
GeForce GT 640 Rev. 2
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Radeon HD 5750
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GT 640 Rev. 2
2013Why buy it
- ✅Costs $31 less on MSRP ($99 MSRP vs $130 MSRP).
- ✅Delivers 31.2% more G3D Mark for each dollar spent, at 11.8 vs 9.0 G3D/$ ($99 MSRP vs $130 MSRP).
- ✅Draws 49W instead of 86W, a 37W reduction.
Trade-offs
- ❌Less VRAM, with 512 MB vs 1 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Radeon HD 5750
2009Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (1 GB vs 512 MB).
Trade-offs
- ❌Very weak future-proofing: 2009-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌31.3% HIGHER MSRP$130 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 9.0 vs 11.8 G3D/$ ($130 MSRP vs $99 MSRP).
- ❌75.5% higher power demand at 86W vs 49W.
GeForce GT 640 Rev. 2
2013Radeon HD 5750
2009Why buy it
- ✅Costs $31 less on MSRP ($99 MSRP vs $130 MSRP).
- ✅Delivers 31.2% more G3D Mark for each dollar spent, at 11.8 vs 9.0 G3D/$ ($99 MSRP vs $130 MSRP).
- ✅Draws 49W instead of 86W, a 37W reduction.
Why buy it
- ✅100% more VRAM for high-resolution textures and newer games (1 GB vs 512 MB).
Trade-offs
- ❌Less VRAM, with 512 MB vs 1 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2013-era hardware with 512 MB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Trade-offs
- ❌Very weak future-proofing: 2009-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌31.3% HIGHER MSRP$130 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 9.0 vs 11.8 G3D/$ ($130 MSRP vs $99 MSRP).
- ❌75.5% higher power demand at 86W vs 49W.
Quick Answers
So, is Radeon HD 5750 better than GeForce GT 640 Rev. 2?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GT 640 Rev. 2 make more sense than Radeon HD 5750?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 14 FPS | 20 FPS |
| medium | 9 FPS | 12 FPS |
| high | 6 FPS | 8 FPS |
| ultra | 3 FPS | 4 FPS |
| 1440p | ||
| low | 9 FPS | 14 FPS |
| medium | 5 FPS | 7 FPS |
| high | 2 FPS | 3 FPS |
| ultra | 1 FPS | 2 FPS |
| 4K | ||
| low | 4 FPS | 5 FPS |
| medium | 2 FPS | 3 FPS |
| high | 1 FPS | 2 FPS |
| ultra | 1 FPS | 1 FPS |

Counter-Strike 2
| Preset | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 39 FPS | 24 FPS |
| medium | 19 FPS | 10 FPS |
| high | 14 FPS | 8 FPS |
| ultra | 10 FPS | 6 FPS |
| 1440p | ||
| low | 12 FPS | 8 FPS |
| medium | 5 FPS | 3 FPS |
| high | 4 FPS | 2 FPS |
| ultra | 3 FPS | 2 FPS |
| 4K | ||
| low | 4 FPS | 3 FPS |
| medium | 2 FPS | 1 FPS |
| high | 2 FPS | 1 FPS |
| ultra | 1 FPS | 1 FPS |

League of Legends
| Preset | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 53 FPS | 53 FPS |
| medium | 42 FPS | 42 FPS |
| high | 35 FPS | 35 FPS |
| ultra | 26 FPS | 26 FPS |
| 1440p | ||
| low | 39 FPS | 39 FPS |
| medium | 32 FPS | 32 FPS |
| high | 26 FPS | 26 FPS |
| ultra | 20 FPS | 20 FPS |
| 4K | ||
| low | 26 FPS | 26 FPS |
| medium | 21 FPS | 21 FPS |
| high | 18 FPS | 18 FPS |
| ultra | 13 FPS | 13 FPS |

Valorant
| Preset | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| 1080p | ||
| low | 41 FPS | 53 FPS |
| medium | 33 FPS | 42 FPS |
| high | 20 FPS | 35 FPS |
| ultra | 14 FPS | 26 FPS |
| 1440p | ||
| low | 5 FPS | 38 FPS |
| medium | 3 FPS | 29 FPS |
| high | 3 FPS | 22 FPS |
| ultra | 2 FPS | 14 FPS |
| 4K | ||
| low | 3 FPS | 22 FPS |
| medium | 2 FPS | 16 FPS |
| high | 2 FPS | 13 FPS |
| ultra | 1 FPS | 8 FPS |
Technical Specifications
Side-by-side comparison of GeForce GT 640 Rev. 2 and Radeon HD 5750

GeForce GT 640 Rev. 2
GeForce GT 640 Rev. 2
The GeForce GT 640 Rev. 2 is manufactured by NVIDIA. It was released in May 29 2013. It features the Kepler 2.0 architecture. The core clock speed is 1046 MHz. It has 384 shading units. The thermal design power (TDP) is 49W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,168 points. Launch price was $89.

