
Quadro K6000
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Quadro M5500
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
Quadro K6000
2013Why buy it
- ✅50% more VRAM for high-resolution textures and newer games (12 GB vs 8 GB).
Trade-offs
- ❌Lower average FPS than Quadro M5500 across 49 tracked games in our benchmark data.
- ❌Poor future-proofing: 2013-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌558.1% HIGHER MSRP$5,265 MSRPvs$800 MSRP
- ❌Lower G3D Mark per dollar, at 1.5 vs 9.9 G3D/$ ($5,265 MSRP vs $800 MSRP).
- ❌50% higher power demand at 225W vs 150W.
Quadro M5500
2016Why buy it
- ✅7.1% more average FPS across 49 tracked games in our benchmark data.
- ✅Costs $4,465 less on MSRP ($800 MSRP vs $5,265 MSRP).
- ✅Delivers 551.7% more G3D Mark for each dollar spent, at 9.9 vs 1.5 G3D/$ ($800 MSRP vs $5,265 MSRP).
- ✅Draws 150W instead of 225W, a 75W reduction.
Trade-offs
- ❌Less VRAM, with 8 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2016-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
Quadro K6000
2013Quadro M5500
2016Why buy it
- ✅50% more VRAM for high-resolution textures and newer games (12 GB vs 8 GB).
Why buy it
- ✅7.1% more average FPS across 49 tracked games in our benchmark data.
- ✅Costs $4,465 less on MSRP ($800 MSRP vs $5,265 MSRP).
- ✅Delivers 551.7% more G3D Mark for each dollar spent, at 9.9 vs 1.5 G3D/$ ($800 MSRP vs $5,265 MSRP).
- ✅Draws 150W instead of 225W, a 75W reduction.
Trade-offs
- ❌Lower average FPS than Quadro M5500 across 49 tracked games in our benchmark data.
- ❌Poor future-proofing: 2013-era hardware with 12 GB of VRAM is already a legacy-tier option for modern games.
- ❌558.1% HIGHER MSRP$5,265 MSRPvs$800 MSRP
- ❌Lower G3D Mark per dollar, at 1.5 vs 9.9 G3D/$ ($5,265 MSRP vs $800 MSRP).
- ❌50% higher power demand at 225W vs 150W.
Trade-offs
- ❌Less VRAM, with 8 GB vs 12 GB for high-resolution textures and newer games.
- ❌Poor future-proofing: 2016-era hardware with 8 GB of VRAM is already a legacy-tier option for modern games.
Quick Answers
So, is Quadro M5500 better than Quadro K6000?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Quadro K6000 make more sense than Quadro M5500?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | Quadro K6000 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 118 FPS | 108 FPS |
| medium | 101 FPS | 91 FPS |
| high | 86 FPS | 78 FPS |
| ultra | 58 FPS | 52 FPS |
| 1440p | ||
| low | 96 FPS | 92 FPS |
| medium | 81 FPS | 77 FPS |
| high | 62 FPS | 59 FPS |
| ultra | 42 FPS | 38 FPS |
| 4K | ||
| low | 38 FPS | 36 FPS |
| medium | 34 FPS | 33 FPS |
| high | 21 FPS | 21 FPS |
| ultra | 18 FPS | 18 FPS |

Counter-Strike 2
| Preset | Quadro K6000 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 111 FPS | 229 FPS |
| medium | 89 FPS | 198 FPS |
| high | 72 FPS | 151 FPS |
| ultra | 52 FPS | 120 FPS |
| 1440p | ||
| low | 74 FPS | 170 FPS |
| medium | 55 FPS | 144 FPS |
| high | 43 FPS | 116 FPS |
| ultra | 30 FPS | 91 FPS |
| 4K | ||
| low | 33 FPS | 98 FPS |
| medium | 26 FPS | 82 FPS |
| high | 24 FPS | 69 FPS |
| ultra | 18 FPS | 52 FPS |

League of Legends
| Preset | Quadro K6000 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 360 FPS | 356 FPS |
| medium | 288 FPS | 285 FPS |
| high | 240 FPS | 237 FPS |
| ultra | 180 FPS | 178 FPS |
| 1440p | ||
| low | 270 FPS | 267 FPS |
| medium | 216 FPS | 214 FPS |
| high | 180 FPS | 178 FPS |
| ultra | 135 FPS | 134 FPS |
| 4K | ||
| low | 180 FPS | 178 FPS |
| medium | 144 FPS | 142 FPS |
| high | 120 FPS | 119 FPS |
| ultra | 90 FPS | 89 FPS |

Valorant
| Preset | Quadro K6000 | Quadro M5500 |
|---|---|---|
| 1080p | ||
| low | 213 FPS | 234 FPS |
| medium | 183 FPS | 202 FPS |
| high | 148 FPS | 164 FPS |
| ultra | 122 FPS | 140 FPS |
| 1440p | ||
| low | 163 FPS | 183 FPS |
| medium | 141 FPS | 159 FPS |
| high | 109 FPS | 125 FPS |
| ultra | 86 FPS | 104 FPS |
| 4K | ||
| low | 92 FPS | 100 FPS |
| medium | 72 FPS | 80 FPS |
| high | 58 FPS | 63 FPS |
| ultra | 43 FPS | 50 FPS |
Technical Specifications
Side-by-side comparison of Quadro K6000 and Quadro M5500

Quadro K6000
Quadro K6000
The Quadro K6000 is manufactured by NVIDIA. It was released in July 23 2013. It features the Kepler architecture. The core clock ranges from 797 MHz to 902 MHz. It has 2880 shading units. The thermal design power (TDP) is 225W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,993 points. Launch price was $5,265.

