
GeForce GTX 1650 Ti with Max-Q Design
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Radeon RX 6300M
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 Ti with Max-Q Design
2020Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌No equivalent frame-generation stack like FSR Frame Generation + AFMF (2023).
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌42.9% higher power demand at 50W vs 35W.
Radeon RX 6300M
2022Why buy it
- ✅Access to a newer frame-generation stack with FSR Frame Generation + AFMF (2023).
- ✅More future proof: RDNA 2.0 (2020−2025) on 6nm with a newer platform for upcoming games.
- ✅Draws 35W instead of 50W, a 15W reduction.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
GeForce GTX 1650 Ti with Max-Q Design
2020Radeon RX 6300M
2022Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅Access to a newer frame-generation stack with FSR Frame Generation + AFMF (2023).
- ✅More future proof: RDNA 2.0 (2020−2025) on 6nm with a newer platform for upcoming games.
- ✅Draws 35W instead of 50W, a 15W reduction.
Trade-offs
- ❌No equivalent frame-generation stack like FSR Frame Generation + AFMF (2023).
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌42.9% higher power demand at 50W vs 35W.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Quick Answers
So, is GeForce GTX 1650 Ti with Max-Q Design better than Radeon RX 6300M?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Radeon RX 6300M make more sense than GeForce GTX 1650 Ti with Max-Q Design?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| 1080p | ||
| low | 80 FPS | 104 FPS |
| medium | 68 FPS | 92 FPS |
| high | 57 FPS | 79 FPS |
| ultra | 38 FPS | 66 FPS |
| 1440p | ||
| low | 70 FPS | 94 FPS |
| medium | 60 FPS | 80 FPS |
| high | 44 FPS | 67 FPS |
| ultra | 28 FPS | 56 FPS |
| 4K | ||
| low | 25 FPS | 45 FPS |
| medium | 24 FPS | 42 FPS |
| high | 16 FPS | 31 FPS |
| ultra | 14 FPS | 28 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| 1080p | ||
| low | 167 FPS | 158 FPS |
| medium | 142 FPS | 124 FPS |
| high | 110 FPS | 92 FPS |
| ultra | 80 FPS | 59 FPS |
| 1440p | ||
| low | 122 FPS | 104 FPS |
| medium | 99 FPS | 81 FPS |
| high | 80 FPS | 60 FPS |
| ultra | 59 FPS | 41 FPS |
| 4K | ||
| low | 71 FPS | 53 FPS |
| medium | 59 FPS | 41 FPS |
| high | 47 FPS | 32 FPS |
| ultra | 33 FPS | 20 FPS |

League of Legends
| Preset | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| 1080p | ||
| low | 290 FPS | 289 FPS |
| medium | 237 FPS | 231 FPS |
| high | 197 FPS | 193 FPS |
| ultra | 148 FPS | 144 FPS |
| 1440p | ||
| low | 222 FPS | 217 FPS |
| medium | 177 FPS | 173 FPS |
| high | 148 FPS | 144 FPS |
| ultra | 111 FPS | 108 FPS |
| 4K | ||
| low | 140 FPS | 133 FPS |
| medium | 118 FPS | 116 FPS |
| high | 84 FPS | 82 FPS |
| ultra | 53 FPS | 54 FPS |

Valorant
| Preset | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| 1080p | ||
| low | 147 FPS | 257 FPS |
| medium | 121 FPS | 191 FPS |
| high | 102 FPS | 169 FPS |
| ultra | 87 FPS | 141 FPS |
| 1440p | ||
| low | 107 FPS | 191 FPS |
| medium | 88 FPS | 138 FPS |
| high | 75 FPS | 124 FPS |
| ultra | 62 FPS | 100 FPS |
| 4K | ||
| low | 62 FPS | 100 FPS |
| medium | 48 FPS | 74 FPS |
| high | 38 FPS | 64 FPS |
| ultra | 28 FPS | 50 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 Ti with Max-Q Design and Radeon RX 6300M

GeForce GTX 1650 Ti with Max-Q Design
GeForce GTX 1650 Ti with Max-Q Design
The GeForce GTX 1650 Ti with Max-Q Design is manufactured by NVIDIA. It was released in April 2 2020. It features the Turing architecture. The core clock ranges from 1035 MHz to 1200 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,574 points.

