Quadro RTX 5000 (Mobile)
GPU·Mid-Range

Quadro RTX 5000 (Mobile)

NVIDIA

G3D Mark

14,832

December 2 2020
18 Watt
Turing (2018−2022)

Performance Spectrum - GPU

About G3D Mark

G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.

Overview

The Quadro RTX 5000 (Mobile) is manufactured by NVIDIA. It was released in December 2 2020. It features the Turing architecture. The core clock ranges from 1365 MHz to 1695 MHz. It has 896 shading units. The thermal design power (TDP) is 18W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 14,832 points.

Value Upgrade Path

This is the official ChipVERSUS Value Rating, comparing raw performance (G3D Mark) per dollar. Components placed above yours deliver better value for money.

MSRP is the manufacturer's suggested retail price.
Avg price is the current average price collected from markets across the web.

Performance Per Dollar

Based on actual market prices and performance benchmarks.

FPS Benchmarks

Predicted performance for Quadro RTX 5000 (Mobile) across popular games. Tested paired with Ryzen 7 7800X3D to isolate GPU performance.

Apex Legends

Apex Legends

1080p
low169 FPS
medium156 FPS
high147 FPS
ultra120 FPS
1440p
low129 FPS
medium116 FPS
high101 FPS
ultra85 FPS
4k
low64 FPS
medium55 FPS
high42 FPS
ultra37 FPS
Counter-Strike 2

Counter-Strike 2

1080p
low183 FPS
medium159 FPS
high126 FPS
ultra96 FPS
1440p
low128 FPS
medium107 FPS
high85 FPS
ultra67 FPS
4k
low78 FPS
medium66 FPS
high52 FPS
ultra37 FPS
Dead by Daylight

Dead by Daylight

1080p
low60 FPS
medium60 FPS
high60 FPS
ultra60 FPS
1440p
low58 FPS
medium55 FPS
high54 FPS
ultra45 FPS
4k
low52 FPS
medium48 FPS
high46 FPS
ultra37 FPS
Deadlock

Deadlock

1080p
low94 FPS
medium73 FPS
high49 FPS
ultra38 FPS
1440p
low58 FPS
medium46 FPS
high34 FPS
ultra30 FPS
4k
low35 FPS
medium25 FPS
high16 FPS
ultra14 FPS
Elden Ring

Elden Ring

1080p
low55 FPS
medium51 FPS
high42 FPS
ultra37 FPS
1440p
low49 FPS
medium46 FPS
high35 FPS
ultra31 FPS
4k
low25 FPS
medium23 FPS
high20 FPS
ultra16 FPS
Fortnite

Fortnite

1080p
low246 FPS
medium165 FPS
high99 FPS
ultra63 FPS
1440p
low141 FPS
medium94 FPS
high63 FPS
ultra42 FPS
4k
low61 FPS
medium34 FPS
high22 FPS
ultra16 FPS
League of Legends

League of Legends

1080p
low472 FPS
medium395 FPS
high302 FPS
ultra267 FPS
1440p
low330 FPS
medium281 FPS
high214 FPS
ultra176 FPS
4k
low208 FPS
medium182 FPS
high125 FPS
ultra83 FPS
Left 4 Dead 2

Left 4 Dead 2

1080p
low299 FPS
medium267 FPS
high206 FPS
ultra190 FPS
1440p
low264 FPS
medium245 FPS
high191 FPS
ultra174 FPS
4k
low171 FPS
medium144 FPS
high117 FPS
ultra104 FPS
Marvel Rivals

Marvel Rivals

1080p
low69 FPS
medium51 FPS
high39 FPS
ultra28 FPS
1440p
low43 FPS
medium26 FPS
high21 FPS
ultra16 FPS
4k
low19 FPS
medium13 FPS
high11 FPS
ultra8 FPS
Naraka: Bladepoint

Naraka: Bladepoint

1080p
low150 FPS
medium119 FPS
high92 FPS
ultra67 FPS
1440p
low117 FPS
medium92 FPS
high69 FPS
ultra55 FPS
4k
low67 FPS
medium57 FPS
high42 FPS
ultra38 FPS

Technical Analysis

Detailed breakdown of Quadro RTX 5000 (Mobile) specifications and capabilities.

