
GeForce GTX 1650
Popular choices:

L40
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650
2019Why buy it
- ✅Costs $30,851 less on MSRP ($149 MSRP vs $31,000 MSRP).
- ✅Delivers 4921.9% more G3D Mark for each dollar spent, at 52.8 vs 1.1 G3D/$ ($149 MSRP vs $31,000 MSRP).
- ✅Draws 75W instead of 300W, a 225W reduction.
- ✅Measures 229mm instead of 267mm, a 38mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower PassMark G3D performance (7,869 vs 32,601).
- ❌Less VRAM, with 4 GB vs 48 GB for high-resolution textures and newer games.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
L40
2022Why buy it
- ✅+314.3% higher PassMark G3D performance.
- ✅1100% more VRAM for high-resolution textures and newer games (48 GB vs 4 GB).
- ✅More future proof: Ada Lovelace (2022−2024) on 4nm with a newer platform for upcoming games.
Trade-offs
- ❌20705.4% HIGHER MSRP$31,000 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 1.1 vs 52.8 G3D/$ ($31,000 MSRP vs $149 MSRP).
- ❌300% higher power demand at 300W vs 75W.
- ❌16.6% longer card at 267mm vs 229mm.
GeForce GTX 1650
2019L40
2022Why buy it
- ✅Costs $30,851 less on MSRP ($149 MSRP vs $31,000 MSRP).
- ✅Delivers 4921.9% more G3D Mark for each dollar spent, at 52.8 vs 1.1 G3D/$ ($149 MSRP vs $31,000 MSRP).
- ✅Draws 75W instead of 300W, a 225W reduction.
- ✅Measures 229mm instead of 267mm, a 38mm shorter card that is more SFF-friendly.
Why buy it
- ✅+314.3% higher PassMark G3D performance.
- ✅1100% more VRAM for high-resolution textures and newer games (48 GB vs 4 GB).
- ✅More future proof: Ada Lovelace (2022−2024) on 4nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower PassMark G3D performance (7,869 vs 32,601).
- ❌Less VRAM, with 4 GB vs 48 GB for high-resolution textures and newer games.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Trade-offs
- ❌20705.4% HIGHER MSRP$31,000 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 1.1 vs 52.8 G3D/$ ($31,000 MSRP vs $149 MSRP).
- ❌300% higher power demand at 300W vs 75W.
- ❌16.6% longer card at 267mm vs 229mm.
Quick Answers
So, is L40 better than GeForce GTX 1650?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 | L40 |
|---|---|---|
| 1080p | ||
| low | 94 FPS | 281 FPS |
| medium | 83 FPS | 252 FPS |
| high | 70 FPS | 207 FPS |
| ultra | 58 FPS | 131 FPS |
| 1440p | ||
| low | 87 FPS | 251 FPS |
| medium | 74 FPS | 211 FPS |
| high | 60 FPS | 152 FPS |
| ultra | 50 FPS | 95 FPS |
| 4K | ||
| low | 41 FPS | 116 FPS |
| medium | 39 FPS | 97 FPS |
| high | 27 FPS | 66 FPS |
| ultra | 24 FPS | 57 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 | L40 |
|---|---|---|
| 1080p | ||
| low | 136 FPS | 525 FPS |
| medium | 113 FPS | 407 FPS |
| high | 94 FPS | 310 FPS |
| ultra | 71 FPS | 268 FPS |
| 1440p | ||
| low | 79 FPS | 440 FPS |
| medium | 62 FPS | 351 FPS |
| high | 44 FPS | 273 FPS |
| ultra | 35 FPS | 215 FPS |
| 4K | ||
| low | 36 FPS | 233 FPS |
| medium | 27 FPS | 183 FPS |
| high | 21 FPS | 162 FPS |
| ultra | 15 FPS | 134 FPS |

League of Legends
| Preset | GeForce GTX 1650 | L40 |
|---|---|---|
| 1080p | ||
| low | 323 FPS | 999 FPS |
| medium | 283 FPS | 999 FPS |
| high | 205 FPS | 978 FPS |
| ultra | 169 FPS | 734 FPS |
| 1440p | ||
| low | 225 FPS | 970 FPS |
| medium | 202 FPS | 880 FPS |
| high | 151 FPS | 734 FPS |
| ultra | 117 FPS | 550 FPS |
| 4K | ||
| low | 130 FPS | 569 FPS |
| medium | 117 FPS | 493 FPS |
| high | 79 FPS | 437 FPS |
| ultra | 50 FPS | 367 FPS |

Valorant
| Preset | GeForce GTX 1650 | L40 |
|---|---|---|
| 1080p | ||
| low | 261 FPS | 492 FPS |
| medium | 211 FPS | 430 FPS |
| high | 191 FPS | 383 FPS |
| ultra | 166 FPS | 293 FPS |
| 1440p | ||
| low | 201 FPS | 346 FPS |
| medium | 158 FPS | 311 FPS |
| high | 135 FPS | 273 FPS |
| ultra | 113 FPS | 208 FPS |
| 4K | ||
| low | 99 FPS | 229 FPS |
| medium | 74 FPS | 197 FPS |
| high | 65 FPS | 156 FPS |
| ultra | 51 FPS | 119 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 and L40

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.

