
GeForce GTX 980
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GeForce GTX 1650
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
GeForce GTX 980
2014Why buy it
- ✅9.2% more average FPS across 50 tracked games in our benchmark data.
Trade-offs
- ❌Poor future-proofing: 2014-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌268.5% HIGHER MSRP$549 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 20.2 vs 52.8 G3D/$ ($549 MSRP vs $149 MSRP).
- ❌193.3% higher power demand at 220W vs 75W.
- ❌16.6% longer card at 267mm vs 229mm.
GeForce GTX 1650
2019Why buy it
- ✅Costs $400 less on MSRP ($149 MSRP vs $549 MSRP).
- ✅Delivers 161.7% more G3D Mark for each dollar spent, at 52.8 vs 20.2 G3D/$ ($149 MSRP vs $549 MSRP).
- ✅Less risky long-term buy than GeForce GTX 980: it remains the more sensible modern option while GeForce GTX 980 is already legacy-tier future-proofing.
- ✅Draws 75W instead of 220W, a 145W reduction.
- ✅Measures 229mm instead of 267mm, a 38mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Lower average FPS than GeForce GTX 980 across 50 tracked games in our benchmark data.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
GeForce GTX 980
2014GeForce GTX 1650
2019Why buy it
- ✅9.2% more average FPS across 50 tracked games in our benchmark data.
Why buy it
- ✅Costs $400 less on MSRP ($149 MSRP vs $549 MSRP).
- ✅Delivers 161.7% more G3D Mark for each dollar spent, at 52.8 vs 20.2 G3D/$ ($149 MSRP vs $549 MSRP).
- ✅Less risky long-term buy than GeForce GTX 980: it remains the more sensible modern option while GeForce GTX 980 is already legacy-tier future-proofing.
- ✅Draws 75W instead of 220W, a 145W reduction.
- ✅Measures 229mm instead of 267mm, a 38mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Poor future-proofing: 2014-era hardware with 4 GB of VRAM is already a legacy-tier option for modern games.
- ❌268.5% HIGHER MSRP$549 MSRPvs$149 MSRP
- ❌Lower G3D Mark per dollar, at 20.2 vs 52.8 G3D/$ ($549 MSRP vs $149 MSRP).
- ❌193.3% higher power demand at 220W vs 75W.
- ❌16.6% longer card at 267mm vs 229mm.
Trade-offs
- ❌Lower average FPS than GeForce GTX 980 across 50 tracked games in our benchmark data.
- ❌Limited future-proofing: older hardware, 4 GB of VRAM, and weaker feature support mean it will age faster in upcoming AAA games.
Quick Answers
So, is GeForce GTX 980 better than GeForce GTX 1650?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does GeForce GTX 1650 make more sense than GeForce GTX 980?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 82 FPS | 94 FPS |
| medium | 71 FPS | 83 FPS |
| high | 60 FPS | 70 FPS |
| ultra | 39 FPS | 58 FPS |
| 1440p | ||
| low | 72 FPS | 87 FPS |
| medium | 63 FPS | 74 FPS |
| high | 47 FPS | 60 FPS |
| ultra | 30 FPS | 50 FPS |
| 4K | ||
| low | 26 FPS | 41 FPS |
| medium | 24 FPS | 39 FPS |
| high | 17 FPS | 27 FPS |
| ultra | 14 FPS | 24 FPS |

Counter-Strike 2
| Preset | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 182 FPS | 136 FPS |
| medium | 156 FPS | 113 FPS |
| high | 128 FPS | 94 FPS |
| ultra | 99 FPS | 71 FPS |
| 1440p | ||
| low | 127 FPS | 79 FPS |
| medium | 102 FPS | 62 FPS |
| high | 83 FPS | 44 FPS |
| ultra | 64 FPS | 35 FPS |
| 4K | ||
| low | 59 FPS | 36 FPS |
| medium | 49 FPS | 27 FPS |
| high | 47 FPS | 21 FPS |
| ultra | 39 FPS | 15 FPS |

League of Legends
| Preset | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 478 FPS | 323 FPS |
| medium | 399 FPS | 283 FPS |
| high | 332 FPS | 205 FPS |
| ultra | 249 FPS | 169 FPS |
| 1440p | ||
| low | 374 FPS | 225 FPS |
| medium | 299 FPS | 202 FPS |
| high | 249 FPS | 151 FPS |
| ultra | 187 FPS | 117 FPS |
| 4K | ||
| low | 242 FPS | 130 FPS |
| medium | 199 FPS | 117 FPS |
| high | 154 FPS | 79 FPS |
| ultra | 114 FPS | 50 FPS |

Valorant
| Preset | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| 1080p | ||
| low | 153 FPS | 261 FPS |
| medium | 127 FPS | 211 FPS |
| high | 110 FPS | 191 FPS |
| ultra | 94 FPS | 166 FPS |
| 1440p | ||
| low | 114 FPS | 201 FPS |
| medium | 96 FPS | 158 FPS |
| high | 84 FPS | 135 FPS |
| ultra | 71 FPS | 113 FPS |
| 4K | ||
| low | 66 FPS | 99 FPS |
| medium | 53 FPS | 74 FPS |
| high | 41 FPS | 65 FPS |
| ultra | 32 FPS | 51 FPS |
Technical Specifications
Side-by-side comparison of GeForce GTX 980 and GeForce GTX 1650

GeForce GTX 980
GeForce GTX 980
The GeForce GTX 980 is manufactured by NVIDIA. It was released in September 19 2014. It features the Maxwell 2.0 architecture. The core clock ranges from 1064 MHz to 1216 MHz. It has 2048 shading units. The thermal design power (TDP) is 220W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 11,077 points. Launch price was $549.

