
GeForce GTX 1650 (Mobile)
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GeForce RTX 3050 OEM
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 1650 (Mobile)
2020Why buy it
- ✅Draws 50W instead of 130W, a 80W reduction.
Trade-offs
- ❌Lower average FPS than GeForce RTX 3050 OEM across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 47.8 G3D/$ (Unknown MSRP vs $249 MSRP).
GeForce RTX 3050 OEM
2022Why buy it
- ✅60.9% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 47.8 vs 0 G3D/$ ($249 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌160% higher power demand at 130W vs 50W.
GeForce GTX 1650 (Mobile)
2020GeForce RTX 3050 OEM
2022Why buy it
- ✅Draws 50W instead of 130W, a 80W reduction.
Why buy it
- ✅60.9% more average FPS across 50 tracked games in our benchmark data.
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 47.8 vs 0 G3D/$ ($249 MSRP vs Unknown MSRP).
- ✅Access to DLSS 2 Super Resolution (2020).
- ✅100% more VRAM for high-resolution textures and newer games (8 GB vs 4 GB).
- ✅More future proof: Ampere (2020−2025) on 8nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce RTX 3050 OEM across 50 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 8 GB for high-resolution textures and newer games.
- ❌No DLSS support; it relies on Upscaling support instead.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
- ❌Lower G3D Mark per dollar, at 0 vs 47.8 G3D/$ (Unknown MSRP vs $249 MSRP).
Trade-offs
- ❌160% higher power demand at 130W vs 50W.
Quick Answers
So, is GeForce RTX 3050 OEM better than GeForce GTX 1650 (Mobile)?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is GeForce GTX 1650 (Mobile) still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| 1080p | ||
| low | 90 FPS | 130 FPS |
| medium | 80 FPS | 113 FPS |
| high | 67 FPS | 99 FPS |
| ultra | 55 FPS | 83 FPS |
| 1440p | ||
| low | 83 FPS | 119 FPS |
| medium | 71 FPS | 96 FPS |
| high | 56 FPS | 81 FPS |
| ultra | 46 FPS | 69 FPS |
| 4K | ||
| low | 39 FPS | 64 FPS |
| medium | 36 FPS | 57 FPS |
| high | 25 FPS | 39 FPS |
| ultra | 22 FPS | 33 FPS |

Counter-Strike 2
| Preset | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| 1080p | ||
| low | 144 FPS | 239 FPS |
| medium | 122 FPS | 206 FPS |
| high | 103 FPS | 164 FPS |
| ultra | 72 FPS | 128 FPS |
| 1440p | ||
| low | 85 FPS | 163 FPS |
| medium | 67 FPS | 135 FPS |
| high | 52 FPS | 112 FPS |
| ultra | 38 FPS | 92 FPS |
| 4K | ||
| low | 37 FPS | 88 FPS |
| medium | 28 FPS | 74 FPS |
| high | 22 FPS | 62 FPS |
| ultra | 17 FPS | 49 FPS |

League of Legends
| Preset | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| 1080p | ||
| low | 314 FPS | 535 FPS |
| medium | 251 FPS | 428 FPS |
| high | 202 FPS | 357 FPS |
| ultra | 157 FPS | 268 FPS |
| 1440p | ||
| low | 235 FPS | 401 FPS |
| medium | 188 FPS | 321 FPS |
| high | 157 FPS | 268 FPS |
| ultra | 118 FPS | 201 FPS |
| 4K | ||
| low | 141 FPS | 268 FPS |
| medium | 123 FPS | 214 FPS |
| high | 84 FPS | 178 FPS |
| ultra | 54 FPS | 134 FPS |

Valorant
| Preset | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| 1080p | ||
| low | 262 FPS | 467 FPS |
| medium | 209 FPS | 414 FPS |
| high | 180 FPS | 335 FPS |
| ultra | 156 FPS | 268 FPS |
| 1440p | ||
| low | 200 FPS | 372 FPS |
| medium | 159 FPS | 321 FPS |
| high | 129 FPS | 236 FPS |
| ultra | 108 FPS | 197 FPS |
| 4K | ||
| low | 98 FPS | 199 FPS |
| medium | 75 FPS | 175 FPS |
| high | 65 FPS | 150 FPS |
| ultra | 51 FPS | 125 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 1650 (Mobile) and GeForce RTX 3050 OEM

GeForce GTX 1650 (Mobile)
GeForce GTX 1650 (Mobile)
The GeForce GTX 1650 (Mobile) is manufactured by NVIDIA. It was released in April 23 2020. It features the Turing architecture. The core clock ranges from 1350 MHz to 1485 MHz. It has 1024 shading units. The thermal design power (TDP) is 50W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 6,968 points.