L40
L40
The L40 is manufactured by NVIDIA. It was released in October 13 2022. It features the Ada Lovelace architecture. The core clock ranges from 735 MHz to 2490 MHz. It has 18176 shading units. The thermal design power (TDP) is 300W. Manufactured using 4 nm process technology. It features 142 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 32,601 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 scores 7,869 versus the L40's 32,601 — the L40 leads by 314.3%. The GeForce GTX 1650 is built on Turing while the L40 uses Ada Lovelace, both on 12 nm vs 4 nm. Shader units: 896 (GeForce GTX 1650) vs 18,176 (L40). Raw compute: 2.984 TFLOPS (GeForce GTX 1650) vs 90.52 TFLOPS (L40). Boost clocks: 1665 MHz vs 2490 MHz.
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| G3D Mark Score | 7,869 | 32,601+314% |
| Architecture | Turing | Ada Lovelace |
| Process Node | 12 nm | 4 nm |
| Shading Units | 896 | 18176+1929% |
| Compute (TFLOPS) | 2.984 TFLOPS | 90.52 TFLOPS+2934% |
| Boost Clock | 1665 MHz | 2490 MHz+50% |
| ROPs | 32 | 192+500% |
| TMUs | 56 | 568+914% |
| L1 Cache | 0.88 MB | 17.8 MB+1923% |
| L2 Cache | 1 MB | 96 MB+9500% |
Advanced Features (DLSS/FSR)
The GeForce GTX 1650 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The L40 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
The GeForce GTX 1650 comes with 4 GB of VRAM, while the L40 has 48 GB. The L40 offers 1100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 128 GB/s (GeForce GTX 1650) vs 960 GB/s (L40) — a 650% advantage for the L40. Bus width: 128-bit vs 384-bit. L2 Cache: 1 MB (GeForce GTX 1650) vs 96 MB (L40) — the L40 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| VRAM Capacity | 4 GB | 48 GB+1100% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 128 GB/s | 960 GB/s+650% |
| Bus Width | 128-bit | 384-bit+200% |
| L2 Cache | 1 MB | 96 MB+9500% |
Display & API Support
DirectX support: 12 (GeForce GTX 1650) vs 12.2 (L40). Vulkan: 1.4 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| DirectX | 12 | 12.2+2% |
| Vulkan | 1.4+8% | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 5th gen (Volta) (GeForce GTX 1650) vs NVENC 8th Gen (L40). Decoder: NVDEC 4th gen vs NVDEC 5th Gen. Supported codecs: H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650) vs AV1,HEVC,H.264,VP9 (L40).
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| Encoder | NVENC 5th gen (Volta) | NVENC 8th Gen |
| Decoder | NVDEC 4th gen | NVDEC 5th Gen |
| Codecs | H.264,H.265/HEVC,VP8,VP9 | AV1,HEVC,H.264,VP9 |
Power & Dimensions
The GeForce GTX 1650 draws 75W versus the L40's 300W — a 120% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 300W (GeForce GTX 1650) vs 750W (L40). Power connectors: None vs 16-pin. Card length: 229mm vs 267mm, occupying 2 vs 2 slots. Typical load temperature: 70°C vs 80°C.
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| TDP | 75W-75% | 300W |
| Recommended PSU | 300W-60% | 750W |
| Power Connector | None | 16-pin |
| Length | 229mm | 267mm |
| Height | 111mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 70°C-13% | 80°C |
| Perf/Watt | 104.9 | 108.7+4% |
Value Analysis
The GeForce GTX 1650 launched at $149 MSRP, while the L40 launched at $31000. The GeForce GTX 1650 costs 99.5% less ($30851 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 52.8 (GeForce GTX 1650) vs 1.1 (L40) — the GeForce GTX 1650 offers 4700% better value. The L40 is the newer GPU (2022 vs 2019).
| Feature | GeForce GTX 1650 | L40 |
|---|---|---|
| MSRP | $149-100% | $31000 |
| Performance per Dollar | 52.8+4700% | 1.1 |
| Codename | TU117 | AD102 |
| Release | April 23 2019 | October 13 2022 |
| Ranking | #323 | #61 |
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