
Quadro K6000
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Radeon Pro 580
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
Quadro K6000
2013Why buy it
- ✅14.2% more average FPS across 49 tracked games in our benchmark data.
- ✅200% more VRAM for high-resolution textures and newer games (12 GB vs 4 GB).
Trade-offs
- ❌Poor future-proofing: 2013-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌953% HIGHER MSRP$5,265 MSRPvs$500 MSRP
- ❌Lower G3D Mark per dollar, at 1.5 vs 15.5 G3D/$ ($5,265 MSRP vs $500 MSRP).
- ❌50% higher power demand at 225W vs 150W.
Radeon Pro 580
2017Why buy it
- ✅Costs $4,765 less on MSRP ($500 MSRP vs $5,265 MSRP).
- ✅Delivers 921.4% more G3D Mark for each dollar spent, at 15.5 vs 1.5 G3D/$ ($500 MSRP vs $5,265 MSRP).
- ✅Draws 150W instead of 225W, a 75W reduction.
Trade-offs
- ❌Lower average FPS than Quadro K6000 across 49 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Quadro K6000
2013Radeon Pro 580
2017Why buy it
- ✅14.2% more average FPS across 49 tracked games in our benchmark data.
- ✅200% more VRAM for high-resolution textures and newer games (12 GB vs 4 GB).
Why buy it
- ✅Costs $4,765 less on MSRP ($500 MSRP vs $5,265 MSRP).
- ✅Delivers 921.4% more G3D Mark for each dollar spent, at 15.5 vs 1.5 G3D/$ ($500 MSRP vs $5,265 MSRP).
- ✅Draws 150W instead of 225W, a 75W reduction.
Trade-offs
- ❌Poor future-proofing: 2013-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌953% HIGHER MSRP$5,265 MSRPvs$500 MSRP
- ❌Lower G3D Mark per dollar, at 1.5 vs 15.5 G3D/$ ($5,265 MSRP vs $500 MSRP).
- ❌50% higher power demand at 225W vs 150W.
Trade-offs
- ❌Lower average FPS than Quadro K6000 across 49 tracked games in our benchmark data.
- ❌Less VRAM, with 4 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2017-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
Quick Answers
So, is Quadro K6000 better than Radeon Pro 580?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Radeon Pro 580 make more sense than Quadro K6000?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| 1080p | ||
| low | 118 FPS | 81 FPS |
| medium | 101 FPS | 69 FPS |
| high | 86 FPS | 58 FPS |
| ultra | 58 FPS | 38 FPS |
| 1440p | ||
| low | 96 FPS | 71 FPS |
| medium | 81 FPS | 62 FPS |
| high | 62 FPS | 46 FPS |
| ultra | 42 FPS | 29 FPS |
| 4K | ||
| low | 38 FPS | 25 FPS |
| medium | 34 FPS | 24 FPS |
| high | 21 FPS | 16 FPS |
| ultra | 18 FPS | 14 FPS |

Counter-Strike 2
| Preset | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| 1080p | ||
| low | 111 FPS | 184 FPS |
| medium | 89 FPS | 159 FPS |
| high | 72 FPS | 127 FPS |
| ultra | 52 FPS | 101 FPS |
| 1440p | ||
| low | 74 FPS | 132 FPS |
| medium | 55 FPS | 109 FPS |
| high | 43 FPS | 89 FPS |
| ultra | 30 FPS | 69 FPS |
| 4K | ||
| low | 33 FPS | 71 FPS |
| medium | 26 FPS | 61 FPS |
| high | 24 FPS | 50 FPS |
| ultra | 18 FPS | 37 FPS |

League of Legends
| Preset | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| 1080p | ||
| low | 360 FPS | 349 FPS |
| medium | 288 FPS | 279 FPS |
| high | 240 FPS | 233 FPS |
| ultra | 180 FPS | 174 FPS |
| 1440p | ||
| low | 270 FPS | 262 FPS |
| medium | 216 FPS | 209 FPS |
| high | 180 FPS | 174 FPS |
| ultra | 135 FPS | 131 FPS |
| 4K | ||
| low | 180 FPS | 174 FPS |
| medium | 144 FPS | 140 FPS |
| high | 120 FPS | 116 FPS |
| ultra | 90 FPS | 87 FPS |

Valorant
| Preset | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| 1080p | ||
| low | 213 FPS | 162 FPS |
| medium | 183 FPS | 134 FPS |
| high | 148 FPS | 116 FPS |
| ultra | 122 FPS | 99 FPS |
| 1440p | ||
| low | 163 FPS | 119 FPS |
| medium | 141 FPS | 100 FPS |
| high | 109 FPS | 87 FPS |
| ultra | 86 FPS | 73 FPS |
| 4K | ||
| low | 92 FPS | 67 FPS |
| medium | 72 FPS | 54 FPS |
| high | 58 FPS | 42 FPS |
| ultra | 43 FPS | 33 FPS |
Technical Specifications
Side-by-side comparison of Quadro K6000 and Radeon Pro 580

Quadro K6000
Quadro K6000
The Quadro K6000 is manufactured by NVIDIA. It was released in July 23 2013. It features the Kepler architecture. The core clock ranges from 797 MHz to 902 MHz. It has 2880 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,993 points. Launch price was $5,265.