Graphics Performance

The Quadro RTX 5000 (Mobile) scores 14,832 in the G3D Mark benchmark (the standard measure of rasterization GPU performance), placing it in the Mid-Range tier as a Aging generation graphics card. It is built on the Turing (2018−2022) architecture (codename: TU117), manufactured on a 12 nm process— smaller process nodes improve power efficiency and transistor density. It packs 896 shader units (the primary compute units for rendering pixels), 56 TMUs (texture mapping units), and 32 ROPs (render output units that handle final pixel output). Raw FP32 compute power: 3.037 TFLOPS — this measures the theoretical peak floating-point performance. Boost clock reaches 1695 MHz from a base of 1365 MHz.

SpecificationQuadro RTX 5000 (Mobile)
G3D MarkPassMark 3D graphics benchmark score14,832
ArchitectureGPU microarchitecture generationTuring (2018−2022)
CodenameInternal GPU die codenameTU117
Manufacturing ProcessFabrication node — smaller = more efficient12 nm
Shader UnitsCore compute units for rendering/compute896
TMUsTexture Mapping Units — handle texture sampling56
ROPsRender Output Units — final pixel/color blending32
Boost ClockMaximum GPU frequency under load1695 MHz
Base ClockGuaranteed minimum GPU frequency1365 MHz
Compute (FP32)Peak single-precision floating-point performance3.037 TFLOPS
Texture Fill RateTextures processed per second94.92 GTexel/s
PCIe InterfaceCPU↔GPU data link generationPCIe 3.0 x8
Transistor Count4,700 million
Performance RankPosition in global GPU performance ranking#548
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Video Memory (VRAM)

The Quadro RTX 5000 (Mobile) is equipped with 16 GB of GDDR6 video memory connected via a 256-bit memory bus. GDDR6 provides fast memory access for gaming and compute workloads. Memory operates at 16 Gbps effective speed.

SpecificationQuadro RTX 5000 (Mobile)
VRAM SizeVideo memory capacity — more = better for high-res textures16 GB
VRAM TypeMemory technology generationGDDR6
Memory BusWidth of data path — wider = more bandwidth256-bit
Memory SpeedEffective memory data rate16 Gbps
L1 Cache896 kB
L2 Cache1024 kB

Advanced Features & APIs

The Quadro RTX 5000 (Mobile) supports modern upscaling and frame generation technologies: NVIDIA Reflex, DLSS Super Resolution — these can dramatically boost effective FPS by generating intermediate frames or upscaling from lower internal resolution. Graphics API support: DirectX 12.2, Vulkan 1.2, OpenGL 4.6— latest API versions enable the most advanced rendering features like ray tracing and mesh shaders.

SpecificationQuadro RTX 5000 (Mobile)
NVIDIA Reflex✅ Supported
DLSS Frame Generation❌ Not Supported
DLSS Super Resolution✅ Supported
DirectXMicrosoft graphics API version12.2
VulkanCross-platform graphics API1.2
OpenGLLegacy graphics API4.6
Compute APIGPGPU framework (CUDA/ROCm/OpenCL)CUDA 11.0
Multi-GPUSLI/CrossFire/NVLink supportOptimus
🖥️

Display & Media

Display outputs: 1x Internal — supports up to 4 simultaneous displays. Hardware encoder: 7th Gen NVENC, decoder: 5th Gen NVDEC— dedicated hardware for video encoding/decoding accelerates streaming, recording, and video playback. Supported codecs: MPEG-2,H.264,HEVC,VP9,AV1 (Decode).

SpecificationQuadro RTX 5000 (Mobile)
Internal PortsNumber of Internal display connectors1x
Max DisplaysMaximum simultaneously connected monitors4
Hardware EncoderVideo encoding engine version7th Gen NVENC
Hardware DecoderVideo decoding engine version5th Gen NVDEC
CodecsSupported video compression formatsMPEG-2,H.264,HEVC,VP9,AV1 (Decode)
🔌

Power & Dimensions

The Quadro RTX 5000 (Mobile) draws 18 Watt under load (TDP) — a 500W PSU minimum is recommended. Power connector: PCIe-powered. Physical size: 0mm long, 0mm tall, occupying 0 expansion slots— verify your case has clearance before purchasing. Typical temperatures: 45°C at idle, 80°C under load.

SpecificationQuadro RTX 5000 (Mobile)
TDPPower consumption under load18 Watt
Recommended PSUMinimum power supply wattage500W
Power ConnectorRequired PCIe power cable typePCIe-powered
Card LengthGPU card length — check case clearance0mm
Card Height0mm
Slot WidthExpansion slots occupied0-slot
Idle TemperatureTypical temperature at desktop idle45°C
Load TemperatureTypical temperature under gaming load80°C

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