
Quadro RTX 4000 with Max-Q Design
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Radeon Pro V520 MxGPU
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
Quadro RTX 4000 with Max-Q Design
2019Why buy it
- ✅Access to a newer frame-generation stack with DLSS 3.5 + Frame Generation (2023).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
- ✅Draws 80W instead of 300W, a 220W reduction.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Radeon Pro V520 MxGPU
2018Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌No equivalent frame-generation stack like DLSS 3.5 + Frame Generation (2023).
- ❌Limited future-proofing: older hardware, 8 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌275% higher power demand at 300W vs 80W.
Quadro RTX 4000 with Max-Q Design
2019Radeon Pro V520 MxGPU
2018Why buy it
- ✅Access to a newer frame-generation stack with DLSS 3.5 + Frame Generation (2023).
- ✅More future proof: Turing (2018−2022) on 12nm with a newer platform for upcoming games.
- ✅Draws 80W instead of 300W, a 220W reduction.
Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Fewer clear downsides in this head-to-head, aside from the usual pricing and availability swings.
Trade-offs
- ❌No equivalent frame-generation stack like DLSS 3.5 + Frame Generation (2023).
- ❌Limited future-proofing: older hardware, 8 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌275% higher power demand at 300W vs 80W.
Quick Answers
So, is Radeon Pro V520 MxGPU better than Quadro RTX 4000 with Max-Q Design?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro RTX 4000 with Max-Q Design make more sense than Radeon Pro V520 MxGPU?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 162 FPS | 125 FPS |
| medium | 142 FPS | 107 FPS |
| high | 117 FPS | 89 FPS |
| ultra | 73 FPS | 62 FPS |
| 1440p | ||
| low | 130 FPS | 101 FPS |
| medium | 109 FPS | 84 FPS |
| high | 82 FPS | 65 FPS |
| ultra | 52 FPS | 45 FPS |
| 4K | ||
| low | 50 FPS | 45 FPS |
| medium | 43 FPS | 39 FPS |
| high | 31 FPS | 28 FPS |
| ultra | 26 FPS | 24 FPS |

Counter-Strike 2
| Preset | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 179 FPS | 314 FPS |
| medium | 141 FPS | 266 FPS |
| high | 119 FPS | 209 FPS |
| ultra | 103 FPS | 166 FPS |
| 1440p | ||
| low | 136 FPS | 207 FPS |
| medium | 106 FPS | 173 FPS |
| high | 91 FPS | 147 FPS |
| ultra | 75 FPS | 114 FPS |
| 4K | ||
| low | 78 FPS | 97 FPS |
| medium | 63 FPS | 79 FPS |
| high | 52 FPS | 66 FPS |
| ultra | 39 FPS | 50 FPS |

League of Legends
| Preset | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 548 FPS | 552 FPS |
| medium | 438 FPS | 441 FPS |
| high | 365 FPS | 368 FPS |
| ultra | 274 FPS | 276 FPS |
| 1440p | ||
| low | 411 FPS | 414 FPS |
| medium | 329 FPS | 331 FPS |
| high | 274 FPS | 276 FPS |
| ultra | 205 FPS | 207 FPS |
| 4K | ||
| low | 274 FPS | 276 FPS |
| medium | 219 FPS | 221 FPS |
| high | 183 FPS | 184 FPS |
| ultra | 137 FPS | 138 FPS |

Valorant
| Preset | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| 1080p | ||
| low | 303 FPS | 321 FPS |
| medium | 262 FPS | 279 FPS |
| high | 217 FPS | 243 FPS |
| ultra | 171 FPS | 183 FPS |
| 1440p | ||
| low | 224 FPS | 237 FPS |
| medium | 200 FPS | 212 FPS |
| high | 161 FPS | 185 FPS |
| ultra | 124 FPS | 137 FPS |
| 4K | ||
| low | 130 FPS | 142 FPS |
| medium | 111 FPS | 125 FPS |
| high | 92 FPS | 101 FPS |
| ultra | 67 FPS | 78 FPS |
Technical Specifications
Side-by-side comparison of Quadro RTX 4000 with Max-Q Design and Radeon Pro V520 MxGPU

Quadro RTX 4000 with Max-Q Design
Quadro RTX 4000 with Max-Q Design
The Quadro RTX 4000 with Max-Q Design is manufactured by NVIDIA. It was released in May 27 2019. It features the Turing architecture. The core clock ranges from 780 MHz to 1380 MHz. It has 2560 shading units. The thermal design power (TDP) is 80W. Manufactured using 12 nm process technology. It features 40 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 12,173 points.