Radeon Pro 580
Radeon Pro 580
The Radeon Pro 580 is manufactured by AMD. It was released in June 5 2017. It features the GCN 4.0 architecture. The core clock ranges from 1100 MHz to 1200 MHz. It has 2304 shading units. The thermal design power (TDP) is 150W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 7,753 points.
Graphics Performance
The Quadro K6000 scores 7,993 and the Radeon Pro 580 reaches 7,753 in the G3D Mark benchmark — just a 3.1% difference, making them near-identical in rasterization performance. The Quadro K6000 is built on Kepler while the Radeon Pro 580 uses GCN 4.0, both on 28 nm vs 14 nm. Shader units: 2,880 (Quadro K6000) vs 2,304 (Radeon Pro 580). Raw compute: 5.196 TFLOPS (Quadro K6000) vs 5.53 TFLOPS (Radeon Pro 580). Boost clocks: 902 MHz vs 1200 MHz.
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| G3D Mark Score | 7,993+3% | 7,753 |
| Architecture | Kepler | GCN 4.0 |
| Process Node | 28 nm | 14 nm |
| Shading Units | 2880+25% | 2304 |
| Compute (TFLOPS) | 5.196 TFLOPS | 5.53 TFLOPS+6% |
| Boost Clock | 902 MHz | 1200 MHz+33% |
| ROPs | 48+50% | 32 |
| TMUs | 240+67% | 144 |
| L1 Cache | 240 KB | 576 KB+140% |
| L2 Cache | 1.5 MB | 2 MB+33% |
Advanced Features (DLSS/FSR)
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | AMD Anti-Lag |
Video Memory (VRAM)
The Quadro K6000 comes with 12 GB of VRAM, while the Radeon Pro 580 has 4 GB. The Quadro K6000 offers 200% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 128-bit. L2 Cache: 1.5 MB (Quadro K6000) vs 2 MB (Radeon Pro 580) — the Radeon Pro 580 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| VRAM Capacity | 12 GB+200% | 4 GB |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 1.5 MB | 2 MB+33% |
Display & API Support
DirectX support: 11.0 (Quadro K6000) vs 12.0 (Radeon Pro 580). Vulkan: 1.1 vs 1.3. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| DirectX | 11.0 | 12.0+9% |
| Vulkan | 1.1 | 1.3+18% |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 1.0 (Quadro K6000) vs VCE 3.4 (Radeon Pro 580). Decoder: PureVideo HD VP5 vs UVD 6.3. Supported codecs: MPEG-2,H.264 (Quadro K6000) vs MPEG-2,H.264,HEVC (Radeon Pro 580).
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| Encoder | NVENC 1.0 | VCE 3.4 |
| Decoder | PureVideo HD VP5 | UVD 6.3 |
| Codecs | MPEG-2,H.264 | MPEG-2,H.264,HEVC |
Power & Dimensions
The Quadro K6000 draws 225W versus the Radeon Pro 580's 150W — a 40% difference. The Radeon Pro 580 is more power-efficient. Recommended PSU: 350W (Quadro K6000) vs 350W (Radeon Pro 580). Power connectors: PCIe-powered vs PCIe-powered. Card length: 265mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 80°C vs 85°C.
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| TDP | 225W | 150W-33% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 265mm | 0mm |
| Height | 110mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 80°C-6% | 85°C |
| Perf/Watt | 35.5 | 51.7+46% |
Value Analysis
The Quadro K6000 launched at $5265 MSRP, while the Radeon Pro 580 launched at $500. The Radeon Pro 580 costs 90.5% less ($4765 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 1.5 (Quadro K6000) vs 15.5 (Radeon Pro 580) — the Radeon Pro 580 offers 933.3% better value. The Radeon Pro 580 is the newer GPU (2017 vs 2013).
| Feature | Quadro K6000 | Radeon Pro 580 |
|---|---|---|
| MSRP | $5265 | $500-91% |
| Performance per Dollar | 1.5 | 15.5+933% |
| Codename | GK110B | Polaris 20 |
| Release | July 23 2013 | June 5 2017 |
| Ranking | #318 | #327 |
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