
Arc Graphics 130V
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GeForce GTX 580
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
Arc Graphics 130V
2024Why buy it
- β Costs $199 less on MSRP ($300 MSRP vs $499 MSRP).
- β Delivers 61.9% more G3D Mark for each dollar spent, at 15.0 vs 9.3 G3D/$ ($300 MSRP vs $499 MSRP).
- β Less risky long-term buy than GeForce GTX 580: it remains the more sensible modern option while GeForce GTX 580 is already obsolete for modern gaming.
- β Draws 15W instead of 244W, a 229W reduction.
Trade-offs
- βLess VRAM, with Unknown vs 3 GB for high-resolution textures and newer games.
- βPoor future-proofing: 2024-era hardware with Unknown of VRAM is already a legacy-tier option for modern games.
GeForce GTX 580
2010Why buy it
- β 100+% more VRAM for high-resolution textures and newer games (3 GB vs Unknown).
Trade-offs
- βVery weak future-proofing: 2010-era hardware with 3 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- β66.3% HIGHER MSRP$499 MSRPvs$300 MSRP
- βLower G3D Mark per dollar, at 9.3 vs 15.0 G3D/$ ($499 MSRP vs $300 MSRP).
- β1526.7% higher power demand at 244W vs 15W.
Arc Graphics 130V
2024GeForce GTX 580
2010Why buy it
- β Costs $199 less on MSRP ($300 MSRP vs $499 MSRP).
- β Delivers 61.9% more G3D Mark for each dollar spent, at 15.0 vs 9.3 G3D/$ ($300 MSRP vs $499 MSRP).
- β Less risky long-term buy than GeForce GTX 580: it remains the more sensible modern option while GeForce GTX 580 is already obsolete for modern gaming.
- β Draws 15W instead of 244W, a 229W reduction.
Why buy it
- β 100+% more VRAM for high-resolution textures and newer games (3 GB vs Unknown).
Trade-offs
- βLess VRAM, with Unknown vs 3 GB for high-resolution textures and newer games.
- βPoor future-proofing: 2024-era hardware with Unknown of VRAM is already a legacy-tier option for modern games.
Trade-offs
- βVery weak future-proofing: 2010-era hardware with 3 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- β66.3% HIGHER MSRP$499 MSRPvs$300 MSRP
- βLower G3D Mark per dollar, at 9.3 vs 15.0 G3D/$ ($499 MSRP vs $300 MSRP).
- β1526.7% higher power demand at 244W vs 15W.
Quick Answers
So, is GeForce GTX 580 better than Arc Graphics 130V?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does Arc Graphics 130V make more sense than GeForce GTX 580?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| 1080p | ||
| low | 85 FPS | 80 FPS |
| medium | 74 FPS | 65 FPS |
| high | 54 FPS | 52 FPS |
| ultra | 35 FPS | 34 FPS |
| 1440p | ||
| low | 69 FPS | 67 FPS |
| medium | 60 FPS | 55 FPS |
| high | 40 FPS | 39 FPS |
| ultra | 25 FPS | 25 FPS |
| 4K | ||
| low | 26 FPS | 24 FPS |
| medium | 25 FPS | 23 FPS |
| high | 16 FPS | 15 FPS |
| ultra | 14 FPS | 13 FPS |

Counter-Strike 2
| Preset | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| 1080p | ||
| low | 121 FPS | 132 FPS |
| medium | 85 FPS | 103 FPS |
| high | 58 FPS | 81 FPS |
| ultra | 39 FPS | 59 FPS |
| 1440p | ||
| low | 80 FPS | 91 FPS |
| medium | 48 FPS | 65 FPS |
| high | 35 FPS | 52 FPS |
| ultra | 26 FPS | 39 FPS |
| 4K | ||
| low | 38 FPS | 42 FPS |
| medium | 25 FPS | 32 FPS |
| high | 20 FPS | 29 FPS |
| ultra | 14 FPS | 23 FPS |

League of Legends
| Preset | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| 1080p | ||
| low | 203 FPS | 209 FPS |
| medium | 162 FPS | 167 FPS |
| high | 135 FPS | 139 FPS |
| ultra | 101 FPS | 104 FPS |
| 1440p | ||
| low | 152 FPS | 156 FPS |
| medium | 122 FPS | 125 FPS |
| high | 101 FPS | 104 FPS |
| ultra | 76 FPS | 78 FPS |
| 4K | ||
| low | 101 FPS | 104 FPS |
| medium | 81 FPS | 83 FPS |
| high | 68 FPS | 70 FPS |
| ultra | 51 FPS | 52 FPS |

