
GeForce RTX 3050 OEM
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Radeon Pro V520 MxGPU
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce RTX 3050 OEM
2022Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 47.8 vs 0 G3D/$ ($249 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
- ✅Draws 130W instead of 300W, a 170W reduction.
- ✅Measures 235mm instead of 267mm, a 32mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower average FPS than Radeon Pro V520 MxGPU across 50 tracked games in our benchmark data.
Radeon Pro V520 MxGPU
2018Why buy it
- ✅7.7% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌No DLSS support; it relies on FSR Upscaling / FSR 4 (2025) instead.
- ❌Limited future-proofing: older hardware, 8 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 47.8 G3D/$ (Unknown MSRP vs $249 MSRP).
- ❌130.8% higher power demand at 300W vs 130W.
- ❌13.6% longer card at 267mm vs 235mm.
GeForce RTX 3050 OEM
2022Radeon Pro V520 MxGPU
2018Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 47.8 vs 0 G3D/$ ($249 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
- ✅Draws 130W instead of 300W, a 170W reduction.
- ✅Measures 235mm instead of 267mm, a 32mm shorter card that is more SFF-friendly.
Why buy it
- ✅7.7% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌Lower average FPS than Radeon Pro V520 MxGPU across 50 tracked games in our benchmark data.
Trade-offs
- ❌No DLSS support; it relies on FSR Upscaling / FSR 4 (2025) instead.
- ❌Limited future-proofing: older hardware, 8 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 47.8 G3D/$ (Unknown MSRP vs $249 MSRP).
- ❌130.8% higher power demand at 300W vs 130W.
- ❌13.6% longer card at 267mm vs 235mm.
Quick Answers
So, is Radeon Pro V520 MxGPU better than GeForce RTX 3050 OEM?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce RTX 3050 OEM make more sense than Radeon Pro V520 MxGPU?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 130 FPS | 125 FPS |
| medium | 113 FPS | 107 FPS |
| high | 99 FPS | 89 FPS |
| ultra | 83 FPS | 62 FPS |
| 1440p | ||
| low | 119 FPS | 101 FPS |
| medium | 96 FPS | 84 FPS |
| high | 81 FPS | 65 FPS |
| ultra | 69 FPS | 45 FPS |
| 4K | ||
| low | 64 FPS | 45 FPS |
| medium | 57 FPS | 39 FPS |
| high | 39 FPS | 28 FPS |
| ultra | 33 FPS | 24 FPS |

Counter-Strike 2
| Preset | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 239 FPS | 295 FPS |
| medium | 206 FPS | 251 FPS |
| high | 164 FPS | 198 FPS |
| ultra | 128 FPS | 156 FPS |
| 1440p | ||
| low | 163 FPS | 199 FPS |
| medium | 135 FPS | 169 FPS |
| high | 112 FPS | 144 FPS |
| ultra | 92 FPS | 111 FPS |
| 4K | ||
| low | 88 FPS | 96 FPS |
| medium | 74 FPS | 80 FPS |
| high | 62 FPS | 67 FPS |
| ultra | 49 FPS | 51 FPS |

League of Legends
| Preset | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 535 FPS | 552 FPS |
| medium | 428 FPS | 441 FPS |
| high | 357 FPS | 368 FPS |
| ultra | 268 FPS | 276 FPS |
| 1440p | ||
| low | 401 FPS | 414 FPS |
| medium | 321 FPS | 331 FPS |
| high | 268 FPS | 276 FPS |
| ultra | 201 FPS | 207 FPS |
| 4K | ||
| low | 268 FPS | 276 FPS |
| medium | 214 FPS | 221 FPS |
| high | 178 FPS | 184 FPS |
| ultra | 134 FPS | 138 FPS |

Valorant
| Preset | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 467 FPS | 259 FPS |
| medium | 414 FPS | 224 FPS |
| high | 335 FPS | 190 FPS |
| ultra | 268 FPS | 153 FPS |
| 1440p | ||
| low | 372 FPS | 197 FPS |
| medium | 321 FPS | 175 FPS |
| high | 236 FPS | 149 FPS |
| ultra | 197 FPS | 118 FPS |
| 4K | ||
| low | 199 FPS | 121 FPS |
| medium | 175 FPS | 105 FPS |
| high | 150 FPS | 83 FPS |
| ultra | 125 FPS | 67 FPS |
Technical Specifications
Side-by-side comparison of GeForce RTX 3050 OEM and Radeon Pro V520 MxGPU

GeForce RTX 3050 OEM
GeForce RTX 3050 OEM
The GeForce RTX 3050 OEM is manufactured by NVIDIA. It was released in January 4 2022. It features the Ampere architecture. The core clock ranges from 1515 MHz to 1755 MHz. It has 2560 shading units. The thermal design power (TDP) is 130W. Manufactured using 8 nm process technology. It features 20 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,892 points.