Radeon Pro V520 MxGPU
Radeon Pro V520 MxGPU
The Radeon Pro V520 MxGPU is manufactured by AMD. It was released in August 26 2018. It features the GCN 5.0 architecture. The core clock ranges from 1000 MHz to 1500 MHz. It has 3584 ×2 shading units. The thermal design power (TDP) is 300W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 12,258 points.
Graphics Performance
The Quadro RTX 4000 with Max-Q Design scores 12,173 and the Radeon Pro V520 MxGPU reaches 12,258 in the G3D Mark benchmark — just a 0.7% difference, making them near-identical in rasterization performance. The Quadro RTX 4000 with Max-Q Design is built on Turing while the Radeon Pro V520 MxGPU uses GCN 5.0, both on 12 nm vs 14 nm. Shader units: 2,560 (Quadro RTX 4000 with Max-Q Design) vs 3,584 (Radeon Pro V520 MxGPU). Raw compute: 7.066 TFLOPS (Quadro RTX 4000 with Max-Q Design) vs 10.75 TFLOPS ×2 (Radeon Pro V520 MxGPU). Boost clocks: 1380 MHz vs 1500 MHz.
| Feature | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| G3D Mark Score | 12,173 | 12,258 |
| Architecture | Turing | GCN 5.0 |
| Process Node | 12 nm | 14 nm |
| Shading Units | 2560 | 3584 ×2+40% |
| Compute (TFLOPS) | 7.066 TFLOPS | 10.75 TFLOPS ×2+52% |
| Boost Clock | 1380 MHz | 1500 MHz+9% |
| ROPs | 64 | 64 ×2 |
| TMUs | 160 | 224 ×2+40% |
| L1 Cache | 2.5 MB+184% | 0.88 MB |
| L2 Cache | 4 MB | 4 MB |
Advanced Features (DLSS/FSR)
A critical advantage for the Quadro RTX 4000 with Max-Q Design is support for DLSS 3.5 + Frame Generation. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The Radeon Pro V520 MxGPU lacks specific hardware/driver support for this native frame generation tier.The Quadro RTX 4000 with Max-Q Design gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon Pro V520 MxGPU relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| Upscaling Tech | DLSS 3.5 Super Resolution | FSR Upscaling / FSR 4 |
| Frame Generation | DLSS 3.5 + Frame Generation | Not Supported |
| Ray Reconstruction | Yes (DLSS 3.5) | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 8 GB of GDDR6. Bus width: 256-bit vs 128-bit.
| Feature | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| VRAM Capacity | 8 GB | 8 GB |
| Memory Type | GDDR6 | GDDR6 |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 4 MB | 4 MB |
Display & API Support
DirectX support: 12.2 (Quadro RTX 4000 with Max-Q Design) vs 12.1 (Radeon Pro V520 MxGPU). Vulkan: 1.3 vs 1.1. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 0.
| Feature | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| DirectX | 12.2 | 12.1 |
| Vulkan | 1.3+18% | 1.1 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4 | 0 |
Media & Encoding
Hardware encoder: 7th Gen NVENC (Quadro RTX 4000 with Max-Q Design) vs VCE 4.1 (Radeon Pro V520 MxGPU). Decoder: 5th Gen NVDEC vs UVD 7.2. Supported codecs: MPEG-2,H.264,HEVC,VP9 (Quadro RTX 4000 with Max-Q Design) vs MPEG-2,H.264,HEVC,VP9 (Radeon Pro V520 MxGPU).
| Feature | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| Encoder | 7th Gen NVENC | VCE 4.1 |
| Decoder | 5th Gen NVDEC | UVD 7.2 |
| Codecs | MPEG-2,H.264,HEVC,VP9 | MPEG-2,H.264,HEVC,VP9 |
Power & Dimensions
The Quadro RTX 4000 with Max-Q Design draws 80W versus the Radeon Pro V520 MxGPU's 300W — a 115.8% difference. The Quadro RTX 4000 with Max-Q Design is more power-efficient. Recommended PSU: 500W (Quadro RTX 4000 with Max-Q Design) vs 500W (Radeon Pro V520 MxGPU). Power connectors: PCIe-powered vs PCIe-powered. Card length: 0mm vs 267mm, occupying 0 vs 1 slots. Typical load temperature: 80°C vs 80°C.
| Feature | Quadro RTX 4000 with Max-Q Design | Radeon Pro V520 MxGPU |
|---|---|---|
| TDP | 80W-73% | 300W |
| Recommended PSU | 500W | 500W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 0mm | 267mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 1 |
| Temp (Load) | 80°C | 80°C |
| Perf/Watt | 152.2+272% | 40.9 |
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