Valorant
| Preset | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| 1080p | ||
| low | 141 FPS | 157 FPS |
| medium | 109 FPS | 116 FPS |
| high | 88 FPS | 100 FPS |
| ultra | 72 FPS | 84 FPS |
| 1440p | ||
| low | 104 FPS | 118 FPS |
| medium | 81 FPS | 89 FPS |
| high | 64 FPS | 76 FPS |
| ultra | 51 FPS | 60 FPS |
| 4K | ||
| low | 63 FPS | 70 FPS |
| medium | 49 FPS | 50 FPS |
| high | 40 FPS | 39 FPS |
| ultra | 30 FPS | 28 FPS |
Technical Specifications
Side-by-side comparison of Arc Graphics 130V and GeForce GTX 580

Arc Graphics 130V
Arc Graphics 130V
The Arc Graphics 130V is manufactured by Intel. It was released in September 24 2024. It features the XeΒ² architecture. The boost clock speed is 1850 MHz. It has 7 shading units. The thermal design power (TDP) is 15W. Manufactured using 3 nm process technology. G3D Mark benchmark score: 4,510 points.

GeForce GTX 580
GeForce GTX 580
The GeForce GTX 580 is manufactured by NVIDIA. It was released in November 9 2010. It features the Fermi 2.0 architecture. The core clock speed is 772 MHz. It has 512 shading units. The thermal design power (TDP) is 244W. Manufactured using 40 nm process technology. G3D Mark benchmark score: 4,634 points. Launch price was $499.
Graphics Performance
The Arc Graphics 130V scores 4,510 and the GeForce GTX 580 reaches 4,634 in the G3D Mark benchmark β just a 2.7% difference, making them near-identical in rasterization performance. The Arc Graphics 130V is built on XeΒ² while the GeForce GTX 580 uses Fermi 2.0, both on 3 nm vs 40 nm. Shader units: 7 (Arc Graphics 130V) vs 512 (GeForce GTX 580).
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| G3D Mark Score | 4,510 | 4,634+3% |
| Architecture | XeΒ² | Fermi 2.0 |
| Process Node | 3 nm | 40 nm |
| Shading Units | 7 | 512+7214% |
Advanced Features (DLSS/FSR)
The GeForce GTX 580 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The Arc Graphics 130V relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The Arc Graphics 130V comes with 0 MB of VRAM, while the GeForce GTX 580 has 3 GB. The GeForce GTX 580 offers 100+% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: System vs 384-bit.
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| VRAM Capacity | Shared | 3 GB |
| Memory Type | Shared | GDDR5 |
| Memory Bandwidth | System | 192 GB/s |
| Bus Width | System | 384-bit |
Display & API Support
DirectX support: 12.2 (Arc Graphics 130V) vs 12 (11_0) (GeForce GTX 580). Vulkan: 1.3 vs N/A. OpenGL: 4.6 vs 4.6. Maximum simultaneous displays: 3 vs 2.
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| DirectX | 12.2+2% | 12 (11_0) |
| Vulkan | 1.3 | N/A |
| OpenGL | 4.6 | 4.6 |
| Max Displays | 3+50% | 2 |
Media & Encoding
Hardware encoder: Xe Media Engine (Arc Graphics 130V) vs None (GeForce GTX 580). Decoder: Xe Media Engine vs PureVideo HD VP4. Supported codecs: H.264,H.265,VP9,AV1,H.266 (Arc Graphics 130V) vs H.264,MPEG-2,VC-1 (GeForce GTX 580).
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| Encoder | Xe Media Engine | None |
| Decoder | Xe Media Engine | PureVideo HD VP4 |
| Codecs | H.264,H.265,VP9,AV1,H.266 | H.264,MPEG-2,VC-1 |
Power & Dimensions
The Arc Graphics 130V draws 15W versus the GeForce GTX 580's 244W β a 176.8% difference. The Arc Graphics 130V is more power-efficient. Recommended PSU: 350W (Arc Graphics 130V) vs 550W (GeForce GTX 580). Power connectors: Integrated vs 6-pin + 8-pin. Card length: 0mm vs 267mm, occupying 0 vs 2 slots. Typical load temperature: 85Β°C vs 85 C.
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| TDP | 15W-94% | 244W |
| Recommended PSU | 350W-36% | 550W |
| Power Connector | Integrated | 6-pin + 8-pin |
| Length | 0mm | 267mm |
| Height | 0mm | 111mm |
| Slots | 0-100% | 2 |
| Temp (Load) | 85Β°C | 85 C |
| Perf/Watt | 300.7+1483% | 19.0 |
Value Analysis
The Arc Graphics 130V launched at $300 MSRP, while the GeForce GTX 580 launched at $499. The Arc Graphics 130V costs 39.9% less ($199 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 15.0 (Arc Graphics 130V) vs 9.3 (GeForce GTX 580) β the Arc Graphics 130V offers 61.3% better value. The Arc Graphics 130V is the newer GPU (2024 vs 2010).
| Feature | Arc Graphics 130V | GeForce GTX 580 |
|---|---|---|
| MSRP | $300-40% | $499 |
| Performance per Dollar | 15.0+61% | 9.3 |
| Codename | Lunar Lake iGPU | GF110 |
| Release | September 24 2024 | November 9 2010 |
| Ranking | #463 | #458 |
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