
FireStream 9250
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GeForce GT 640
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Performance Spectrum - GPU
About G3D Mark
G3D Mark is a standard benchmark that measures graphics performance in real-world gaming scenarios. It simplifies comparing cards from different brands, where higher scores directly correlate with better fps and smoother gaming experiences.
Head-to-Head Verdict, Benchmarks, Value & Long-Term Outlook
This comparison brings together gaming FPS, raw graphics performance, VRAM, feature set, power efficiency, pricing context, and long-term value so you can see which GPU actually makes more sense.
FireStream 9250
2008Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Trade-offs
- ❌Less VRAM, with 1 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2008-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌909.1% HIGHER MSRP$999 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 1.2 vs 11.8 G3D/$ ($999 MSRP vs $99 MSRP).
- ❌130.8% higher power demand at 150W vs 65W.
GeForce GT 640
2012Why buy it
- ✅Costs $900 less on MSRP ($99 MSRP vs $999 MSRP).
- ✅Delivers 912.6% more G3D Mark for each dollar spent, at 11.8 vs 1.2 G3D/$ ($99 MSRP vs $999 MSRP).
- ✅300% more VRAM for high-resolution textures and newer games (4 GB vs 1 GB).
- ✅Draws 65W instead of 150W, a 85W reduction.
- ✅Measures 145mm instead of 234mm, a 89mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
FireStream 9250
2008GeForce GT 640
2012Why buy it
- ✅Competitive enough if your priority is price, power, or specific feature preference.
Why buy it
- ✅Costs $900 less on MSRP ($99 MSRP vs $999 MSRP).
- ✅Delivers 912.6% more G3D Mark for each dollar spent, at 11.8 vs 1.2 G3D/$ ($99 MSRP vs $999 MSRP).
- ✅300% more VRAM for high-resolution textures and newer games (4 GB vs 1 GB).
- ✅Draws 65W instead of 150W, a 85W reduction.
- ✅Measures 145mm instead of 234mm, a 89mm shorter card that is more SFF-friendly.
Trade-offs
- ❌Less VRAM, with 1 GB vs 4 GB for high-resolution textures and newer games.
- ❌Very weak future-proofing: 2008-era hardware with 1 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
- ❌909.1% HIGHER MSRP$999 MSRPvs$99 MSRP
- ❌Lower G3D Mark per dollar, at 1.2 vs 11.8 G3D/$ ($999 MSRP vs $99 MSRP).
- ❌130.8% higher power demand at 150W vs 65W.
Trade-offs
- ❌Very weak future-proofing: 2012-era hardware with 4 GB of VRAM is already obsolete for modern gaming and is hard to recommend today.
Quick Answers
So, is GeForce GT 640 better than FireStream 9250?
Which one is more future-proof for 2026 and beyond?
Which one is the smarter buy today, not just the cheaper card?
When does FireStream 9250 make more sense than GeForce GT 640?
Games Benchmarks
Real-world benchmarks and performance projections based on comprehensive hardware analysis and comparative metrics. Values represent expected performance on High/Ultra settings at 1080p, 1440p, and 4K. Modeled using a Ryzen 7 9800X3D reference profile to minimize specific CPU bottlenecks.
Note: Performance behavior can vary per game. Specific architectures may perform better or worse depending on game engine optimizations and API implementation.

Path of Exile 2
| Preset | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| 1080p | ||
| low | 29 FPS | 13 FPS |
| medium | 17 FPS | 9 FPS |
| high | 10 FPS | 5 FPS |
| ultra | 5 FPS | 3 FPS |
| 1440p | ||
| low | 14 FPS | 9 FPS |
| medium | 7 FPS | 5 FPS |
| high | 3 FPS | 2 FPS |
| ultra | 2 FPS | 1 FPS |
| 4K | ||
| low | 5 FPS | 4 FPS |
| medium | 3 FPS | 2 FPS |
| high | 2 FPS | 1 FPS |
| ultra | 1 FPS | 1 FPS |

Counter-Strike 2
| Preset | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| 1080p | ||
| low | 40 FPS | 34 FPS |
| medium | 21 FPS | 15 FPS |
| high | 15 FPS | 11 FPS |
| ultra | 11 FPS | 7 FPS |
| 1440p | ||
| low | 18 FPS | 11 FPS |
| medium | 10 FPS | 5 FPS |
| high | 6 FPS | 4 FPS |
| ultra | 5 FPS | 3 FPS |
| 4K | ||
| low | 5 FPS | 4 FPS |
| medium | 3 FPS | 2 FPS |
| high | 3 FPS | 1 FPS |
| ultra | 2 FPS | 1 FPS |

League of Legends
| Preset | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| 1080p | ||
| low | 52 FPS | 53 FPS |
| medium | 42 FPS | 42 FPS |
| high | 35 FPS | 35 FPS |
| ultra | 26 FPS | 26 FPS |
| 1440p | ||
| low | 39 FPS | 39 FPS |
| medium | 31 FPS | 32 FPS |
| high | 26 FPS | 26 FPS |
| ultra | 20 FPS | 20 FPS |
| 4K | ||
| low | 26 FPS | 26 FPS |
| medium | 21 FPS | 21 FPS |
| high | 17 FPS | 18 FPS |
| ultra | 13 FPS | 13 FPS |

Valorant
| Preset | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| 1080p | ||
| low | 52 FPS | 53 FPS |
| medium | 42 FPS | 42 FPS |
| high | 35 FPS | 26 FPS |
| ultra | 26 FPS | 16 FPS |
| 1440p | ||
| low | 39 FPS | 6 FPS |
| medium | 29 FPS | 4 FPS |
| high | 23 FPS | 3 FPS |
| ultra | 15 FPS | 2 FPS |
| 4K | ||
| low | 24 FPS | 4 FPS |
| medium | 17 FPS | 2 FPS |
| high | 13 FPS | 2 FPS |
| ultra | 8 FPS | 1 FPS |
Technical Specifications
Side-by-side comparison of FireStream 9250 and GeForce GT 640

FireStream 9250
FireStream 9250
The FireStream 9250 is manufactured by AMD. It was released in June 16 2008. It features the TeraScale architecture. The core clock speed is 625 MHz. It has 800 shading units. The thermal design power (TDP) is 150W. Manufactured using 55 nm process technology. G3D Mark benchmark score: 1,165 points.

