
GeForce GT 650M
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Radeon HD 5750
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GT 650M
2012Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (2 GB vs 1 GB).
- ✅Draws 45W instead of 86W, a 41W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 9.0 G3D/$ (Unknown MSRP vs $130 MSRP).
Radeon HD 5750
2009Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 9.0 vs 0 G3D/$ ($130 MSRP vs Unknown MSRP).
Trade-offs
- ❌Less VRAM, with 1 GB vs 2 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2009-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌91.1% higher power demand at 86W vs 45W.
GeForce GT 650M
2012Radeon HD 5750
2009Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (2 GB vs 1 GB).
- ✅Draws 45W instead of 86W, a 41W reduction.
- ✅More future proof: Kepler (2012−2018) on 28nm with a newer platform for upcoming games.
Why buy it
- ✅Delivers 100+% more G3D Mark for each dollar spent, at 9.0 vs 0 G3D/$ ($130 MSRP vs Unknown MSRP).
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌Lower G3D Mark per dollar, at 0 vs 9.0 G3D/$ (Unknown MSRP vs $130 MSRP).
Trade-offs
- ❌Less VRAM, with 1 GB vs 2 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2009-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌91.1% higher power demand at 86W vs 45W.
Quick Answers
So, is GeForce GT 650M better than Radeon HD 5750?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
Is Radeon HD 5750 still worth buying for gaming in 2026?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 11 FPS | 16 FPS |
| medium | 7 FPS | 10 FPS |
| high | 4 FPS | 6 FPS |
| ultra | 2 FPS | 3 FPS |
| 1440p | ||
| low | 7 FPS | 11 FPS |
| medium | 4 FPS | 6 FPS |
| high | 2 FPS | 3 FPS |
| ultra | 1 FPS | 1 FPS |
| 4K | ||
| low | 3 FPS | 4 FPS |
| medium | 2 FPS | 2 FPS |
| high | 1 FPS | 1 FPS |
| ultra | 1 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 34 FPS | 23 FPS |
| medium | 15 FPS | 10 FPS |
| high | 11 FPS | 7 FPS |
| ultra | 8 FPS | 5 FPS |
| 1440p | ||
| low | 10 FPS | 7 FPS |
| medium | 4 FPS | 3 FPS |
| high | 3 FPS | 2 FPS |
| ultra | 3 FPS | 2 FPS |
| 4K | ||
| low | 3 FPS | 2 FPS |
| medium | 2 FPS | 1 FPS |
| high | 1 FPS | 1 FPS |
| ultra | 1 FPS | 1 FPS |

League of Legends
| Preset | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 53 FPS | 53 FPS |
| medium | 43 FPS | 42 FPS |
| high | 36 FPS | 35 FPS |
| ultra | 27 FPS | 26 FPS |
| 1440p | ||
| low | 40 FPS | 39 FPS |
| medium | 32 FPS | 32 FPS |
| high | 27 FPS | 26 FPS |
| ultra | 20 FPS | 20 FPS |
| 4K | ||
| low | 27 FPS | 26 FPS |
| medium | 21 FPS | 21 FPS |
| high | 18 FPS | 18 FPS |
| ultra | 13 FPS | 13 FPS |

Valorant
| Preset | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 53 FPS | 53 FPS |
| medium | 43 FPS | 42 FPS |
| high | 28 FPS | 35 FPS |
| ultra | 18 FPS | 23 FPS |
| 1440p | ||
| low | 7 FPS | 33 FPS |
| medium | 5 FPS | 24 FPS |
| high | 4 FPS | 18 FPS |
| ultra | 2 FPS | 12 FPS |
| 4K | ||
| low | 4 FPS | 19 FPS |
| medium | 3 FPS | 13 FPS |
| high | 2 FPS | 10 FPS |
| ultra | 1 FPS | 7 FPS |
Technical Specifications
Side-by-side comparison of GeForce GT 650M and Radeon HD 5750

GeForce GT 650M
GeForce GT 650M
The GeForce GT 650M is manufactured by NVIDIA. It was released in March 22 2012. It features the Kepler architecture. The core clock ranges from Up to 900 MHz to 950 MHz. It has 384 shading units. The thermal design power (TDP) is 45W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,187 points.

Radeon HD 5750
Radeon HD 5750
The Radeon HD 5750 is manufactured by AMD. It was released in October 13 2009. It features the TeraScale 2 architecture. The core clock speed is 700 MHz. It has 720 shading units. The thermal design power (TDP) is 86W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,169 points.
Graphics Performance
The GeForce GT 650M scores 1,187 and the Radeon HD 5750 reaches 1,169 in the G3D Mark benchmark — just a 1.5% difference, making them near-identical in rasterization performance. The GeForce GT 650M is built on Kepler while the Radeon HD 5750 uses TeraScale 2, both on 28 nm vs 40 nm. Shader units: 384 (GeForce GT 650M) vs 720 (Radeon HD 5750). Raw compute: 0.7296 TFLOPS (GeForce GT 650M) vs 1.008 TFLOPS (Radeon HD 5750).
| Feature | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| G3D Mark Score | 1,187+2% | 1,169 |
| Architecture | Kepler | TeraScale 2 |
| Process Node | 28 nm | 40 nm |
| Shading Units | 384 | 720+88% |
| Compute (TFLOPS) | 0.7296 TFLOPS | 1.008 TFLOPS+38% |
| ROPs | 16 | 16 |
| TMUs | 32 | 36+13% |
| L1 Cache | 32 KB | 72 KB+125% |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GT 650M gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon HD 5750 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GT 650M comes with 2 GB of VRAM, while the Radeon HD 5750 has 1 GB. The GeForce GT 650M offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 128-bit vs 128-bit.
| Feature | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| VRAM Capacity | 2 GB+100% | 1 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 128-bit | 128-bit |
| L2 Cache | 256 KB | 256 KB |
Media & Encoding
Supported codecs: H.264,VC-1,MPEG-4,MPEG-1/2 (GeForce GT 650M) vs H.264 (Radeon HD 5750).
| Feature | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| Encoder | NVENC (Kepler) | — |
| Decoder | VP5 | — |
| Codecs | H.264,VC-1,MPEG-4,MPEG-1/2 | H.264 |
Power & Dimensions
The GeForce GT 650M draws 45W versus the Radeon HD 5750's 86W — a 62.6% difference. The GeForce GT 650M is more power-efficient. Recommended PSU: 350W (GeForce GT 650M) vs 450W (Radeon HD 5750). Power connectors: PCIe-powered vs 1x 6-pin.
| Feature | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| TDP | 45W-48% | 86W |
| Recommended PSU | 350W-22% | 450W |
| Power Connector | PCIe-powered | 1x 6-pin |
| Length | 0mm | — |
| Height | 0mm | — |
| Slots | 0 | — |
| Temp (Load) | 85°C | — |
| Perf/Watt | 26.4+94% | 13.6 |
Value Analysis
The GeForce GT 650M is the newer GPU (2012 vs 2009).
| Feature | GeForce GT 650M | Radeon HD 5750 |
|---|---|---|
| MSRP | — | $130 |
| Codename | GK107 | Juniper |
| Release | March 22 2012 | October 13 2009 |
| Ranking | #828 | #834 |
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