
GeForce GTX 680MX
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Radeon RX 560
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 680MX
2012Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 37.2 G3D/$ (Unknown MSRP vs $99 MSRP).
- ❌62.7% higher power demand at 122W vs 75W.
Radeon RX 560
2017Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 37.2 vs 0 G3D/$ ($99 MSRP vs Unknown MSRP).
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅Less risky long-term buy than GeForce GTX 680MX: it remains the more sensible modern option while GeForce GTX 680MX is already obsolete for modern gaming.
- ✅Draws 75W instead of 122W, a 47W reduction.
Trade-offs
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
GeForce GTX 680MX
2012Radeon RX 560
2017Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 37.2 vs 0 G3D/$ ($99 MSRP vs Unknown MSRP).
- ✅Access to a newer frame-generation stack with FSR Frame Generation (2023).
- ✅Less risky long-term buy than GeForce GTX 680MX: it remains the more sensible modern option while GeForce GTX 680MX is already obsolete for modern gaming.
- ✅Draws 75W instead of 122W, a 47W reduction.
Trade-offs
- ❌No equivalent frame-generation stack like FSR Frame Generation (2023).
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 37.2 G3D/$ (Unknown MSRP vs $99 MSRP).
- ❌62.7% higher power demand at 122W vs 75W.
Trade-offs
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Quick Answers
So, is GeForce GTX 680MX better than Radeon RX 560?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Radeon RX 560 make more sense than GeForce GTX 680MX?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 78 FPS | 41 FPS |
| medium | 67 FPS | 26 FPS |
| high | 53 FPS | 20 FPS |
| ultra | 35 FPS | 11 FPS |
| 1440p | ||
| low | 70 FPS | 28 FPS |
| medium | 60 FPS | 17 FPS |
| high | 43 FPS | 10 FPS |
| ultra | 27 FPS | 5 FPS |
| 4K | ||
| low | 25 FPS | 10 FPS |
| medium | 24 FPS | 7 FPS |
| high | 16 FPS | 4 FPS |
| ultra | 14 FPS | 3 FPS |

Counter-Strike 2
| Preset | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 64 FPS | 88 FPS |
| medium | 42 FPS | 58 FPS |
| high | 31 FPS | 43 FPS |
| ultra | 21 FPS | 25 FPS |
| 1440p | ||
| low | 37 FPS | 42 FPS |
| medium | 21 FPS | 31 FPS |
| high | 15 FPS | 22 FPS |
| ultra | 11 FPS | 15 FPS |
| 4K | ||
| low | 13 FPS | 11 FPS |
| medium | 8 FPS | 9 FPS |
| high | 6 FPS | 8 FPS |
| ultra | 5 FPS | 5 FPS |

League of Legends
| Preset | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 171 FPS | 166 FPS |
| medium | 137 FPS | 133 FPS |
| high | 114 FPS | 110 FPS |
| ultra | 85 FPS | 83 FPS |
| 1440p | ||
| low | 128 FPS | 124 FPS |
| medium | 103 FPS | 99 FPS |
| high | 85 FPS | 83 FPS |
| ultra | 64 FPS | 62 FPS |
| 4K | ||
| low | 85 FPS | 83 FPS |
| medium | 68 FPS | 66 FPS |
| high | 57 FPS | 55 FPS |
| ultra | 43 FPS | 41 FPS |

Valorant
| Preset | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| 1080p | ||
| low | 128 FPS | 154 FPS |
| medium | 103 FPS | 119 FPS |
| high | 88 FPS | 97 FPS |
| ultra | 72 FPS | 81 FPS |
| 1440p | ||
| low | 97 FPS | 110 FPS |
| medium | 80 FPS | 87 FPS |
| high | 69 FPS | 72 FPS |
| ultra | 55 FPS | 58 FPS |
| 4K | ||
| low | 57 FPS | 62 FPS |
| medium | 44 FPS | 47 FPS |
| high | 35 FPS | 36 FPS |
| ultra | 26 FPS | 27 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 680MX and Radeon RX 560

GeForce GTX 680MX
GeForce GTX 680MX
The GeForce GTX 680MX is manufactured by NVIDIA. It was released in October 23 2012. It features the Kepler architecture. The core clock speed is 720 MHz. It has 1536 shading units. The thermal design power (TDP) is 122W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 3,799 points.

