
GeForce GTX 485M SLI
Popular choices:

Quadro P600
Popular choices:
Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 485M SLI
2011Why buy it
- ✅35.5% more average FPS across 46 tracked games in our benchmark data.
Trade-offs
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌150% higher power demand at 100W vs 40W.
Quadro P600
2017Why buy it
- ✅Draws 40W instead of 100W, a 60W reduction.
- ✅More future proof: Pascal (2016−2021) on 14nm with a newer platform for upcoming games.
Trade-offs
- ❌Lower average FPS than GeForce GTX 485M SLI across 46 tracked games in our benchmark data.
- ❌Very weak future-proofing: 2017-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
GeForce GTX 485M SLI
2011Quadro P600
2017Why buy it
- ✅35.5% more average FPS across 46 tracked games in our benchmark data.
Why buy it
- ✅Draws 40W instead of 100W, a 60W reduction.
- ✅More future proof: Pascal (2016−2021) on 14nm with a newer platform for upcoming games.
Trade-offs
- ❌Very weak future-proofing: 2011-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌150% higher power demand at 100W vs 40W.
Trade-offs
- ❌Lower average FPS than GeForce GTX 485M SLI across 46 tracked games in our benchmark data.
- ❌Very weak future-proofing: 2017-era hardware with 2 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is GeForce GTX 485M SLI better than Quadro P600?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro P600 make more sense than GeForce GTX 485M SLI?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| 1080p | ||
| low | 77 FPS | 32 FPS |
| medium | 64 FPS | 22 FPS |
| high | 49 FPS | 14 FPS |
| ultra | 32 FPS | 11 FPS |
| 1440p | ||
| low | 67 FPS | 21 FPS |
| medium | 55 FPS | 14 FPS |
| high | 38 FPS | 7 FPS |
| ultra | 24 FPS | 6 FPS |
| 4K | ||
| low | 24 FPS | 12 FPS |
| medium | 22 FPS | 8 FPS |
| high | 14 FPS | 5 FPS |
| ultra | 12 FPS | 4 FPS |

Counter-Strike 2
| Preset | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| 1080p | ||
| low | 67 FPS | 79 FPS |
| medium | 45 FPS | 50 FPS |
| high | 33 FPS | 37 FPS |
| ultra | 21 FPS | 23 FPS |
| 1440p | ||
| low | 38 FPS | 22 FPS |
| medium | 21 FPS | 16 FPS |
| high | 15 FPS | 11 FPS |
| ultra | 11 FPS | 8 FPS |
| 4K | ||
| low | 13 FPS | 7 FPS |
| medium | 8 FPS | 4 FPS |
| high | 6 FPS | 4 FPS |
| ultra | 5 FPS | 3 FPS |

League of Legends
| Preset | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| 1080p | ||
| low | 151 FPS | 149 FPS |
| medium | 121 FPS | 119 FPS |
| high | 101 FPS | 100 FPS |
| ultra | 76 FPS | 75 FPS |
| 1440p | ||
| low | 113 FPS | 112 FPS |
| medium | 91 FPS | 90 FPS |
| high | 76 FPS | 75 FPS |
| ultra | 57 FPS | 56 FPS |
| 4K | ||
| low | 76 FPS | 75 FPS |
| medium | 60 FPS | 60 FPS |
| high | 50 FPS | 50 FPS |
| ultra | 38 FPS | 37 FPS |

Valorant
| Preset | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| 1080p | ||
| low | 135 FPS | 149 FPS |
| medium | 108 FPS | 119 FPS |
| high | 92 FPS | 100 FPS |
| ultra | 74 FPS | 75 FPS |
| 1440p | ||
| low | 101 FPS | 112 FPS |
| medium | 82 FPS | 90 FPS |
| high | 70 FPS | 75 FPS |
| ultra | 56 FPS | 56 FPS |
| 4K | ||
| low | 58 FPS | 75 FPS |
| medium | 45 FPS | 60 FPS |
| high | 36 FPS | 50 FPS |
| ultra | 27 FPS | 37 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 485M SLI and Quadro P600

GeForce GTX 485M SLI
GeForce GTX 485M SLI
The GeForce GTX 485M SLI is manufactured by NVIDIA. It was released in January 6 2011. It features the Fermi architecture. The core clock speed is 575 MHz. It has 768 shading units. The thermal design power (TDP) is 100W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 3,360 points.

Quadro P600
Quadro P600
The Quadro P600 is manufactured by NVIDIA. It was released in February 7 2017. It features the Pascal architecture. The core clock ranges from 1430 MHz to 1620 MHz. It has 384 shading units. The thermal design power (TDP) is 40W. Manufactured using 14 nm process technology. G3D Mark benchmark score: 3,318 points. Launch price was $178.
Graphics Performance
The GeForce GTX 485M SLI scores 3,360 and the Quadro P600 reaches 3,318 in the G3D Mark benchmark — just a 1.3% difference, making them near-identical in rasterization performance. The GeForce GTX 485M SLI is built on Fermi while the Quadro P600 uses Pascal, both on 40 nm vs 14 nm. Shader units: 768 (GeForce GTX 485M SLI) vs 384 (Quadro P600).
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| G3D Mark Score | 3,360+1% | 3,318 |
| Architecture | Fermi | Pascal |
| Process Node | 40 nm | 14 nm |
| Shading Units | 768+100% | 384 |
Advanced Features (DLSS/FSR)
The GeForce GTX 485M SLI gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Quadro P600 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | Standard |
Video Memory (VRAM)
Both cards feature 2 GB of GDDR5. Bus width: 128-bit vs 64-bit.
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| VRAM Capacity | 2 GB | 2 GB |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 128-bit+100% | 64-bit |
Display & API Support
DirectX support: 12 (11_0) (GeForce GTX 485M SLI) vs 12_1 (Quadro P600). Maximum simultaneous displays: 2 vs 4.
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| DirectX | 12 (11_0) | 12_1 |
| Max Displays | 2 | 4+100% |
Media & Encoding
Hardware encoder: PureVideo HD VP4 (GeForce GTX 485M SLI) vs NVENC 6th Gen (Quadro P600). Decoder: PureVideo HD VP4 vs NVDEC 4th Gen.
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| Encoder | PureVideo HD VP4 | NVENC 6th Gen |
| Decoder | PureVideo HD VP4 | NVDEC 4th Gen |
| Codecs | H.264,VC-1,MPEG-2,MPEG-4 ASP | — |
Power & Dimensions
The GeForce GTX 485M SLI draws 100W versus the Quadro P600's 40W — a 85.7% difference. The Quadro P600 is more power-efficient. Recommended PSU: 350W (GeForce GTX 485M SLI) vs 350W (Quadro P600). Power connectors: 1x 6-pin vs PCIe-powered.
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| TDP | 100W | 40W-60% |
| Recommended PSU | 350W | 350W |
| Power Connector | 1x 6-pin | PCIe-powered |
| Length | — | 145mm |
| Slots | 0-100% | 1 |
| Temp (Load) | 92°C | — |
| Perf/Watt | 33.6 | 83.0+147% |
Value Analysis
The Quadro P600 is the newer GPU (2017 vs 2011).
| Feature | GeForce GTX 485M SLI | Quadro P600 |
|---|---|---|
| MSRP | — | $0 |
| Codename | N11E-GTX-A1 | GP107 |
| Release | January 6 2011 | February 7 2017 |
| Ranking | #542 | #558 |
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