GeForce GTX 1650
GeForce GTX 1650
The GeForce GTX 1650 is manufactured by NVIDIA. It was released in April 23 2019. It features the Turing architecture. The core clock ranges from 1485 MHz to 1665 MHz. It has 896 shading units. The thermal design power (TDP) is 75W. Manufactured using 12 nm process technology. G3D Mark benchmark score: 7,869 points. Launch price was $149.
Graphics Performance
In G3D Mark, the GeForce GTX 980 scores 11,077 versus the GeForce GTX 1650's 7,869 — the GeForce GTX 980 leads by 40.8%. The GeForce GTX 980 is built on Maxwell 2.0 while the GeForce GTX 1650 uses Turing, both on 28 nm vs 12 nm. Shader units: 2,048 (GeForce GTX 980) vs 896 (GeForce GTX 1650). Raw compute: 4.981 TFLOPS (GeForce GTX 980) vs 2.984 TFLOPS (GeForce GTX 1650). Boost clocks: 1216 MHz vs 1665 MHz.
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| G3D Mark Score | 11,077+41% | 7,869 |
| Architecture | Maxwell 2.0 | Turing |
| Process Node | 28 nm | 12 nm |
| Shading Units | 2048+129% | 896 |
| Compute (TFLOPS) | 4.981 TFLOPS+67% | 2.984 TFLOPS |
| Boost Clock | 1216 MHz | 1665 MHz+37% |
| ROPs | 64+100% | 32 |
| TMUs | 128+129% | 56 |
| L1 Cache | 768 KB | 896 KB+17% |
| L2 Cache | 2 MB+100% | 1 MB |
Advanced Features (DLSS/FSR)
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | NVIDIA Reflex | NVIDIA Reflex |
Video Memory (VRAM)
Both cards feature 4 GB of GDDR5. Memory bandwidth: 224 GB/s (GeForce GTX 980) vs 128 GB/s (GeForce GTX 1650) — a 75% advantage for the GeForce GTX 980. Bus width: 256-bit vs 128-bit. L2 Cache: 2 MB (GeForce GTX 980) vs 1 MB (GeForce GTX 1650) — the GeForce GTX 980 has significantly larger on-die cache to reduce VRAM reliance.
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| VRAM Capacity | 4 GB | 4 GB |
| Memory Type | GDDR5 | GDDR5 |
| Memory Bandwidth | 224 GB/s+75% | 128 GB/s |
| Bus Width | 256-bit+100% | 128-bit |
| L2 Cache | 2 MB+100% | 1 MB |
Display & API Support
DirectX support: 12.1 (GeForce GTX 980) vs 12 (GeForce GTX 1650). Vulkan: 1.1 vs 1.4. OpenGL: 4.5 vs 4.6. Maximum simultaneous displays: 4 vs 3.
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| DirectX | 12.1 | 12 |
| Vulkan | 1.1 | 1.4+27% |
| OpenGL | 4.5 | 4.6+2% |
| Max Displays | 4+33% | 3 |
Media & Encoding
Hardware encoder: NVENC 3.0 (GeForce GTX 980) vs NVENC 5th gen (Volta) (GeForce GTX 1650). Decoder: PureVideo HD VP6 vs NVDEC 4th gen. Supported codecs: MPEG-2,H.264,HEVC (GeForce GTX 980) vs H.264,H.265/HEVC,VP8,VP9 (GeForce GTX 1650).
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| Encoder | NVENC 3.0 | NVENC 5th gen (Volta) |
| Decoder | PureVideo HD VP6 | NVDEC 4th gen |
| Codecs | MPEG-2,H.264,HEVC | H.264,H.265/HEVC,VP8,VP9 |
Power & Dimensions
The GeForce GTX 980 draws 220W versus the GeForce GTX 1650's 75W — a 98.3% difference. The GeForce GTX 1650 is more power-efficient. Recommended PSU: 500W (GeForce GTX 980) vs 300W (GeForce GTX 1650). Power connectors: 2x 6-pin vs None. Card length: 267mm vs 229mm, occupying 2 vs 2 slots. Typical load temperature: 80°C vs 70°C.
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| TDP | 220W | 75W-66% |
| Recommended PSU | 500W | 300W-40% |
| Power Connector | 2x 6-pin | None |
| Length | 267mm | 229mm |
| Height | 111mm | 111mm |
| Slots | 2 | 2 |
| Temp (Load) | 80°C | 70°C-13% |
| Perf/Watt | 50.4 | 104.9+108% |
Value Analysis
The GeForce GTX 980 launched at $549 MSRP, while the GeForce GTX 1650 launched at $149. The GeForce GTX 1650 costs 72.9% less ($400 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 20.2 (GeForce GTX 980) vs 52.8 (GeForce GTX 1650) — the GeForce GTX 1650 offers 161.4% better value. The GeForce GTX 1650 is the newer GPU (2019 vs 2014).
| Feature | GeForce GTX 980 | GeForce GTX 1650 |
|---|---|---|
| MSRP | $549 | $149-73% |
| Performance per Dollar | 20.2 | 52.8+161% |
| Codename | GM204 | TU117 |
| Release | September 19 2014 | April 23 2019 |
| Ranking | #245 | #323 |
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