Radeon HD 5750
Radeon HD 5750
The Radeon HD 5750 is manufactured by AMD. It was released in October 13 2009. It features the TeraScale 2 architecture. The core clock speed is 700 MHz. It has 720 shading units. The thermal design power (TDP) is 86W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 1,169 points.
Graphics Performance
The GeForce GT 640 Rev. 2 scores 1,168 and the Radeon HD 5750 reaches 1,169 in the G3D Mark benchmark — just a 0.1% difference, making them near-identical in rasterization performance. The GeForce GT 640 Rev. 2 is built on Kepler 2.0 while the Radeon HD 5750 uses TeraScale 2, both on 28 nm vs 40 nm. Shader units: 384 (GeForce GT 640 Rev. 2) vs 720 (Radeon HD 5750). Raw compute: 0.8033 TFLOPS (GeForce GT 640 Rev. 2) vs 1.008 TFLOPS (Radeon HD 5750).
| Feature | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| G3D Mark Score | 1,168 | 1,169 |
| Architecture | Kepler 2.0 | TeraScale 2 |
| Process Node | 28 nm | 40 nm |
| Shading Units | 384 | 720+88% |
| Compute (TFLOPS) | 0.8033 TFLOPS | 1.008 TFLOPS+25% |
| ROPs | 8 | 16+100% |
| TMUs | 32 | 36+13% |
| L1 Cache | 32 KB | 72 KB+125% |
| L2 Cache | 128 KB | 256 KB+100% |
Advanced Features (DLSS/FSR)
The GeForce GT 640 Rev. 2 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Radeon HD 5750 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| Upscaling Tech | Upscaling support | FSR Upscaling / FSR 4 |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | AMD Anti-Lag |
Video Memory (VRAM)
The GeForce GT 640 Rev. 2 comes with 512 MB of VRAM, while the Radeon HD 5750 has 1 GB. The Radeon HD 5750 offers 100% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit. L2 Cache: 128 KB (GeForce GT 640 Rev. 2) vs 256 KB (Radeon HD 5750) — the Radeon HD 5750 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| VRAM Capacity | 0.5 GB | 1 GB+100% |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | Unknown | Unknown |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 128 KB | 256 KB+100% |
Media & Encoding
Supported codecs: H.264,MPEG-2,VC-1 (GeForce GT 640 Rev. 2) vs H.264 (Radeon HD 5750).
| Feature | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| Encoder | NVENC (Kepler) | — |
| Decoder | PureVideo HD 5 | — |
| Codecs | H.264,MPEG-2,VC-1 | H.264 |
Power & Dimensions
The GeForce GT 640 Rev. 2 draws 49W versus the Radeon HD 5750's 86W — a 54.8% difference. The GeForce GT 640 Rev. 2 is more power-efficient. Recommended PSU: 300W (GeForce GT 640 Rev. 2) vs 450W (Radeon HD 5750). Power connectors: None vs 1x 6-pin.
| Feature | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| TDP | 49W-43% | 86W |
| Recommended PSU | 300W-33% | 450W |
| Power Connector | None | 1x 6-pin |
| Length | 145mm | — |
| Height | 111mm | — |
| Slots | 1 | — |
| Temp (Load) | 65 | — |
| Perf/Watt | 23.8+75% | 13.6 |
Value Analysis
The GeForce GT 640 Rev. 2 launched at $99 MSRP, while the Radeon HD 5750 launched at $130. The GeForce GT 640 Rev. 2 costs 23.8% less ($31 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 11.8 (GeForce GT 640 Rev. 2) vs 9.0 (Radeon HD 5750) — the GeForce GT 640 Rev. 2 offers 31.1% better value. The GeForce GT 640 Rev. 2 is the newer GPU (2013 vs 2009).
| Feature | GeForce GT 640 Rev. 2 | Radeon HD 5750 |
|---|---|---|
| MSRP | $99-24% | $130 |
| Performance per Dollar | 11.8+31% | 9.0 |
| Codename | GK208 | Juniper |
| Release | May 29 2013 | October 13 2009 |
| Ranking | #786 | #834 |
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