GeForce GT 640
GeForce GT 640
The GeForce GT 640 is manufactured by NVIDIA. It was released in June 5 2012. It features the Kepler architecture. The core clock speed is 902 MHz. It has 384 shading units. The thermal design power (TDP) is 65W. Manufactured using 28 nm process technology. G3D Mark benchmark score: 1,169 points. Launch price was $99.
Graphics Performance
The FireStream 9250 scores 1,165 and the GeForce GT 640 reaches 1,169 in the G3D Mark benchmark — just a 0.3% difference, making them near-identical in rasterization performance. The FireStream 9250 is built on TeraScale while the GeForce GT 640 uses Kepler, both on 55 nm vs 28 nm. Shader units: 800 (FireStream 9250) vs 384 (GeForce GT 640). Raw compute: 1 TFLOPS (FireStream 9250) vs 0.6927 TFLOPS (GeForce GT 640).
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| G3D Mark Score | 1,165 | 1,169 |
| Architecture | TeraScale | Kepler |
| Process Node | 55 nm | 28 nm |
| Shading Units | 800+108% | 384 |
| Compute (TFLOPS) | 1 TFLOPS+44% | 0.6927 TFLOPS |
| ROPs | 16 | 16 |
| TMUs | 40+25% | 32 |
| L1 Cache | 160 KB+400% | 32 KB |
| L2 Cache | 256 KB | 256 KB |
Advanced Features (DLSS/FSR)
The GeForce GT 640 gives access to NVIDIA DLSS (Deep Learning Super Sampling), widely regarding as the superior upscaling method for image quality. The FireStream 9250 relies on FSR (FidelityFX Super Resolution), which is capable but generally slightly noisier than DLSS in motion.
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| Upscaling Tech | Upscaling support | Upscaling support |
| Frame Generation | Not Supported | Not Supported |
| Ray Reconstruction | No | No |
| Low Latency | Standard | NVIDIA Reflex |
Video Memory (VRAM)
The FireStream 9250 comes with 1 GB of VRAM, while the GeForce GT 640 has 4 GB. The GeForce GT 640 offers 300% more capacity, crucial for higher resolutions and texture-heavy games. Bus width: 64-bit vs 128-bit.
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| VRAM Capacity | 1 GB | 4 GB+300% |
| Memory Type | GDDR5 | GDDR5 |
| Bus Width | 64-bit | 128-bit+100% |
| L2 Cache | 256 KB | 256 KB |
Display & API Support
DirectX support: 10.1 (FireStream 9250) vs 11.0 (GeForce GT 640). Vulkan: N/A vs 1.1. OpenGL: 3.3 vs 4.5. Maximum simultaneous displays: 1 vs 3.
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| DirectX | 10.1 | 11.0+9% |
| Vulkan | N/A | 1.1 |
| OpenGL | 3.3 | 4.5+36% |
| Max Displays | 1 | 3+200% |
Media & Encoding
Hardware encoder: None (FireStream 9250) vs NVENC 1.0 (GeForce GT 640). Decoder: UVD 2.0 vs PureVideo HD VP5. Supported codecs: H.264,VC-1 (FireStream 9250) vs MPEG-2,H.264,VC-1,MPEG-4 ASP (GeForce GT 640).
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| Encoder | None | NVENC 1.0 |
| Decoder | UVD 2.0 | PureVideo HD VP5 |
| Codecs | H.264,VC-1 | MPEG-2,H.264,VC-1,MPEG-4 ASP |
Power & Dimensions
The FireStream 9250 draws 150W versus the GeForce GT 640's 65W — a 79.1% difference. The GeForce GT 640 is more power-efficient. Recommended PSU: 350W (FireStream 9250) vs 300W (GeForce GT 640). Power connectors: PCIe-powered vs None. Card length: 234mm vs 145mm, occupying 1 vs 1 slots. Typical load temperature: Unknown vs 60°C.
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| TDP | 150W | 65W-57% |
| Recommended PSU | 350W | 300W-14% |
| Power Connector | PCIe-powered | None |
| Length | 234mm | 145mm |
| Height | 111mm | 111mm |
| Slots | 1 | 1 |
| Temp (Load) | Unknown-100% | 60°C |
| Perf/Watt | 7.8 | 18.0+131% |
Value Analysis
The FireStream 9250 launched at $999 MSRP, while the GeForce GT 640 launched at $99. The GeForce GT 640 costs 90.1% less ($900 savings) on MSRP. Performance per dollar on MSRP (G3D Mark / MSRP): 1.2 (FireStream 9250) vs 11.8 (GeForce GT 640) — the GeForce GT 640 offers 883.3% better value. The GeForce GT 640 is the newer GPU (2012 vs 2008).
| Feature | FireStream 9250 | GeForce GT 640 |
|---|---|---|
| MSRP | $999 | $99-90% |
| Performance per Dollar | 1.2 | 11.8+883% |
| Codename | RV770 | GK107 |
| Release | June 16 2008 | June 5 2012 |
| Ranking | #840 | #837 |
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