
GeForce GTX 1650
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Radeon Pro V620 MxGPU
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Draws 75W instead of 300W, a 225W reduction.
- ✅Measures 229mm instead of 267mm, a 38mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (7,869 vs 15,633).
- ❌Less VRAM, with 4 GB vs 32 GB for high-resolution textures and newer games.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Radeon Pro V620 MxGPU
2018Why buy it
- ✅+98.7% higher PassMark G3D performance.
- ✅700% more VRAM for high-resolution textures and newer games (32 GB vs 4 GB).
Trade-offs
- ❌Limited future-proofing: older hardware, 32 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌300% higher power demand at 300W vs 75W.
- ❌16.6% longer card at 267mm vs 229mm.
GeForce GTX 1650
2019Radeon Pro V620 MxGPU
2018Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 52.8 vs 0 G3D/$ ($149 MSRP vs Unknown MSRP).
- ✅Draws 75W instead of 300W, a 225W reduction.
- ✅Measures 229mm instead of 267mm, a 38mm shorter card that is more SFF-friendly.
Why buy it
- ✅+98.7% higher PassMark G3D performance.
- ✅700% more VRAM for high-resolution textures and newer games (32 GB vs 4 GB).
Trade-offs
- ❌Lower PassMark G3D performance (7,869 vs 15,633).
- ❌Less VRAM, with 4 GB vs 32 GB for high-resolution textures and newer games.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌Limited future-proofing: older hardware, 32 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 52.8 G3D/$ (Unknown MSRP vs $149 MSRP).
- ❌300% higher power demand at 300W vs 75W.
- ❌16.6% longer card at 267mm vs 229mm.
Quick Answers
So, is Radeon Pro V620 MxGPU better than GeForce GTX 1650?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 1650 make more sense than Radeon Pro V620 MxGPU?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 211 FPS |
| medium | 83 FPS | 191 FPS |
| high | 70 FPS | 160 FPS |
| ultra | 58 FPS | 106 FPS |
| 1440p | ||
| low | 87 FPS | 183 FPS |
| medium | 74 FPS | 158 FPS |
| high | 60 FPS | 115 FPS |
| ultra | 50 FPS | 75 FPS |
| 4K | ||
| low | 41 FPS | 76 FPS |
| medium | 39 FPS | 66 FPS |
| high | 27 FPS | 47 FPS |
| ultra | 24 FPS | 41 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 320 FPS |
| medium | 113 FPS | 269 FPS |
| high | 94 FPS | 212 FPS |
| ultra | 71 FPS | 168 FPS |
| 1440p | ||
| low | 79 FPS | 212 FPS |
| medium | 62 FPS | 176 FPS |
| high | 44 FPS | 150 FPS |
| ultra | 35 FPS | 115 FPS |
| 4K | ||
| low | 36 FPS | 100 FPS |
| medium | 27 FPS | 81 FPS |
| high | 21 FPS | 68 FPS |
| ultra | 15 FPS | 51 FPS |

League of Legends
| Preset | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 703 FPS |
| medium | 283 FPS | 563 FPS |
| high | 205 FPS | 469 FPS |
| ultra | 169 FPS | 352 FPS |
| 1440p | ||
| low | 225 FPS | 528 FPS |
| medium | 202 FPS | 422 FPS |
| high | 151 FPS | 352 FPS |
| ultra | 117 FPS | 264 FPS |
| 4K | ||
| low | 130 FPS | 352 FPS |
| medium | 117 FPS | 281 FPS |
| high | 79 FPS | 234 FPS |
| ultra | 50 FPS | 176 FPS |

Valorant
| Preset | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 321 FPS |
| medium | 211 FPS | 279 FPS |
| high | 191 FPS | 243 FPS |
| ultra | 166 FPS | 183 FPS |
| 1440p | ||
| low | 201 FPS | 237 FPS |
| medium | 158 FPS | 212 FPS |
| high | 135 FPS | 185 FPS |
| ultra | 113 FPS | 137 FPS |
| 4K | ||
| low | 99 FPS | 142 FPS |
| medium | 74 FPS | 125 FPS |
| high | 65 FPS | 101 FPS |
| ultra | 51 FPS | 78 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and Radeon Pro V620 MxGPU

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

Radeon Pro V620 MxGPU
Radeon Pro V620 MxGPU
The Radeon Pro V620 MxGPU is manufactured by AMD. It was released in August 26 2018. It features the GCN 5.0 architecture. The core clock ranges from 1000 MHz to 1500 MHz. It has 3584 ×2 shading units. The thermal design power (TDP) is 300W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 15,633 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the Radeon Pro V620 MxGPU's 15,633 — the Radeon Pro V620 MxGPU leads by 98.7%. The GeForce GTX 1650 is built on Turing while the Radeon Pro V620 MxGPU uses GCN 5.0, both on 12 nm vs 14 nm. Shader units: 896 (GeForce GTX 1650) vs 3,584 (Radeon Pro V620 MxGPU). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 10.75 TFLOPS ×2 (Radeon Pro V620 MxGPU). Boost clocks: 1665 MHz vs 1500 MHz.
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| G3D Mark Score | 7,869 | 15,633+99% |
| Architecture | Turing | GCN 5.0 |
| Process Node | 12 nm | 14 nm |
| Shading Units | 896 | 3584 ×2+300% |
| Compute (TFLOPS) | 2.984 TFLOPS | 10.75 TFLOPS ×2+260% |
| Boost Clock | 1665 MHz+11% | 1500 MHz |
| ROPs | 32 | 64 ×2+100% |
| TMUs | 56 | 224 ×2+300% |
| L1 Cache | 896 KB | 896 KB |
| L2 Cache | 1 MB | 4 MB+300% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro V620 MxGPU relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GTX 1650 comes with 4 GB of VRAM, while the Radeon Pro V620 MxGPU has 32 GB. The Radeon Pro V620 MxGPU offers 700% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 4 MB (Radeon Pro V620 MxGPU) — the Radeon Pro V620 MxGPU has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| VRAM Capacity | 4 GB | 32 GB+700% |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 1 MB | 4 MB+300% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12.2 (Radeon Pro V620 MxGPU). Vulkan: 1.4 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 0.
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| DirectX | 12 | 12.2+2% |
| Vulkan | 1.4+8% | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 0 |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs VCN 3.0 (Radeon Pro V620 MxGPU). Decoder: NVDEC 4th gen vs VCN 3.0. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs MPEG-2,H.264,HEVC,VP9,AV1 (Radeon Pro V620 MxGPU).
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | VCN 3.0 |
| Decoder | NVDEC 4th gen | VCN 3.0 |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | MPEG-2,H.264,HEVC,VP9,AV1 |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the Radeon Pro V620 MxGPU's 300W — a 120% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 650W (Radeon Pro V620 MxGPU). Power connectors: None vs PCIe-powered. Card length: 229mm vs 267mm, occupying 2 vs 2 slots. Typical load temperature: 70°C vs 75°C.
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| TDP | 75W-75% | 300W |
| Recommended PSU | 300W-54% | 650W |
| Power Connector | None | PCIe-powered |
| Length | 229mm | 267mm |
| Height | 111mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 70°C-7% | 75°C |
| Perf/Watt | 104.9+101% | 52.1 |
Value Analysis
The GeForce GTX 1650 is the newer GPU (2019 vs 2018).
| Feature | GeForce GTX 1650 | Radeon Pro V620 MxGPU |
|---|---|---|
| MSRP | $149 | — |
| Codename | TU117 | Vega 10 |
| Release | April 23 2019 | August 26 2018 |
| Ranking | #323 | #592 |
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