Radeon RX 560
Radeon RX 560
The Radeon RX 560 is manufactured by AMD. It was released in April 18 2017. It features the GCN 4.0 architecture. The core clock ranges from 1175 MHz to 1275 MHz. It has 1024 shading units. The thermal design power (TDP) is 75W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 3,682 points. Launch price was $99.
Graphics Performance
The GeForce GTX 680MX scores 3,799 and the Radeon RX 560 reaches 3,682 in the G3D Mark benchmark — just a 3.2% difference, making them near-identical in rasterization performance. The GeForce GTX 680MX is built on Kepler while the Radeon RX 560 uses GCN 4.0, both on 28 nm vs 14 nm. Shader units: 1,536 (GeForce GTX 680MX) vs 1,024 (Radeon RX 560).
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| G3D Mark Score | 3,799+3% | 3,682 |
| Architecture | Kepler | GCN 4.0 |
| Process Node | 28 nm | 14 nm |
| Shading Units | 1536+50% | 1024 |
Advanced Features (DLSS/FSR)
A critical advantage for the Radeon RX 560 is support for FSR Frame Generation. This allows it to generate entire frames using AI/Algorithms, essentially doubling the frame rate in CPU-bound scenarios or heavy ray-tracing titles. The GeForce GTX 680MX lacks specific hardware/driver support for this native frame generation tier.The GeForce GTX 680MX gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon RX 560 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | FSR Frame Generation |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Bus width: 256-bit vs 256-bit.
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 160 GB/s | Unknown |
| Bus Width | 256-bit | 256-bit |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 680MX) vs 12 (12_0) (Radeon RX 560). Vulkan: 1.2 vs 1.3. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| DirectX | 12 (11_0) | 12 (12_0) |
| Vulkan | 1.2 | 1.3+8% |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC (Kepler) (GeForce GTX 680MX) vs VCE 3.4 (Radeon RX 560). Decoder: NVDEC (Kepler) vs UVD 6.3. Supported codecs: H.264,MPEG-1,MPEG-2,VC-1 (GeForce GTX 680MX) vs HEVC,H.264,VP9,MPEG-4 (Radeon RX 560).
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| Encoder | NVENC (Kepler) | VCE 3.4 |
| Decoder | NVDEC (Kepler) | UVD 6.3 |
| Codecs | H.264,MPEG-1,MPEG-2,VC-1 | HEVC,H.264,VP9,MPEG-4 |
Power & Dimensions
The GeForce GTX 680MX draws 122W versus the Radeon RX 560's 75W — a 47.7% difference. The Radeon RX 560 is more power-efficient. Recommended PSU: 350W (GeForce GTX 680MX) vs 450W (Radeon RX 560). Power connectors: 1x 6-pin vs None. Card length: 0mm vs 170mm, occupying 0 vs 2 slots. Typical load temperature: 80 vs 70 C.
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| TDP | 122W | 75W-39% |
| Recommended PSU | 350W-22% | 450W |
| Power Connector | 1x 6-pin | None |
| Length | 0mm | 170mm |
| Height | 0mm | 112mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 80 | 70 C-13% |
| Perf/Watt | 31.1 | 49.1+58% |
Value Analysis
The Radeon RX 560 is the newer GPU (2017 vs 2012).
| Feature | GeForce GTX 680MX | Radeon RX 560 |
|---|---|---|
| MSRP | — | $99 |
| Codename | — | Polaris 21 |
| Release | October 23 2012 | April 18 2017 |
| Ranking | #520 | #527 |
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