Radeon Pro V520 MxGPU
Radeon Pro V520 MxGPU
The Radeon Pro V520 MxGPU is manufactured by AMD. It was released in August 26 2018. It features the GCN 5.0 architecture. The core clock ranges from 1000 MHz to 1500 MHz. It has 3584 ×2 shading units. The thermal design power (TDP) is 300W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 12,258 points.
Graphics Performance
The GeForce RTX 3050 OEM scores 11,892 and the Radeon Pro V520 MxGPU reaches 12,258 in the G3D Mark benchmark — just a 3.1% difference, making them near-identical in rasterization performance. The GeForce RTX 3050 OEM is built on Ampere while the Radeon Pro V520 MxGPU uses GCN 5.0, both on 8 nm vs 14 nm. Shader units: 2,560 (GeForce RTX 3050 OEM) vs 3,584 (Radeon Pro V520 MxGPU). Raw compute: 8.986 TFLOPS (GeForce RTX 3050 OEM) vs 10.75 TFLOPS ×2 (Radeon Pro V520 MxGPU). Boost clocks: 1755 MHz vs 1500 MHz.
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| G3D Mark Score | 11,892 | 12,258+3% |
| Architecture | Ampere | GCN 5.0 |
| Process Node | 8 nm | 14 nm |
| Shading Units | 2560 | 3584 ×2+40% |
| Compute (TFLOPS) | 8.986 TFLOPS | 10.75 TFLOPS ×2+20% |
| Boost Clock | 1755 MHz+17% | 1500 MHz |
| ROPs | 32 | 64 ×2+100% |
| TMUs | 80 | 224 ×2+180% |
| L1 Cache | 2.5 MB+184% | 0.88 MB |
| L2 Cache | 2 MB | 4 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3050 OEM gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro V520 MxGPU relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| Upscaling Tech | DLSS 2 Super Resolution | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 8 GB of GDDR6. Bus width: 128-bit vs 128-bit. L2 Cache: 2 MB (GeForce RTX 3050 OEM) vs 4 MB (Radeon Pro V520 MxGPU) — the Radeon Pro V520 MxGPU has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| VRAM Capacity | 8 GB | 8 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 2 MB | 4 MB+100% |
Display & API Support
DirectX support: 12.2 (GeForce RTX 3050 OEM) vs 12.1 (Radeon Pro V520 MxGPU). Vulkan: 1.3 vs 1.1. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 0.
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 0 |
Media & Encoding
Hardware encoder: 8th Gen NVENC (GeForce RTX 3050 OEM) vs VCE 4.1 (Radeon Pro V520 MxGPU). Decoder: 5th Gen NVDEC vs UVD 7.2. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (Decode) (GeForce RTX 3050 OEM) vs MPEG-2,H.264,HEVC,VP9 (Radeon Pro V520 MxGPU).
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| Encoder | 8th Gen NVENC | VCE 4.1 |
| Decoder | 5th Gen NVDEC | UVD 7.2 |
| Codecs | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The GeForce RTX 3050 OEM draws 130W versus the Radeon Pro V520 MxGPU's 300W — a 79.1% difference. The GeForce RTX 3050 OEM is more power-efficient. Recommended PSU: 450W (GeForce RTX 3050 OEM) vs 500W (Radeon Pro V520 MxGPU). Power connectors: 8-pin vs PCIe-powered. Card length: 235mm vs 267mm, occupying 2 vs 1 slots. Typical load temperature: 75°C vs 80°C.
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| TDP | 130W-57% | 300W |
| Recommended PSU | 450W-10% | 500W |
| Power Connector | 8-pin | PCIe-powered |
| Length | 235mm | 267mm |
| Height | 124mm | 111mm |
| Slots | 2 | 1-50% |
| Temp (Load) | 75°C-6% | 80°C |
| Perf/Watt | 91.5+124% | 40.9 |
Value Analysis
The GeForce RTX 3050 OEM is the newer GPU (2022 vs 2018).
| Feature | GeForce RTX 3050 OEM | Radeon Pro V520 MxGPU |
|---|---|---|
| MSRP | $249 | — |
| Codename | GA106 | Vega 10 |
| Release | January 4 2022 | August 26 2018 |
| Ranking | #224 | #592 |
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