GeForce RTX 3050 OEM
GeForce RTX 3050 OEM
The GeForce RTX 3050 OEM is manufactured by NVIDIA. It was released in January 4 2022. It features the Ampere architecture. The core clock ranges from 1515 MHz to 1755 MHz. It has 2560 shading units. The thermal design power (TDP) is 130W. Manufactured using 8 nm process technology. It features 20 dedicated ray tracing cores for enhanced lighting effects. G3D Mark benchmark score: 11,892 points.
Graphics Performance
In G3D Mark, the GeForce GTX 1650 (Mobile) scores 6,968 versus the GeForce RTX 3050 OEM's 11,892 — the GeForce RTX 3050 OEM leads by 70.7%. The GeForce GTX 1650 (Mobile) is built on Turing while the GeForce RTX 3050 OEM uses Ampere, both on 12 nm vs 8 nm. Shader units: 1,024 (GeForce GTX 1650 (Mobile)) vs 2,560 (GeForce RTX 3050 OEM). Raw compute: 3.041 TFLOPS (GeForce GTX 1650 (Mobile)) vs 8.986 TFLOPS (GeForce RTX 3050 OEM). Boost clocks: 1485 MHz vs 1755 MHz.
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| G3D Mark Score | 6,968 | 11,892+71% |
| Architecture | Turing | Ampere |
| Process Node | 12 nm | 8 nm |
| Shading Units | 1024 | 2560+150% |
| Compute (TFLOPS) | 3.041 TFLOPS | 8.986 TFLOPS+195% |
| Boost Clock | 1485 MHz | 1755 MHz+18% |
| ROPs | 32 | 32 |
| TMUs | 64 | 80+25% |
| L1 Cache | 1 MB | 2.5 MB+150% |
| L2 Cache | 1 MB | 2 MB+100% |
Advanced Features (DLSS/FSR)
The GeForce RTX 3050 OEM supports the newer DLSS 2 Super Resolution, whereas the GeForce GTX 1650 (Mobile) is capped at Upscaling support.
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| Upscaling Tech | Upscaling support | DLSS 2 Super Resolution |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
The GeForce GTX 1650 (Mobile) comes with 4 GB of VRAM, while the GeForce RTX 3050 OEM has 8 GB. The GeForce RTX 3050 OEM offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Memory bandwidth: 128 GB/s (GeForce GTX 1650 (Mobile)) vs 224 GB/s (GeForce RTX 3050 OEM) — a 75% advantage for the GeForce RTX 3050 OEM. Bus width: 128-bit vs 128-bit. L2 Cache: 1 MB (GeForce GTX 1650 (Mobile)) vs 2 MB (GeForce RTX 3050 OEM) — the GeForce RTX 3050 OEM has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| VRAM Capacity | 4 GB | 8 GB+100% |
| Memory Type | GDDR5 | GDDR6 |
| Memory Bandwidth | 128 GB/s | 224 GB/s+75% |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 1 MB | 2 MB+100% |
Display & API Support
DirectX support: 12 (12_1) (GeForce GTX 1650 (Mobile)) vs 12.2 (GeForce RTX 3050 OEM). Vulkan: 1.3 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 4.
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| DirectX | 12 (12_1) | 12.2+2% |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3 | 4+33% |
Media & Encoding
Hardware encoder: NVENC 6th Gen (Volta/Turing) (GeForce GTX 1650 (Mobile)) vs 8th Gen NVENC (GeForce RTX 3050 OEM). Decoder: NVDEC 4th Gen vs 5th Gen NVDEC. Supported codecs: H.264,H.265,VP9 (GeForce GTX 1650 (Mobile)) vs MPEG-2,H.264,HEVC,VP9,AV1 (Decode) (GeForce RTX 3050 OEM).
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| Encoder | NVENC 6th Gen (Volta/Turing) | 8th Gen NVENC |
| Decoder | NVDEC 4th Gen | 5th Gen NVDEC |
| Codecs | H.264,H.265,VP9 | MPEG-2,H.264,HEVC,VP9,AV1 (Decode) |
Power & Dimensions
The GeForce GTX 1650 (Mobile) draws 50W versus the GeForce RTX 3050 OEM's 130W — a 88.9% difference. The GeForce GTX 1650 (Mobile) is more power-efficient. Recommended PSU: 350W (GeForce GTX 1650 (Mobile)) vs 450W (GeForce RTX 3050 OEM). Power connectors: PCIe-powered vs 8-pin. Card length: 0mm vs 235mm, occupying 0 vs 2 slots. Typical load temperature: 87 vs 75°C.
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| TDP | 50W-62% | 130W |
| Recommended PSU | 350W-22% | 450W |
| Power Connector | PCIe-powered | 8-pin |
| Length | 0mm | 235mm |
| Height | 0mm | 124mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 87 | 75°C-14% |
| Perf/Watt | 139.4+52% | 91.5 |
Value Analysis
The GeForce RTX 3050 OEM is the newer GPU (2022 vs 2020).
| Feature | GeForce GTX 1650 (Mobile) | GeForce RTX 3050 OEM |
|---|---|---|
| MSRP | — | $249 |
| Codename | TU116 | GA106 |
| Release | April 23 2020 | January 4 2022 |
| Ranking | #324 | #224 |
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