Radeon RX 6300M
Radeon RX 6300M
The Radeon RX 6300M is manufactured by AMD. It was released in January 4 2022. It features the RDNA 2.0 architecture. The core clock ranges from 2000 MHz to 2400 MHz. It has 768 shading units. The thermal design power (TDP) is 35W. Manufactured using 6 nm process technology. It features 12 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 6,421 points.
Graphics Performance
The GeForce GTX 1650 Ti with Max-Q Design scores 6,574 and the Radeon RX 6300M reaches 6,421 in the G3D Mark benchmark — just a 2.4% difference, making them near-identical in rasterization performance. The GeForce GTX 1650 Ti with Max-Q Design is built on Turing while the Radeon RX 6300M uses RDNA 2.0, both on 12 nm vs 6 nm. Shader units: 1,024 (GeForce GTX 1650 Ti with Max-Q Design) vs 768 (Radeon RX 6300M). Raw compute: 2.458 TFLOPS (GeForce GTX 1650 Ti with Max-Q Design) vs 3.686 TFLOPS (Radeon RX 6300M). Boost clocks: 1200 MHz vs 2400 MHz.
| Feature | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| G3D Mark Score | 6,574+2% | 6,421 |
| Architecture | Turing | RDNA 2.0 |
| Process Node | 12 nm | 6 nm |
| Shading Units | 1024+33% | 768 |
| Compute (TFLOPS) | 2.458 TFLOPS | 3.686 TFLOPS+50% |
| Boost Clock | 1200 MHz | 2400 MHz+100% |
| ROPs | 32 | 32 |
| TMUs | 64+33% | 48 |
| L1 Cache | 1 MB+300% | 0.25 MB |
| L2 Cache | 1 MB | 1 MB |
Advanced Features (DLSS/FSR)
A critical advantage for the Radeon RX 6300M is support for FSR Frame Generation + AFMF. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce GTX 1650 Ti with Max-Q Design lacks specific hardware/driver support for this native frame generation tier.The GeForce GTX 1650 Ti with Max-Q Design gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon RX 6300M relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR 3 |
| Frame Generation | Not Supported | FSR Frame Generation + AFMF |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR6. Memory bandwidth: 192 GB/s (GeForce GTX 1650 Ti with Max-Q Design) vs 64 GB/s (Radeon RX 6300M) — a 200% advantage for the GeForce GTX 1650 Ti with Max-Q Design. Bus width: 128-bit vs 32-bit.
| Feature | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR6 | GDDR6 |
| Memory Bandwidth | 192 GB/s+200% | 64 GB/s |
| Bus Width | 128-bit+300% | 32-bit |
| L2 Cache | 1 MB | 1 MB |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 Ti with Max-Q Design) vs 12 Ultimate (Radeon RX 6300M). Vulkan: 1.3 vs 1.4. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| DirectX | 12 (12_1) | 12 Ultimate |
| Vulkan | 1.3 | 1.4+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Decoder: NVDEC (4th Gen) vs Navi 24 Media. Supported codecs: H.264,H.265 (HEVC),VP9,H.265 10-bit (GeForce GTX 1650 Ti with Max-Q Design) vs H.264,H.265/HEVC (Radeon RX 6300M).
| Feature | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| Encoder | NVENC (Turing) | — |
| Decoder | NVDEC (4th Gen) | Navi 24 Media |
| Codecs | H.264,H.265 (HEVC),VP9,H.265 10-bit | H.264,H.265/HEVC |
Power & Dimensions
The GeForce GTX 1650 Ti with Max-Q Design draws 50W versus the Radeon RX 6300M's 35W — a 35.3% difference. The Radeon RX 6300M is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 Ti with Max-Q Design) vs 350W (Radeon RX 6300M). Power connectors: PCIe-powered vs Mobile. Typical load temperature: 75°C vs 70°C.
| Feature | GeForce GTX 1650 Ti with Max-Q Design | Radeon RX 6300M |
|---|---|---|
| TDP | 50W | 35W-30% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | Mobile |
| Slots | 0 | 0 |
| Temp (Load) | 75°C | 70°C-7% |
| Perf/Watt | 131.5 | 183.5+40% |
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