPS |
| ultra | 37 FPS | 61 FPS |
| 4K | ||
| low | 37 FPS | 67 FPS |
| medium | 33 FPS | 58 FPS |
| high | 21 FPS | 40 FPS |
| ultra | 18 FPS | 35 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| 1080p | ||
| low | 164 FPS | 191 FPS |
| medium | 141 FPS | 168 FPS |
| high | 112 FPS | 136 FPS |
| ultra | 88 FPS | 105 FPS |
| 1440p | ||
| low | 120 FPS | 131 FPS |
| medium | 99 FPS | 106 FPS |
| high | 76 FPS | 83 FPS |
| ultra | 59 FPS | 63 FPS |
| 4K | ||
| low | 72 FPS | 62 FPS |
| medium | 60 FPS | 52 FPS |
| high | 46 FPS | 47 FPS |
| ultra | 32 FPS | 38 FPS |

League of Legends
| Preset | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| 1080p | ||
| low | 500 FPS | 523 FPS |
| medium | 406 FPS | 418 FPS |
| high | 338 FPS | 349 FPS |
| ultra | 254 FPS | 262 FPS |
| 1440p | ||
| low | 349 FPS | 392 FPS |
| medium | 297 FPS | 314 FPS |
| high | 240 FPS | 262 FPS |
| ultra | 190 FPS | 196 FPS |
| 4K | ||
| low | 227 FPS | 262 FPS |
| medium | 195 FPS | 209 FPS |
| high | 145 FPS | 174 FPS |
| ultra | 106 FPS | 131 FPS |

Valorant
| Preset | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| 1080p | ||
| low | 238 FPS | 233 FPS |
| medium | 208 FPS | 200 FPS |
| high | 171 FPS | 166 FPS |
| ultra | 143 FPS | 138 FPS |
| 1440p | ||
| low | 184 FPS | 179 FPS |
| medium | 164 FPS | 157 FPS |
| high | 130 FPS | 125 FPS |
| ultra | 106 FPS | 102 FPS |
| 4K | ||
| low | 100 FPS | 102 FPS |
| medium | 83 FPS | 82 FPS |
| high | 66 FPS | 65 FPS |
| ultra | 52 FPS | 52 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3050 A Mobile and Quadro M6000 24GB

GeForce RTX 3050 A Mobile
GeForce RTX 3050 A Mobile
The GeForce RTX 3050 A Mobile is manufactured by NVIDIA. It was released in 2024. It features the Ampere architecture. The core clock ranges from 1065 MHz to 1343 MHz. It has 1792 shading units. The thermal design power (TDP) is 45W. Manufactured using 8 nm process technology. It features 14 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,269 points.

Quadro M6000 24GB
Quadro M6000 24GB
The Quadro M6000 24GB is manufactured by NVIDIA. It was released in March 5 2016. It features the Maxwell 2.0 architecture. The core clock ranges from 988 MHz to 1114 MHz. It has 3072 shading units. The thermal design power (TDP) is 250W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 11,625 points. Launch price was $4,999.
Graphics Performance
The GeForce RTX 3050 A Mobile scores 11,269 and the Quadro M6000 24GB reaches 11,625 in the G3D Mark benchmark — just a 3.2% difference, making them near-identical in rasterization performance. The GeForce RTX 3050 A Mobile is built on Ampere while the Quadro M6000 24GB uses Maxwell 2.0, both on 8 nm vs 28 nm. Shader units: 1,792 (GeForce RTX 3050 A Mobile) vs 3,072 (Quadro M6000 24GB). Raw compute: 4.813 TFLOPS (GeForce RTX 3050 A Mobile) vs 6.844 TFLOPS (Quadro M6000 24GB). Boost clocks: 1343 MHz vs 1114 MHz.
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| G3D Mark Score | 11,269 | 11,625+3% |
| Architecture | Ampere | Maxwell 2.0 |
| Process Node | 8 nm | 28 nm |
| Shading Units | 1792 | 3072+71% |
| Compute (TFLOPS) | 4.813 TFLOPS | 6.844 TFLOPS+42% |
| Boost Clock | 1343 MHz+21% | 1114 MHz |
| ROPs | 32 | 96+200% |
| TMUs | 56 | 256+357% |
| L1 Cache | 1.8 MB+64% | 1.1 MB |
| L2 Cache | 2 MB | 3 MB+50% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3050 A Mobile gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro M6000 24GB relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce RTX 3050 A Mobile comes with 8 GB of VRAM, while the Quadro M6000 24GB has 24 GB. The Quadro M6000 24GB offers 200% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 128 GB/s (GeForce RTX 3050 A Mobile) vs 317 GB/s (Quadro M6000 24GB) — a 147.7% advantage for the Quadro M6000 24GB. Bus width: 64-bit vs 384-bit. L2 Cache: 2 MB (GeForce RTX 3050 A Mobile) vs 3 MB (Quadro M6000 24GB) — the Quadro M6000 24GB has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| VRAM Capacity | 8 GB | 24 GB+200% |
| Memory Type | GDDR6 | GDDR5 |
| Memory Bandwidth | 128 GB/s | 317 GB/s+148% |
| Bus Width | 64-bit | 384-bit+500% |
| L2 Cache | 2 MB | 3 MB+50% |
Display & API Support
DirectX support: 12.2 (GeForce RTX 3050 A Mobile) vs 12/1 (Quadro M6000 24GB). Vulkan: 1.3 vs 1.1. OpenGL: 4.6 vs 4.5. Maximum simultaneous displays: 4 vs 4.
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| DirectX | 12.2+2% | 12/1 |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.6+2% | 4.5 |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: 8th Gen NVENC (GeForce RTX 3050 A Mobile) vs NVENC 4.0 (Quadro M6000 24GB). Decoder: 5th Gen NVDEC vs PureVideo HD VP6. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (GeForce RTX 3050 A Mobile) vs MPEG-2,H.264,HEVC (Quadro M6000 24GB).
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| Encoder | 8th Gen NVENC | NVENC 4.0 |
| Decoder | 5th Gen NVDEC | PureVideo HD VP6 |
| Codecs | MPEG-2,H.264,HEVC,VP9,AV1 | MPEG-2,H.264,HEVC |
Power & Dimensions
The GeForce RTX 3050 A Mobile draws 45W versus the Quadro M6000 24GB's 250W — a 139% difference. The GeForce RTX 3050 A Mobile is more power-efficient. Recommended PSU: 500W (GeForce RTX 3050 A Mobile) vs 500W (Quadro M6000 24GB). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 267mm, occupying 0 vs 2 slots. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| TDP | 45W-82% | 250W |
| Recommended PSU | 500W | 500W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | 267mm |
| Height | 0mm | 112mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 250.4+438% | 46.5 |
Value Analysis
The GeForce RTX 3050 A Mobile is the newer GPU (2024 vs 2016).
| Feature | GeForce RTX 3050 A Mobile | Quadro M6000 24GB |
|---|---|---|
| MSRP | — | $4999 |
| Codename | GA106 | GM200 |
| Release | 2024 | March 5 2016 |
| Ranking | #242 | #233 |
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