Quadro M5500
Quadro M5500
The Quadro M5500 is manufactured by NVIDIA. It was released in April 8 2016. It features the Maxwell 2.0 architecture. The core clock ranges from 1140 MHz to 1165 MHz. It has 2048 shading units. The thermal design power (TDP) is 150W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 7,915 points.
Graphics Performance
The Quadro K6000 scores 7,993 and the Quadro M5500 reaches 7,915 in the G3D Mark benchmark — just a 1% difference, making them near-identical in rasterization performance. The Quadro K6000 is built on Kepler while the Quadro M5500 uses Maxwell 2.0, both on a 28 nm process. Shader units: 2,880 (Quadro K6000) vs 2,048 (Quadro M5500). Raw compute: 5.196 TFLOPS (Quadro K6000) vs 4.772 TFLOPS (Quadro M5500). Boost clocks: 902 MHz vs 1165 MHz.
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| G3D Mark Score | 7,993 | 7,915 |
| Architecture | Kepler | Maxwell 2.0 |
| Process Node | 28 nm | 28 nm |
| Shading Units | 2880+41% | 2048 |
| Compute (TFLOPS) | 5.196 TFLOPS+9% | 4.772 TFLOPS |
| Boost Clock | 902 MHz | 1165 MHz+29% |
| ROPs | 48 | 64+33% |
| TMUs | 240+88% | 128 |
| L1 Cache | 240 KB | 768 KB+220% |
| L2 Cache | 1.5 MB | 2 MB+33% |
Advanced Features (DLSS/FSR)
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | Standard |
Video Memory (VRAM)
The Quadro K6000 comes with 12 GB of VRAM, while the Quadro M5500 has 8 GB. The Quadro K6000 offers 50% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 256-bit vs 256-bit. L2 Cache: 1.5 MB (Quadro K6000) vs 2 MB (Quadro M5500) — the Quadro M5500 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| VRAM Capacity | 12 GB+50% | 8 GB |
| Memory Type | GDDR5 | GDDR6 |
| Bus Width | 256-bit | 256-bit |
| L2 Cache | 1.5 MB | 2 MB+33% |
Display & API Support
DirectX support: 11.0 (Quadro K6000) vs 12 (12_1) (Quadro M5500). Vulkan: 1.1 vs 1.2. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 4.
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| DirectX | 11.0 | 12 (12_1)+9% |
| Vulkan | 1.1 | 1.2+9% |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 4 | 4 |
Media & Encoding
Hardware encoder: NVENC 1.0 (Quadro K6000) vs NVENC (Maxwell) (Quadro M5500). Decoder: PureVideo HD VP5 vs NVDEC (Maxwell). Supported codecs: MPEG-2,H.264 (Quadro K6000) vs H.264,H.265,VP9,MPEG-2,VC-1 (Quadro M5500).
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| Encoder | NVENC 1.0 | NVENC (Maxwell) |
| Decoder | PureVideo HD VP5 | NVDEC (Maxwell) |
| Codecs | MPEG-2,H.264 | H.264,H.265,VP9,MPEG-2,VC-1 |
Power & Dimensions
The Quadro K6000 draws 225W versus the Quadro M5500's 150W — a 40% difference. The Quadro M5500 is more power-efficient. Recommended PSU: 350W (Quadro K6000) vs 350W (Quadro M5500). Power connectors: PCIe-powered vs PCIe-powered. Card length: 265mm vs 0mm, occupying 2 vs 0 slots. Typical load temperature: 80°C vs 85.
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| TDP | 225W | 150W-33% |
| Recommended PSU | 350W | 350W |
| Power Connector | PCIe-powered | PCIe-powered |
| Length | 265mm | 0mm |
| Height | 110mm | 0mm |
| Slots | 2 | 0-100% |
| Temp (Load) | 80°C-6% | 85 |
| Perf/Watt | 35.5 | 52.8+49% |
Value Analysis
The Quadro K6000 launched at $5265 MSRP, while the Quadro M5500 launched at $800. The Quadro M5500 costs 84.8% less ($4465 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 1.5 (Quadro K6000) vs 9.9 (Quadro M5500) — the Quadro M5500 offers 560% better value. The Quadro M5500 is the newer GPU (2016 vs 2013).
| Feature | Quadro K6000 | Quadro M5500 |
|---|---|---|
| MSRP | $5265 | $800-85% |
| Performance per Dollar | 1.5 | 9.9+560% |
| Codename | GK110B | GM204 |
| Release | July 23 2013 | April 8 2016 |
| Ranking | #318 | #321 |
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